Author
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Topic: Hey Incandescent one?
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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 02 January 2002 18:47
when using monsters without animdata.d2 files all i have to do is add the stuff to monstats that u provided and it will work?

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 02 January 2002 20:30
You need animdata.d2 to change the frame count of the animation.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 02 January 2002 20:48
Well u obviously haven't seen his plugins or used them have u apoc? Cause he says in a read me there is no need of cof files or animdata.d2 to use his plugins!!! Read one of his plugins readme's u will see what I mean!!!!------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 02 January 2002 21:18
I never downloaded the plugins(only the original .dccs),not the plugin to replace the monsters. ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 02 January 2002 21:28
Try the whole plugin dude it works without a cof or animdata file !!! Oh and sorry bro I didn't mean for my reply to sound rude it came out wrong sorry again my friend------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 02 January 2002 21:49
Hey Gorothon, that's exactly how it works. Firstly, you don't need an animdata file provided you use the plug-in as it is written, (eg. Horkspawns replacing Spike Fiends) as i've matched the framecounts of the old anim with the replacement, as you're not changing any framecounts you don't need to hex-edit animdata to suit it. Secondly, as the number of frames is the same you don't need to use a different .cof file, (if you don't make any changes to, for example, levels.txt in your mod, you don't need to include it. The game will take the original levels.txt from the .mpq file. This works the same with the cof folder, we can leave it out as we're not changing it, the game will read all the original .cof files from the original .mpq!). I thought this would definitely be the way to go with plug-ins, because in theory you could add as many as you want without touching a hex-editor (aimed at the people that don't want to have anything to do with hex) and leaving out animdata & cof folders will obviously reduce the overall size of the mod they're in  And also, to save time & make things easier, i included the readme file detailing all entries required in the different .txt files to make it work, so that you can just locate the information that's been modded & just copy/paste it to your own files. So there you go Gorothon, it's as you say, as long as you stick to the token grafix change that the plug-in uses  And no worries Apocalypse Demon, i released the converted anims a lot earlier than the plug-ins for people like yourself who could quite happily take 'em away & make something yourself  edit: oh and by the way, i realised all of this after i had done the Leoric plug-in, so i'll be reworking my plug-in version of Leoric so that it's in this easier format, also, as Leoric was the first i didn't think of adding a readme file detailing the changes, i'll include that as well in the finished version. ------------------ Incandescence
[This message has been edited by Incandescent One (edited 02 January 2002).]

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 02 January 2002 22:29
u missed the 2 death wavs incandescent i will send u them right now  ------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 03 January 2002 08:05
Hey Gorothon, i missed the death sounds for the bat plug-in for one simple reason: They replace Swarms & swarms don't have a death sound, i didn't want to even think about the consequences of adding new sound effects into the sounds.txt file (hint: tick,tick,tick........) That's the only reason why, thanx for sending me the files, but i already have them & they're already in the .zip file for the bat anims & sounds (not the plug-in). Hehehe, it was one of those corner cutting things that you hope no one will notice. I picked the swarm as they were low level flying creatures from the middle of the game which seemed suitable, although they are missing the death sound i couldn't imagine replacing any other monster. Thanx for pointing it out tho, i welcome feedback from anyone that uses the plug-ins, it's always nice to know what other people think 
------------------ Incandescence

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 10:34
Try this bro!!! Use the death2 wav and rename it gethit.wav it should work it would be cool dude
------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 10:58
nevermind it didn't work oh well it was a nice try any way!!! U gonna go hellboars and overlords soon? If so please make a plugin thanx!!!!------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 03 January 2002 12:56
Hey Gorothon, it's rather cold over here in the uk at the moment, as a result i've got half an engine on my coffee table (too cold to work outside!) but once i've fixed my car i'll be as busy as ever, halfway thru converting the big fallen (i picked this at random, it's got to be one of the worst looking anims in the game!) which will be followed by my plans for Leoric. After that i'll make sure i get the overlords done  The butcher image is looking pretty cool by the way, especially when you've got 2 on the screen at the same time, bit like synchronized swimming!! Hopefully i should be getting my hands on that ever elusive Hellfire cd soon as well (i know you're gonna ask me what i need from it, but one thing at a time bro, i'll stick to diablo1 for now)------------------ Incandescence

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 15:14
I wanted to ask about unseens I think they would make a good replacement for sand raiders!!!------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Lord Qapla Squire

Posts: 34 From: Maine, USA Registered: Feb 2001 |
posted 03 January 2002 16:25
hey incandescent one, you did know i already did the big fallen ones right?  ------------------ sign here:

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 03 January 2002 16:27
Hey LordQuapla, what monster are you working on now?------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Lord Qapla Squire

Posts: 34 From: Maine, USA Registered: Feb 2001 |
posted 03 January 2002 17:24
well, i was attempting to do the hidden, cant seem to get them to walk right.. but pretty much all the other monsters are being/have been done, so i dunno what to work on right now. i was thinking maybe some spell graphics. [edit]:and actually, now that i think about it, im gonna start the crypt demons from hellfire.------------------ sign here: [This message has been edited by Lord Qapla (edited 03 January 2002).]

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Lord Qapla Squire

Posts: 34 From: Maine, USA Registered: Feb 2001 |
posted 03 January 2002 18:18
ok just finished Crypt demons, replace yeti anims works best.------------------ sign here:

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 03 January 2002 18:47
Can you upload these crypt demons? ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Lord Qapla Squire

Posts: 34 From: Maine, USA Registered: Feb 2001 |
posted 03 January 2002 20:02
i personally cant upload them (angelfire site deleted), but i can send them to jbouley, and have him upload them to the keep server.------------------ sign here:

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 20:04
Can u send me the files please? Thanx------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 03 January 2002 20:10
Can you e-mail me the files at e_tchernev@hotmail.com Thanks alot  ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Lord Qapla Squire

Posts: 34 From: Maine, USA Registered: Feb 2001 |
posted 03 January 2002 20:17
ya sure i'll send you guys the anims just sent em to jbouley, should be up within next couple of keep updates.------------------ sign here:

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 03 January 2002 20:24
Thanks alot, look forward to getting them. ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 20:30
Hey dude could u send that zip again it didn't take that time invalid zip------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!! [This message has been edited by gorothon (edited 03 January 2002).]

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 03 January 2002 21:02
He sent me an empty folder  ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 03 January 2002 21:17
don't feel bad thats what i got lol------------------ This butcher u will face in my mod becareful he is tough in the early stages of the coldplains and other act1 and 2 areas!FLASHBACK MOD coming SOON!!!

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