Author
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Topic: Grey Backgrounds
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Nathalia Squire

Posts: 50 From: Germany Registered: Nov 2001 |
posted 15 February 2002 10:55
Hmm I made a BG2 Monster myself and changed the background color to #AAAAAA as told in the tutorial. But when I convert my gifs into dcc and go into the game to look at them the have such a grey background. Do I need a special palette to convert them ? because you can choose out of a few palettes in the CV5 (Akt 1,2,3,4,5 and expansion) I already tried Akt 1 and expansion but the background is always there... Does anybody know what this is ? Do I have to set the background of the gifes to transparent ?(I already checked if the background is really aaaaaa... It is) [This message has been edited by Nathalia (edited 15 February 2002).]

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 15 February 2002 12:57
Yes change the backgroud color to transparent, it should work then.------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 15 February 2002 18:23
Look through this thread...I had trouble with backgrounds too, but Apocalypse Demon got me flying straight  http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum38/HTML/000298.html

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Nathalia Squire

Posts: 50 From: Germany Registered: Nov 2001 |
posted 16 February 2002 04:41
Hmm it dosen't work with all these tips... Perhaps I'm just too stupid to make a new Monster...BTW: Do I have to delete the shadow in the BG2 Animation Files or leave it in the gif ? ------------------ Try Not. Do. Or Do Not. There Is No Try. [This message has been edited by Nathalia (edited 16 February 2002).]

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 16 February 2002 09:57
It is best to delete the shadow, as Diablo can generate a new one for the monster  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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