the Phrozen Forums
  Graphics and Animation
  Changing animations - am I forgetting something?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Changing animations - am I forgetting something?
Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 22 January 2002 15:47     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Always when I try to change monster animations the game crashes. This is what I do, for example, when I change the Yeti animation to that of the Lich from Bg2 (btw I only use -direct -txt method, patch 1.09b):
rename all dcc files to match those of the yeti, put them on data\global\monsters\ye\tr.
I note down the frames for each animation file, open the animdata.d2 I extracted from d2exp.mpq with hex editor, do a hex string search for the yeti cof files accordingly, change the frames values with the new ones, save and close. Enter the game and the animations work well for a while, but then I get this

Assertion Failure
Location : C:\Projects\Diablo2\Source\D2Client\Engine\GfxUtil.cpp, line #1352
Expression : eComponent < NUM_COMPONENTS

I tried minor variations of that method, working with the cof files of the yeti, or of another monster (following the steps of Nefarius' guide).

So, if I'm forgetting something here, please tell me. I'm running out of ideas

------------------
Alkalund

IP Logged

Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 22 January 2002 22:36     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
DUH I'm stupid. Was using Hex Editor in INSERT MODE hahahah....
Lost an entire day to this stupid thing, need... to... sleep... now...

------------------
Alkalund

IP Logged

All times are Central Standard Time

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | The PhrozenKeep

© PhrozenKeep.com . all buttons made by the Evilenglishman . swords and shields by DigiBO.


Ultimate Bulletin Board 5.47c