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Author Topic:   new type of item images?
Baz
Honorary Warlord

Posts: 687
From: The Netherlands
Registered: Nov 2001

posted 15 March 2002 07:49     Click Here to See the Profile for Baz   Click Here to Email Baz        Reply w/Quote   
just wondering: would it be possible to give an item a .dc6 file with more then 1 frame? And would it move in the game?

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RexxLaww
Moderator

Posts: 1158
From: USA
Registered: Mar 2001

posted 15 March 2002 09:22     Click Here to See the Profile for RexxLaww   Click Here to Email RexxLaww        Reply w/Quote   Visit RexxLaww's Homepage!
If I am not mistaken, .dc6 cannot have frame anims. DCC's can. I know you can have more than 1 graphic in a dc6, but dont know if the game will display them all in a row to animate.

Even if it could, an animated sword for example, would probably cause so much lag when your inventory was opened, it might not be worth it. Escpecially in multi-player.

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Paul Siramy
WarLord

Posts: 186
From: Gannat, France
Registered: Mar 2002

posted 15 March 2002 22:20     Click Here to See the Profile for Paul Siramy   Click Here to Email Paul Siramy        Reply w/Quote   Visit Paul Siramy's Homepage!
dc6 *do* can have anims in there. What about the flipy files (droping items) ? Or the dc6 the game used when you create a character (nenu3.dc6) ?

But as for the inventory item, I don't know. I'll test it.

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RexxLaww
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Posts: 1158
From: USA
Registered: Mar 2001

posted 15 March 2002 22:24     Click Here to See the Profile for RexxLaww   Click Here to Email RexxLaww        Reply w/Quote   Visit RexxLaww's Homepage!
quote:
Originally posted by Paul Siramy:
dc6 *do* can have anims in there. What about the flipy files (droping items) ? Or the dc6 the game used when you create a character (nenu3.dc6) ?

Well spoken. I should have been more specific in my reply.

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The frost. Sometimes it makes the blade stick.

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Paul Siramy
WarLord

Posts: 186
From: Gannat, France
Registered: Mar 2002

posted 15 March 2002 23:21     Click Here to See the Profile for Paul Siramy   Click Here to Email Paul Siramy        Reply w/Quote   Visit Paul Siramy's Homepage!
Just tested. It don't works.

I have made an axe with 2 frames. The original one, and the 2nd with another colors and a rotation. Each 2 frames in the dc6 were 56*84 pixels, and either with all x & y offsets set to 0, or all to 1, it don't work : the game always show me (strangely) the 2nd frame. I never saw the 1st one.

[This message has been edited by Paul Siramy (edited 15 March 2002).]

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