Author
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Topic: my first .dcc conversion
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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 29 December 2001 09:59
Yea!!! My first .dcc conversion with succes! But there are still some problems: I replaced Kashya with the horkdemon from DI, because almost all monsters have got in their folder a hd and m3 etc. folder (that I must change too, or not???) 1. Kashya's shadow isn't good (it looks like she has got 2 shadows) 2. Kashya's name doesn't appear above her head, but somewhere in her face. 3. When I got my cursor somewhere near her head/shoulder, I don't have her selected. 4. She only walks in one direction. (and the walking .dcc includes images from the horkdemon walking where u can see his back)------------------ Give me fuel, give me fire, give me all that I desire

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 29 December 2001 10:15
Well, for the double shadow, go to monstats.txt and put a 0 in the shadow column because D1 animation files already have a shadow and putting a 1 in the shadow column will give you two shadows.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 29 December 2001 10:45
OK, thnx for that. But I believe the other problems have to do something with the size. But I don't know how to make them good.------------------ Give me fuel, give me fire, give me all that I desire

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 29 December 2001 11:17
Did you alter the offsets?------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 29 December 2001 11:23
No, I didn't. Where can I find them, and what must I change?------------------ Give me fuel, give me fire, give me all that I desire

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 29 December 2001 11:28
Use Cv5 and resave the .dcc as a .dcc. That should give you some sort of window for the .dcc with X, Y coordinate offsets for you to alter.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 29 December 2001 14:29
read one of my old posts on page 2 of this forum i posted a step by step guide thru to find the real offsets------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. the escence of leeching is to request before you try

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