Author
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Topic: trouble with having 2 of the same type with different graphics
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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 02 February 2002 07:16
i made 2 different small charms that i wanted to have different grahics and eventual name them different. I changed flp and inv graphics on my new charm but stayed the same as my other charm and same as if i changed the herb into a small charm. How do i change thses graphics without disrrupting each other. thank you

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 03 February 2002 01:20
make a new item type in ItemTypes.txt using basically the same info as the current one. (except that you'll want to eliminate the information about variable inventory graphics...or replace those graphics in your new item type with the name of the graphic for your new charm. Assign that new itemtype in the Type column in misc.txt for your new charm.
As you'll see in the ItemTypes.txt file, the charm types are set to choose from several different graphics. As long as you use that item type for your new charm, it will pull it from there. If you make a new charm itemtype, you can establish a whole new set of graphics or simply specify none in ItemTypes.txt...in which case it will pick what you put in misc.txt. Whenever an item type is set for variable inventory gfx (which is the case for the current ring, amulet, charm entries), that will override what you put in the inventory graphics column in misc.txt ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download Version 1.1 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 08:28
thanks man.[This message has been edited by Wyvern (edited 03 February 2002).]

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 08:45
my new row is now not working. I have added a row before and it worked. I did this the same way i did before. =( gonna run in windows see what error i get. Error in my line so something is wrong with the row i added today =(.[This message has been edited by Wyvern (edited 03 February 2002).]

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 08:55
Everything i did looks fine to me and cannot find a problem. I think the row is acting up. Any clue whats going on with this gonna try inserting a row this time. Pretty sure i added row last time.

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 09:27
doh it not misc.txt =(. dunno whats wrong so gonna delete some junk

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 09:34
its not the bins its not anything anymore its just crashing. I dunno what the hell is going on now =(. My patch_mpq works but something wrong in the excel folder.tried alot of stuff i am stumped When i save a armor.txt file it saves as armor but shows misc.txt stuff. When i got my fresh patch changes where made to a helm wierd thought it would be safe in zip file in a different directery but the helm was modified. [This message has been edited by Wyvern (edited 03 February 2002).] [This message has been edited by Wyvern (edited 03 February 2002).] [This message has been edited by Wyvern (edited 03 February 2002).]

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 10:33
huh it must of been a bug in my excel thing strange but my unmodded patch has a change in it i made before it was in a different directery and was ziped at the time i made that change =(now everything is fine sigh what the hell? made my new row that was strange either mpqview or d2 excel screwed up but the umodded patch remains modded =( error came back again dunno what i am doing wrong i took a clean misc.txt file to test it and it is screwed up again =( [This message has been edited by Wyvern (edited 03 February 2002).] [This message has been edited by Wyvern (edited 03 February 2002).] [This message has been edited by Wyvern (edited 03 February 2002).]

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 11:19
ok found the problem was some messed up bin files in my folder =(. I thought it would generate new ones to replace old ones guess that is not the case with errors.

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 11:41
i messed around with the invgfx files and my graphics not changing =(.

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justanothermodder Knight

Posts: 76 From: Somewhere, Il, USA Registered: Jul 2001 |
posted 03 February 2002 16:32
When I use D2Excel I have found that if I save one file then open another that it saves as the first file saved.eg. If I were to save misc.txt then open, edit, and save armour.txt, when I open misc.txt it is actually armor.txt. Thus I have started using a new instance of D2excel for each txt file to avoid saving mishaps. Hope this helps and doesn't confuse you. ------------------ Go Rams

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 03 February 2002 22:50
oh ok i was doing that later cause i was editing both alot. Guess that is what happned to me =(.

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