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Author Topic:   Anim Swaps and string editing
Har'lea'quinn
Honorary Warlord

Posts: 323
From: The 6th Age
Registered: Jan 2002

posted 09 April 2002 01:54     Click Here to See the Profile for Har'lea'quinn   Click Here to Email Har'lea'quinn        Reply w/Quote   Visit Har'lea'quinn's Homepage!
Not sure if this is the correct forum for this, but it's a question resulting from an animations gfx conversion, so...

I've swapped the Druid's summoned Spirits w/ alt monster animations and changed the Skill Descrip's in the e-string.tbl and have a slight problem. The skill names and descriptions turn out just as I want them, but when I go to unsummon said spirit, their titles are bannered above their heads w/ their original "skill" name.

Ex. Oak Sage has been converted to display a Wraith animation, and has been renamed to Spirit of Life. The animation works perfectly. The Spirit acts exactly as I intended. The Skill Name and description display properly as Spirit of Life, summons a spirit of life, etc...

Again, the problem is w/ the Oak Sage banner above its head when I unsummon it.

Sorry for such a long-winded post, I just wanted to be clear about the miniscule problem I am having :-)

Does anyone know anything about this?

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Chineseman
Honorary Warlord

Posts: 357
From: The Philippines
Registered: Mar 2002

posted 09 April 2002 02:10     Click Here to See the Profile for Chineseman   Click Here to Email Chineseman        Reply w/Quote   
Try looking at patchstring.tbl. That table file might have an overriding string for the Oak Sage, which in effect overrides whatever you put in expansionstring.tbl.

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It is difficult to win a friend in a year; it is easy to offend one in an hour.

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Har'lea'quinn
Honorary Warlord

Posts: 323
From: The 6th Age
Registered: Jan 2002

posted 09 April 2002 02:39     Click Here to See the Profile for Har'lea'quinn   Click Here to Email Har'lea'quinn        Reply w/Quote   Visit Har'lea'quinn's Homepage!
Thanks for the suggestion Chineseman :-)

I checked the patchstring tbl but didn't see anything I thought related to it.

BTW, I got your e-mail about the Magic Arrows and adding affixes. I tried that and failed also :-(

A few ups and downs in my mod-making tonight. *grins*

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Now is answered what you ask of the runes,
Graven by the gods,
Made by the All Father,
Sent by the powerful sage:
It is best for man to remain silent.

-Havamal(Words of the High One)

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 09 April 2002 21:22     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Look at the Descriptor column in Monstats.txt...that contains a string key for some monsters.

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“It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth.” -- Sherlock Holmes

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Chineseman
Honorary Warlord

Posts: 357
From: The Philippines
Registered: Mar 2002

posted 10 April 2002 03:07     Click Here to See the Profile for Chineseman   Click Here to Email Chineseman        Reply w/Quote   
quote:
Originally posted by Har'lea'quinn:
BTW, I got your e-mail about the Magic Arrows and adding affixes. I tried that and failed also :-(

A few ups and downs in my mod-making tonight. *grins*


If you want, I could send you a copy of my MagicPrefix and MagicSuffix files. They work quite well. Look at them and compare them with yours.

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It is difficult to win a friend in a year; it is easy to offend one in an hour.

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Har'lea'quinn
Honorary Warlord

Posts: 323
From: The 6th Age
Registered: Jan 2002

posted 10 April 2002 04:07     Click Here to See the Profile for Har'lea'quinn   Click Here to Email Har'lea'quinn        Reply w/Quote   Visit Har'lea'quinn's Homepage!
Chineseman, I sent you another e-mail about the magic arrows issue :-)

Myhrginoc, that was a good thought. The Druid skills I were looking for had no entries in there though :-(

------------------
Now is answered what you ask of the runes,
Graven by the gods,
Made by the All Father,
Sent by the powerful sage:
It is best for man to remain silent.

-Havamal(Words of the High One)

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