Topic: changing monster color without changing .dccs or .dats!!!
NefariusDX Honorary Warlord
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001
posted 15 December 2001 20:19
i thought this will save some time to many ppl
instead of editing .dats and .dccs for new color you can simply change the "code" column in MONSTATS (not montype) to the code of another monster (i tried changing zombies ZM to SI (quill rats) and well it worked did some more tests and all of it worked!) lol i discovered this by mistake and found that it will save me alot of time.
[This message has been edited by NefariusDX (edited 15 December 2001).]
Apocalypse Demon Moderator
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001
posted 15 December 2001 22:23
That's all you do, change the monster token in "code" column? So, your zombies changed to the color of quill rats without anything else getting screwed up?
------------------ God gave me a brain to use but I miserably failed to use it to my advantage
NefariusDX Honorary Warlord
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001
posted 15 December 2001 22:44
in montype.txt this would make the game **** up big time, in monstats.txt this column stands for "color"CODE. i gotta update my monstats.txt file guidesoon.
------------------ Your Soul is MINE! ------------------ Nefarius daemonicum dominantum inimicus est ------------------ Modding since v1.02!!! ------------------ XyRAXv21.00B Comming SoOn
[This message has been edited by NefariusDX (edited 15 December 2001).]
Apocalypse Demon Moderator
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001
posted 15 December 2001 22:58
Great discovery, have you tested with other monster types too? Anyways, good job Nefarius.
------------------ God gave me a brain to use but I miserably failed to use it to my advantage
NefariusDX Honorary Warlord
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001
posted 16 December 2001 01:11
tested with, cloned izuals = work, cloned reanimated horde = work probably works for all btw i just added the necromorbs from hellfire to my mod
------------------ Your Soul is MINE! ------------------ Nefarius daemonicum dominantum inimicus est ------------------ Modding since v1.02!!! ------------------ XyRAXv21.00B Comming SoOn