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Author Topic:   transparency with DC6Maker
mrelfire
Squire

Posts: 27
From:
Registered: May 2002

posted 23 May 2002 10:51     Click Here to See the Profile for mrelfire   Click Here to Email mrelfire        Reply w/Quote   Visit mrelfire's Homepage!
I have a PCX image with a black background.
I set palette transparecny to 0 with PSP7.0 and save as a PCX file
I used DC6MAke to create an item with this format.
But in d2, I still have the background black but not transparent, any helps please ?

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Clannad
WarLord

Posts: 166
From: Sweden
Registered: Feb 2001

posted 23 May 2002 11:25     Click Here to See the Profile for Clannad        Reply w/Quote   Visit Clannad's Homepage!
Hmm, are you sure that its really black (Red=0, Green=0, Blue=0) ?

Check the setting in DC6maker too, there is a few things you can try fiddle with, Transform Palette and use transcol. And make sure you use the right palette too.

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mrelfire
Squire

Posts: 27
From:
Registered: May 2002

posted 23 May 2002 14:42     Click Here to See the Profile for mrelfire   Click Here to Email mrelfire        Reply w/Quote   Visit mrelfire's Homepage!
I can guarrantie your first comment, it is black.

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Har'lea'quinn
Honorary Warlord

Posts: 323
From: The 6th Age
Registered: Jan 2002

posted 24 May 2002 05:31     Click Here to See the Profile for Har'lea'quinn   Click Here to Email Har'lea'quinn        Reply w/Quote   Visit Har'lea'quinn's Homepage!
Could you please specify a little more about the item in question? Is the dc6 a static weapon, armor, something else?

The trans column in the text file (if it's even used) may have something to do w/ it?.?

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"Our torments may also in length of time become our elements."

- John Milton, 'Paradise Lost'

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Paul Siramy
WarLord

Posts: 186
From: Gannat, France
Registered: Mar 2002

posted 24 May 2002 06:45     Click Here to See the Profile for Paul Siramy   Click Here to Email Paul Siramy        Reply w/Quote   Visit Paul Siramy's Homepage!
The "transform" columns have nothing to do with the background, check my doc on the keep's ressources, here.

What I want to know is if this bitmap you're trying to convert to dc6 is in 256 colors, or something else (hi / true color) ?
* if in 256, by changing the component of the index 0 color (red, green blue), you should see your background change, if not, that's the problem.
* if in true color, after you have reduce its color depth to 256 colors, do the same thing as above, what's the result ?

<<< EDIT >>>
also, "I set palette transparecny to 0 with PSP7.0 and save as a PCX file"... pcx format can't save the transparency info as the gif do. Set the color transparency to 0 with psp7 will not help in this case.

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DT1 Tools   DS1 pcx maker   DS1 Editor (in progress)   D2 char selection anims

[This message has been edited by Paul Siramy (edited 24 May 2002).]

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mrelfire
Squire

Posts: 27
From:
Registered: May 2002

posted 24 May 2002 09:08     Click Here to See the Profile for mrelfire   Click Here to Email mrelfire        Reply w/Quote   Visit mrelfire's Homepage!
these are some example I am working on
http://perso.wanadoo.fr/mrelfire/Mod/LOD_V109b/data/global/items/items.zip
Do you some evidence of my errors ?

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mrelfire
Squire

Posts: 27
From:
Registered: May 2002

posted 24 May 2002 11:59     Click Here to See the Profile for mrelfire   Click Here to Email mrelfire        Reply w/Quote   Visit mrelfire's Homepage!
Thaks for your tips.
They did work perfectly

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Paul Siramy
WarLord

Posts: 186
From: Gannat, France
Registered: Mar 2002

posted 24 May 2002 14:11     Click Here to See the Profile for Paul Siramy   Click Here to Email Paul Siramy        Reply w/Quote   Visit Paul Siramy's Homepage!
Sorry, but I can't acces the link you gave. Can you mail-me this zip ?

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DT1 Tools   DS1 pcx maker   DS1 Editor (in progress)   D2 char selection anims

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mrelfire
Squire

Posts: 27
From:
Registered: May 2002

posted 25 May 2002 00:43     Click Here to See the Profile for mrelfire   Click Here to Email mrelfire        Reply w/Quote   Visit mrelfire's Homepage!
Following your ideas(suggestions), I have managed to find my errors. It is why I have removed the link to avoid you to waste time

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