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Author Topic:   unexplained error
RicFaith
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Posts: 2735
From: Singapore
Registered: Aug 2001

posted 16 March 2002 03:36     Click Here to See the Profile for RicFaith   Click Here to Email RicFaith        Reply w/Quote   Visit RicFaith's Homepage!
Halt
Location : D2CMP\Src\SpriteCache.cpp line # 1234
Expression : [sInitialiseHardwareCelData] There offsets are screwed for the Cel File:

DATA\GLOBAL\MONSTERS\G3\TR\G3TRlitWLhth.DCC

earlier I got one for

DATA\GLOBAL\MONSTERS\G3\TR\G3TRlitNUhth.DCC

..

ok here's the problem. I only get this when I use MPQDraft to run the patch_d2.mpq or when I use the .EXE packed patch_d2.mpq

When running -direct-txt or using the patch_d2.mpq as pernormal, it works ok.

It sounds like the AnimData.d2 isn't being registered as being there in the Patch_D2. That's not a good sign IMO, coz it could well be something that I can't fix.

What do you guys think?

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~ La Vie est comme l'aspirateur, elle suce... ~

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FoxBat
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Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 16 March 2002 08:57     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
If it literally said "There offsets are screwed" I don't think thats AnimData. More like a problem with reading the DCCs themselves. I don't know how MPQDraft gets blizzard programs to read their format and where on the hard drive so I can't say much more than that.

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RicFaith
Moderator

Posts: 2735
From: Singapore
Registered: Aug 2001

posted 16 March 2002 12:32     Click Here to See the Profile for RicFaith   Click Here to Email RicFaith        Reply w/Quote   Visit RicFaith's Homepage!
oh ok. Thanks FoxBat, I'm ditching MPQDraft anyhow. There's much more new animations going in and if can't handle the DCCs, then I can't rightly use it can I? heh

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~ La Vie est comme l'aspirateur, elle suce... ~

~BG Mod~

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