Halt
Location : D2CMP\Src\SpriteCache.cpp line # 1234
Expression : [sInitialiseHardwareCelData] There offsets are screwed for the Cel File:DATA\GLOBAL\MONSTERS\G3\TR\G3TRlitWLhth.DCC
earlier I got one for
DATA\GLOBAL\MONSTERS\G3\TR\G3TRlitNUhth.DCC
..
ok here's the problem. I only get this when I use MPQDraft to run the patch_d2.mpq or when I use the .EXE packed patch_d2.mpq
When running -direct-txt or using the patch_d2.mpq as pernormal, it works ok.
It sounds like the AnimData.d2 isn't being registered as being there in the Patch_D2. That's not a good sign IMO, coz it could well be something that I can't fix.
What do you guys think?
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