Posts: 280 From: The Planet Vegeta Registered: Jan 2002
posted 04 March 2002 21:15
Has anyone ever added completely new animations to characters (not just simply overwriting/replacing existing ones)?
------------------ Let the Dragon ride again on the winds of time.
Apocalypse Demon Moderator
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001
posted 04 March 2002 22:14
Are you talking about making your own animations to replace existing ones? If so, Orangyblue(I think that's his name) did something like this in his "nude" assassin mod.
Dragon Warrior Honorary Warlord
Posts: 280 From: The Planet Vegeta Registered: Jan 2002
posted 04 March 2002 22:21
No I mean completely new animations like a brand new armor animation for the torso (one that doesn't exist and doesn't overwrite existing animations). Kind of like adding a 3rd attack mode to a monster (or a character for that matter).
------------------ Let the Dragon ride again on the winds of time.
Thogrim Squire
Posts: 34 From: Karaz-a-Karak,The Worlds Edge Mountains Registered: Jan 2002
posted 06 March 2002 14:06
I think the number of anims are hardcoded It would be great if someone knows how to add completely new animations for weapons and such, cos when u make new weapons it also would be something if u really could make it look like that weap.....
------------------ Put your trust in stone and iron - stone and iron have always been true friends of the dwarfs - Old Dwarf Saying
Dragon Warrior Honorary Warlord
Posts: 280 From: The Planet Vegeta Registered: Jan 2002
posted 07 March 2002 01:02
Tell me about it. I've been trying to crack this one for a while, but quite frankly I suck at Hex. I've been really excited about the progress the guys here at the forums have made on Animdata.D2. I don't think it'll be too much longer before they figure out how to add new entries to it, at which point adding new monsters will kind of be like txt editing, at least in concept anyway. Keep up the good work guys .