Author
|
Topic: Monster animation swap problem
|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 13:55
A couple of questions about some failed monster animation swaps...- I've managed to swap monster animations for the Druid's Werebear form from a few different monsters w/out any problems. However, every monster that I try replacing the Druid's Werewolf form w/ comes out flawed and either crashes, or locks up my pc. - I've also managed to swap out both of the Druid's summoned wolf skill animations for other monsters w/out any problems. Again, strangely enough, when I try replacing the Summoned bear(Grizzly) it either crashes or locks up my pc. I have read the tutorials and several threads about animation swaps, monster tokens, etc... From monstats, I typically swap out : Code (I) SizeX, Y, Height (L-N), OverlayHeight (P) HD, TR, LG, RA, LA, RH, LH, SH, S1-8, TotalPieces (AB-AR) ModeDH-ModeRN (BE-BT) And from MonType : ALL(token and all dir's) As I mentioned above, this works for Werebear, Summon Dire and Spirit Wolf. For me, this does not work for Werewolf or Summon Grizzly. Does anyone else have this problem, or have any suggestions for me about this? I would greatly appreciate any/all help w/ this. :-) (insert)The monsters that I attempt replacement w/ usually have less than or equal to the orig. monster's T-pieces.
A couple of examples for reference...Trying to use the Megademon to replace my Werewolf form causes invisibilty when moving and a total lockup when attacking. Trying to use Werebear for the Summon Grizzly works just fine until it attacks. [This message has been edited by Har'lea'quinn (edited 13 April 2002).]

|
Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 13 April 2002 13:59
Post the error message by running the game in a windowed mode.

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 14:06
Apoc,I already scrapped the monstats and MonType text files that I used for the aforementioned changes and reverted to backup texts. Sorry :-( I can redo the changes and try it in Win mode if you have no other suggestions.?. ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 14:08
Okay, I have forgotten the shortcut command to run in Windows mode.Could you post or direct me to it? ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

|
Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 13 April 2002 14:18
-w is the command extension.

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 14:43
Apoc,Here's the funny thing... I redid the Summon Grizzly to summon a Werebear instead, ran it in Windows mode(could barely see anything-wouldn't let me correct the gamma in options) and had no trouble w/ the Werebear attacking. So, I run it in regular mode, the second creature he attacks, it locks me up w/ an Unhandled Exception Acces Violation(c000000005). Very odd... ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 17:34
I fixed my gamma problem while running in Windows mode, but not the swapping Grizzly to Werebear animation.I went back and redid the text changes, ran my mod in -w mode, and the Griz/W-bear appeared and attacked just fine; no error messages to post. When I ran it in std -direct -txt mode, the Griz/W-bear locked up and caused an unhandled exception when he attacked a monster out in the field. This seems pretty odd to me that it works in Win mode, but not std dir-txt mode. Anyone have any ideas/suggestions? ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

|
Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 13 April 2002 18:40
When you ran in windowed mode were you using all three switches (-w -direct -txt)?How did you adjust your gamma in windowed mode? I have that problem too, and the control is grayed out. ------------------ “It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth.” -- Sherlock Holmes [This message has been edited by Myhrginoc (edited 13 April 2002).]

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 13 April 2002 22:37
Myhrginoc,I was running in -direct -txt -w mode; all 3 switches. That's why I found it odd. All I did was copy my shortcut w/ -d -t and add the -w switch. To correct the gamma in win mode I actually had to adjust the brightness and contrast for my monitor. I use a 17" view. EV700 Gateway monitor and it has an adj. feature just below the viewable screen on the monitor itself. ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 14 April 2002 02:40
Can anyone help w/ this problem that doesn't appear to happen while running in all 3 modes?------------------ To ask well, to answer rightly, Are the marks of a wise man: Men must speak of men's deeds, What happens may not be hidden. -Havamal(Words of the High One)

|
Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 14 April 2002 22:35
Have you tried packing your mod into an MPQ and reproducing the bug? And if you get the bug in normal mode, does running from the mpq also benefit from windowed mode? And are you shutting down everything else that can be shut down so D2 gets as much "working room" as it can?As I am starting my vacation soon, I won't be here to see your response. Good luck with your problem; I hope somebody can figure out what might be going on. ------------------ “It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth.” -- Sherlock Holmes

|
Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 16 April 2002 14:54
I haven't actually ever tried to pack them into an mpq because of all of the changes that I am continually making. I can go ahead and do that though, to see what happens...Incidentally, I didn't really fix the problem, but I went ahead and just changed the base id. I'll attempt to pack the files into the mpq w/out the base id change to see what occurs... Thx for the advice  ------------------ To ask well, to answer rightly, Are the marks of a wise man: Men must speak of men's deeds, What happens may not be hidden. -Havamal(Words of the High One)

|