Author
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Topic: If I make monster anims bigger, what do I have to do in other files?
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Bao Feng Xue Knight

Posts: 95 From: ...... Registered: Jan 2002 |
posted 09 February 2002 08:14
If a monster has for example frame dimensions 80x60 and I want to replace those animations with anims with the exact same size but 150x120, do I have to change anything in other files (cof files, animdata.d2)? If so, what? I browsed through the tutorials and could not find anything. Sorry if I sound like a stupid n00b, that's because I am.

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Krazoth WarLord
  
Posts: 161 From: Registered: Jun 2001 |
posted 09 February 2002 09:39
If converting from GIF to DCC, the first step you want to take is to copy all the offsets from the animation you are overwriting, I do this by opening 2 windows of Cv5 and copying directly over. After that, run the game and see how the offsets are, in some cases they will be ok, but when there is a large difference between animation sizes. What I basically did when i replaced the quill rat, which is small, with my Cornugons, which were 160x160, I copied the offsets from the rat, then subtracted 30 from the x, and added 40 to the y. (ex: first offset -28,15 : changed offset -58,55.) You may need to adjust sizes based on what you see, but its a good start. ------------------ "I have destroyed planes, I can unmake you!" -Transcendant One

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 12 February 2002 13:20
hey Krazoth, can u send me the Cornugon files, I really like to see them.------------------ Give me fuel, give me fire, give me all that I desire

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 12 February 2002 21:24
Frame sizes and offsets are maintained inside the DCCs only, and Krazoth's changes are all you need worry about. But if you change the frame >count< then you need to edit COFs and Animdata.D2. Also if you are replacing an animation with multiple parts to use an animation with fewer parts, that requires COF and AnimData changes.

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