the Phrozen Forums
  Graphics and Animation
  Red Dragon GFX BG2

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Red Dragon GFX BG2
SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 09 March 2002 18:49     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
Im having a little bit of trouble with the red dragon gfx from bg2. Im trying to put the dragon as Andarial. I renamed all the red dragon dcc's to the correct names for andarial. Everything works fine, even witht he missile, but when the dragon tries to poke at me i get a assertion error it says something about frames...Do I try to change the frame count? or is there a way? or what should it do? Should I post the names of the files on here?

------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

IP Logged

Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 09 March 2002 19:58     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Read the various tutorials on this forum about editing the framecount. You do indeed need to change the framecount...what was the error by the way? Was the expression E_components > NUM_COMPONENTS?

IP Logged

SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 09 March 2002 21:06     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
Assertion Failure
Location: D2Client\Unit\CUnit.ccp, Line #1436
Expression: (UINT)nAnimframe <= Tcelcontext.dwcelsperdirection
------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

[This message has been edited by SLiPKnOT (edited 09 March 2002).]

IP Logged

SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 09 March 2002 21:37     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
Can you give me a link to these tutorials..? or can you show me how??

------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

IP Logged

Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 09 March 2002 22:03     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Read Nefarius' guide located on this site in the tutorials section.

IP Logged

SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 09 March 2002 22:45     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
OK, ThankYou!! Very Much!!

------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

IP Logged

SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 10 March 2002 00:44     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
Cant find it, which tutorial is it?

------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

IP Logged

SLiPKnOT
Knight

Posts: 62
From: iN HeLL
Registered: Mar 2002

posted 10 March 2002 02:01     Click Here to See the Profile for SLiPKnOT   Click Here to Email SLiPKnOT        Reply w/Quote   
Ok got it never mind GL Apocalyse and thanks

------------------
People = S H I T
If you're 555, then I'm 666 If you're 555, I'm 666


Click on the link and study the picture really Hard!!
www.dtig.de/whatswrong

IP Logged

FoxBat
Moderator

Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 13 March 2002 22:30     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
I can't remember what those E_COMPONENT < NUM_COMPONENTS error means... and I'm running into them. Anyone able to lend me a clue?

IP Logged

Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 13 March 2002 22:39     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
I believe those are the frame count not matching errors...

IP Logged

All times are Central Standard Time

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | The PhrozenKeep

© PhrozenKeep.com . all buttons made by the Evilenglishman . swords and shields by DigiBO.


Ultimate Bulletin Board 5.47c