Author
|
Topic: My attack anim is giving trouble - in 1 direction only ??!
|
RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 23 April 2002 04:21
I'm replacing the Druid's Grizzly with an Earth Elemental. Now I've edited my AnimData, and double checked. And I've got a 15-frame COF for the attack sequence (which is 15 x 8 frames)Only my Down-Right direction gives Unhandled Exception. Nothing else does. Not in another direction, not the other anims. Only attack and in the DR direction. Any ideas? Tips on how to give the error the solid boot? ------------------ 2B or not 2B, it all depends on your preference of pencil. ~BG Mod [Download]~

|
mandzo Moderator
   
Posts: 658 From: Bulgaria,Sofia Registered: Aug 2001 |
posted 23 April 2002 11:51
i had the same kind of prob when i was replacing the fallen shamans thier casting anim in downright dir allways crashes the game i did allmost every thing with no luck until i maked my new anim frame count to match the fallen shaman's anim that worked------------------ Read or DIE Muahahahaha Evil Returns MOD

|
Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 23 April 2002 13:21
Hey Ric Faith, Mandzo's right there, i've had this several times either crashing on the DownRight facing, or flashing on the DownLeft facing despite editing animdata and trying various suitable cof files. My solution is also the same, matching the framecount to the original anim works, which is why i rarely edit animdata nowadays (unless the framecount difference is really big), i know by matching framecounts i'm likely to skip a lot of these little bugs  ------------------ Incandescence

|
RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 24 April 2002 08:28
Thanks guys, so it's fully advisable to edit the no of frames per anim? while I've only got 3 replacements I better start at it  ------------------ 2B or not 2B, it all depends on your preference of pencil. ~BG Mod [Download]~

|