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Author Topic:   Moogle Animations
BigPoppaVej
Knight

Posts: 98
From: Ottawa, Ontario, Canada
Registered: Jan 2002

posted 30 April 2002 21:55     Click Here to See the Profile for BigPoppaVej        Reply w/Quote   Visit BigPoppaVej's Homepage!
Check it out :P I made the animations from scratch and replaced the cows with them. This is for my FF mod, next on the line is a Malboro, Tonberry's and Cactuar's :P

http://www.storm.ca/~andrep/ffmod

There are pics of the moogle himself, and in game SS's.

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 30 April 2002 22:03     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Why make the Moogles bad guys? Make them more like NPCs. Poor Moogles...And good job on making them but I don't think they should be enemies. Malboros would be great. There is a very easy way to make the FF monsters without handrawing them. Turn on FF7 and play the game. During a certain angle of a monster, take a screenshot of the whole game. Then, just delete everything from the screenshot except for the mosnter. Keep doing that for an animation and you'll get the monster eventually. Malboros would be a good addition. Also, add in the Chimeras, Sandworms, and many others...Don't forget Emerald Weapon and Ruby(or Omega).

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Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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BigPoppaVej
Knight

Posts: 98
From: Ottawa, Ontario, Canada
Registered: Jan 2002

posted 30 April 2002 22:07     Click Here to See the Profile for BigPoppaVej        Reply w/Quote   Visit BigPoppaVej's Homepage!
Ya but it feels like a better sense of accomplishment doing it myself, and I don't think I did that bad of a job :P

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Stupidity should be painful

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 30 April 2002 22:20     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
You did a great job actually. But I still think the Mogs should be an npc instead of a monster(since it completely alters the storyline if it is a monster and won't make sense).

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Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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BigPoppaVej
Knight

Posts: 98
From: Ottawa, Ontario, Canada
Registered: Jan 2002

posted 01 May 2002 06:27     Click Here to See the Profile for BigPoppaVej        Reply w/Quote   Visit BigPoppaVej's Homepage!
I don't think it alters the storyline. I'm not focusing on any 1 Final Fantasy and using the story from that, I'm taking things here and there from all of them. Kind of making up my own FF story with elements of previous FF's all over the place in the game. I thought it would be cool to have a "Secret Moogle Forest" instead of a "Secret Cow Level". And the cow level doesn't really have any impact on the game itself either.
Oh well, it was fun and too much work to take em out now :P

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Stupidity should be painful

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 01 May 2002 11:07     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
One thing: their blood doesn't seem real. It's too bright red and it looks like only one shade of it. Try using a darker red(perhaps a colour similar to the blood they use in LOD).

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Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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Baz
Honorary Warlord

Posts: 687
From: The Netherlands
Registered: Nov 2001

posted 01 May 2002 11:15     Click Here to See the Profile for Baz   Click Here to Email Baz        Reply w/Quote   
blood from the quillbear could be good

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Pŀāňεşĉąρē Ŧỗѓмĕⁿŧ mod is comming!!!

post all your ideas in the HARRY POTTER MOD forum! I've got vacation! The mod will come out very soon!

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BigPoppaVej
Knight

Posts: 98
From: Ottawa, Ontario, Canada
Registered: Jan 2002

posted 01 May 2002 11:43     Click Here to See the Profile for BigPoppaVej        Reply w/Quote   Visit BigPoppaVej's Homepage!
Ya the blood things was an actual problem I was having with the truespace program. For some odd reason it wouldn't let me use dark shades of red anymore, if I tried it would change it to blue or purple. I meant to address that but last night at midnight I finished it, was excited and had to go to bed for work this morning. I'll look at the blood thing when I get home tonight. Should be easy enough to open it up in gamani and do a simple color replacement changing the red to something darker.

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Stupidity should be painful

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