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Author Topic:   lost please point me in right direction
General Nutt
Lord

Posts: 123
From: Great White North
Registered: Jan 2002

posted 10 March 2002 20:58     Click Here to See the Profile for General Nutt   Click Here to Email General Nutt        Reply w/Quote   
Don’t know which forum to put this in, originally it deals with animation so I’ll start here.

In the armor.txt file there’s a spot for the in game graphic of armor, heavy or light or none (0=light, 1=med, 2=heavy). In the dcc files hvy = heavy(amtrhvy1ht.dcc) lit=light, med=med. What I want to know is where is this function handled. How does the game know 0=light animation. I would guess this is handled in hex editing. If so, and I wanted to add another graphic say 3=real heavy does anyone know where and how to change it?

OR, am I completely wrong on this?

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 10 March 2002 21:01     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
This will take major rewriting of the .dlls...

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General Nutt
Lord

Posts: 123
From: Great White North
Registered: Jan 2002

posted 10 March 2002 21:19     Click Here to See the Profile for General Nutt   Click Here to Email General Nutt        Reply w/Quote   
I feared as much.

Thanks Apocalypse Demon.

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Speak Softly and carry a big sword (or two)

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