posted 03 November 2001 04:30
Alrighty, i have the .dcc files ready. And i'm not sure if there is a tutorial for this, but i hope there is already. What i really want to know is how to get a .dcc file into the game as a working monster. I have learnt that some of the codes e.g a1hth a2hth, being hand to hand attacks etc but i would really like a full/partial list of codes and their purpose, as well as the tutorial on how to get it into the game. Getting a D1 animation into D2 would be a great example. This would answer most questions from this whole forum. Thanks.
Take a look in monmode.txt to find out what some of the animation names mean. Work with a simple one-component monster like my example for starters. Billian is working on something to fix the directions with his dll if you don't want to do it yourself.
Dr Slue Honorary Warlord
Posts: 418 From: Australia Registered: Oct 2001
posted 03 November 2001 14:56
Oh! lol i forgot about that already. ok, i'll go back and read it fully. i just hope its sorta newbie friendly