Author
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Topic: Animation Shop Blues
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RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 24 April 2002 22:48
ok in relation to the advice to go increase/decrease the number of frames in the animation to fit the original, I've done quite a few, but I only noticed this after I converted my Earth Elemental WL to match the Grizzly's.If you missed it, I'm using AnimShop, and if you know what I'm missing, do feel free to *bonk* me over the head (after telling me what's wrong ) The reducing of frames was easy, and no problems there, but for the increasing of frames, my copied frames come out invisible when viewed by cv5. It plays normally and without blanks in AnimShop, but cv5 shows NOTHING for the copied frames. This was painfully obvious when my E.Elem was blinking when I tried viewing cv5. I checked another one that I had done before that, and that too had 'blank' frames - all those that I had copied/doubled. ok. help~~? ------------------ 2B or not 2B, it all depends on your preference of pencil. ~BG Mod [Download]~

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 24 April 2002 23:16
Cool, finally putting my Earth Elemental conversion to use. Anyways, screw Animation Shop Pro, and download Gif Movie Gear from www.gamani.com.------------------ Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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darkwhispers Lord
 
Posts: 110 From: Registered: Mar 2002 |
posted 24 April 2002 23:43
hey ric i had the same problems until I switched to gamani animations. its very easy to use and you can see your progress as you go. The red dragon will be done soon  ive tweaked the wl,nu,gh,dd,dt to be perfect or as close to it just have a few minor tweaks with A1 and A2. also still having trouble switching the missiles around  [This message has been edited by darkwhispers (edited 24 April 2002).]

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RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 25 April 2002 00:34
ok using the gif movie gear, dang it's smooth  back: not that I'm complaining, but it doesn't allow more than 1 file open at a time. heh, it merged the 2 files i opened (nice to see a Earth Elemental coupled with a Pit Fiend ) anyhow I've struck a balance, AnimShop to view what I need to change, and GMG to edit it and play. Somehow AnimShop feels easier to manipulate, there's no quick insertion/duplication in GMG as far as I have noticed. (tho I've only just started using, and already done all the edits I need for the Earth Elem ) Apoc, I had already started the implementation for the Earth Elem a while back, just had problems with the animdata, COFs and all that jazz shan't bore all of you with the details, just here to give GIF Movie Gear a thumbs up (not that you guys don't already know that!) ------------------ 2B or not 2B, it all depends on your preference of pencil. ~BG Mod [Download]~ [This message has been edited by RicFaith (edited 25 April 2002).]

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 25 April 2002 05:48
"Somehow AnimShop feels easier to manipulate, there's no quick insertion/duplication in GMG as far as I have noticed. (tho I've only just started using, and already done all the edits I need for the Earth Elem )"No quick insertion/duplication method? Just copy and paste frames.
------------------ Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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Joel unregistered |
posted 25 April 2002 06:18
in my opinion, GMG is perfect ot handle task like blending or fusioning frames, making adjustement. AS is cool for massive mirror operation, export to psp and easy color replacement ( thanks the optimization wizard)i do use both personally. ------------------ --------------------------------------- Diablo II : Cabal Wars -- Enter the ANATOLIA MUD'S MOD --- ---------------------------------------

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RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 25 April 2002 06:20
one thing I've grown used to for AnimShop is the copying of selected frames and running them as the animation, easy way to choose frames for making fewer-framed anims. And I'd be testing in 1 direction only. GMG doesn't allow multiple files open at a time AFAICS. Can you like say, select frames 3 to 10 and 14 to 16 and play those only? Anyhow I'm done with the shrinking/expanding of the anims to match the originals. Just would like to know before the next batch hits me square between the eyes  ------------------ 2B or not 2B, it all depends on your preference of pencil. ~BG Mod [Download]~

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