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Author Topic:   Cof files
Dragon Warrior
Honorary Warlord

Posts: 280
From: The Planet Vegeta
Registered: Jan 2002

posted 27 February 2002 03:45     Click Here to See the Profile for Dragon Warrior   Click Here to Email Dragon Warrior        Reply w/Quote   
What is the name of the Cof file that refers to right hand animations for the assassin, or any other class for that matter?

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"Never enter a battle of wits with someone who is unarmed."

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 27 February 2002 19:21     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
COF files control the assembly of part-animations into a whole. For multi-animation monsters and characters, each COF references all of the DCC files that comprise an animation---including right-arm animation DCCs. The COF filename has three sections plus extension, of the form XXYYZZZ.COF:

» XX is the character/monster/object token.
» YY is the animation mode (e.g. A1-Attack1, DT-death, GH-gethit, NU-neutral, OP-open/operate).
» ZZZ is the weapon class (e.g. 1HS-one handed swing, HTH-hand to hand).

For the actual assassin right-arm animations, you would look for the AIRAWWWYYZZZ.DCC files. WWW is an armor rating (LIT, MED, HVY) or other function depending on what body part, and YY and ZZZ are same as for COF files.

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