the Phrozen Forums
  Graphics and Animation
  If I make monster anims bigger, what do I have to do in other files?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   If I make monster anims bigger, what do I have to do in other files?
Bao Feng Xue
Knight

Posts: 95
From: ......
Registered: Jan 2002

posted 09 February 2002 08:14     Click Here to See the Profile for Bao Feng Xue   Click Here to Email Bao Feng Xue        Reply w/Quote   
If a monster has for example frame dimensions 80x60 and I want to replace those animations with anims with the exact same size but 150x120, do I have to change anything in other files (cof files, animdata.d2)? If so, what? I browsed through the tutorials and could not find anything. Sorry if I sound like a stupid n00b, that's because I am.

IP Logged

Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 09 February 2002 09:39     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
If converting from GIF to DCC, the first step you want to take is to copy all the offsets from the animation you are overwriting, I do this by opening 2 windows of Cv5 and copying directly over.

After that, run the game and see how the offsets are, in some cases they will be ok, but when there is a large difference between animation sizes. What I basically did when i replaced the quill rat, which is small, with my Cornugons, which were 160x160, I copied the offsets from the rat, then subtracted 30 from the x, and added 40 to the y. (ex: first offset -28,15 : changed offset -58,55.)
You may need to adjust sizes based on what you see, but its a good start.

------------------
"I have destroyed planes, I can unmake you!" -Transcendant One

IP Logged

Baz
Honorary Warlord

Posts: 687
From: The Netherlands
Registered: Nov 2001

posted 12 February 2002 13:20     Click Here to See the Profile for Baz   Click Here to Email Baz        Reply w/Quote   
hey Krazoth, can u send me the Cornugon files, I really like to see them.

------------------
Give me fuel, give me fire, give me all that I desire

IP Logged

Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 12 February 2002 21:24     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Frame sizes and offsets are maintained inside the DCCs only, and Krazoth's changes are all you need worry about. But if you change the frame >count< then you need to edit COFs and Animdata.D2. Also if you are replacing an animation with multiple parts to use an animation with fewer parts, that requires COF and AnimData changes.

IP Logged

All times are Central Standard Time

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | The PhrozenKeep

© PhrozenKeep.com . all buttons made by the Evilenglishman . swords and shields by DigiBO.


Ultimate Bulletin Board 5.47c