Author
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Topic: plug in dcc files please help!!!!!!!
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darkwhispers Lord
 
Posts: 110 From: Registered: Mar 2002 |
posted 31 March 2002 21:12
my question is ive downloaded the plugins and i dont know how to insert them into the files. i know where the cof, dcc, wav files are in the game.is there a way to turn dcc files to text so i can load them in the patch_d2.mpq or what do i do? please help. any help would be appreciated. ~darkwhispers [This message has been edited by darkwhispers (edited 31 March 2002).]

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 31 March 2002 21:46
Since when does a file need to be a txt file in order to be inserted. Just type in the file name and paths just like any other file and it should work. Do it like you would do it for a txt file.

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darkwhispers Lord
 
Posts: 110 From: Registered: Mar 2002 |
posted 31 March 2002 21:59
Thnx apoc ill give it a try. Darn I hate bein new to this  lets say im doing a cof file plugin. the file name is moa1hth.cof i would put this in notpad like this right? O patch_d2.mpq A moa1hth.cof data\global\monsters\mo\cof\moa1hth.cof C patch_d2.mpqis that right?

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Paul Siramy WarLord
  
Posts: 186 From: Gannat, France Registered: Mar 2002 |
posted 31 March 2002 23:59
You can try this editor, which allow you to insert files in mpq easily with just a right-click "Replace with file..." http://www.angelfire.com/sc/mpq/ so you won't bother syntaxe question anymore

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darkwhispers Lord
 
Posts: 110 From: Registered: Mar 2002 |
posted 01 April 2002 02:49
Paul thnx for that program.....er how do you use it? there are no read mes explaining it and no help file. in fact when i click on help it crashes.IVE been working on this darn thing for 12 hours just trying to replace the MosquitoDemons with BloodKnight from diablo one.I have the dcc\cof\wav. files ready to be put into the patch.just cant seem to get it right. and im about to rip out all myhair!!!!!!!!!!!!!!!!!!!!! ~~~~~DArkWhisper

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 01 April 2002 05:12
quote: Originally posted by darkwhispers: Thnx apoc ill give it a try. Darn I hate bein new to this  lets say im doing a cof file plugin. the file name is moa1hth.cof i would put this in notpad like this right? O patch_d2.mpq A moa1hth.cof data\global\monsters\mo\cof\moa1hth.cof C patch_d2.mpqis that right?
Yep, that would be correct  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 01 April 2002 12:10
Edit: ignore, miscommunication problems.  [This message has been edited by Apocalypse Demon (edited 01 April 2002).]

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darkwhispers Lord
 
Posts: 110 From: Registered: Mar 2002 |
posted 01 April 2002 12:46
cool  [This message has been edited by darkwhispers (edited 01 April 2002).]

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 01 April 2002 12:49
Sorry but I assumed that because my computer started to repeatedly crash right after that. Not sure why then. Sorry for accusing you but when your computer starts to crash four times after, I thought there might have been some virus.Again, sorry for the accusations. : Anyways, yes that is how you would insert the cof files, just do that for all of the cof files and it should work. However, I never had much luck with FoxBat's bloodknights, for some reason, when the bloodmights run, they transform back into the mosquito.  Again, sorry for the accusations.  [This message has been edited by Apocalypse Demon (edited 01 April 2002).]

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 09 April 2002 00:59
Hey Apocalypse, I can remember the walking probs mentioned with Foxbat's blackknights being mentioned before, also remember that it was probably the very first diablo1 conversion that was done. Foxbat's version replaced the mosquitos of act3, whereas mine replaced the knights from act4, i haven't had any feedback on them so i assume they work fine  And for you Dark Whispers.... if you wish to pack the animation files into your .mpq, check out this link to my black knights page, http://incandescence.150m.com/Blackknight/Blackknight.html there is a link to a batch file you can download that will add all the relevant files into their correct locations, as well as a link to the plug-in itself.

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