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  How to run the SpawnExtreme Mod?

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Author Topic:   How to run the SpawnExtreme Mod?
ThePlaYer
Lord

Posts: 104
From: European Union
Registered: Jan 2002

posted 26 January 2002 07:09     Click Here to See the Profile for ThePlaYer        Reply w/Quote   
Does anyone know? In the accompanying readme-file it says:
>This mod is in -direct version
>
>!please replace the d2game.dll in your d2 >folder!
>!with the d2game.dll in this zip archive!

Well, I did that. I also created a folder
called ..\diablo ii\data\global\excel
where I put all the *.txt files that came with the mod. I also put the three *.dc6 files that came with the mod into my ..\diablo ii folder.

To actually run the mod, I created an icon that uses the command
"..\diablo ii\Diablo II.exe" -direct -txt

Basically it works (all the mod's features like tougher monsters, 20 stat points per lvl etc. are there when I'm playing it), but there is still something wrong with the stash and inventory: They ARE bigger (you can but more stuff in them), but they don't LOOK bigger (still as small as in original LoD). Not a big deal, but annoying.

Can anyone familiar with the SpawnExtreme mod or mods in -direct format in general please tell me whether I made a mistake or whether it is supposed to work like that?

Thank you.

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MPHG
Forum Admin.

Posts: 1693
From: simwhere
Registered: Jun 2001

posted 26 January 2002 08:01     Click Here to See the Profile for MPHG   Click Here to Email MPHG        Reply w/Quote   Visit MPHG's Homepage!
thos dc6's are in the wrong folder.

I think you need this directory

data\global\ui\panel\
after that you should be more then fine

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ThePlaYer
Lord

Posts: 104
From: European Union
Registered: Jan 2002

posted 27 January 2002 02:19     Click Here to See the Profile for ThePlaYer        Reply w/Quote   
yep, you're right. thanks!

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