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  D1 Diablo and Fleshthing plugins comMing soon :)

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Author Topic:   D1 Diablo and Fleshthing plugins comMing soon :)
NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 29 December 2001 16:41     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
just wanted to notify ppl, there will be 2 more plug ins ready pretty soon matter of 5/15 days or less or more

the flesh thing will just be .dcc files make it yourself style files, wile the d1 diablo will replace griswold or izual.

[This message has been edited by NefariusDX (edited 29 December 2001).]

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Incandescent One
Honorary Warlord

Posts: 272
From: Great Britain
Registered: Nov 2001

posted 30 December 2001 04:15     Click Here to See the Profile for Incandescent One   Click Here to Email Incandescent One        Reply w/Quote   Visit Incandescent One's Homepage!
The original Diablo replacing Griswold sounds like a pretty cool idea, would definitely make Tristram more fun

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 30 December 2001 04:24     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
yeah only 2 damn lame things i ran into, 1 d1 diablos has 128 NU frames, didnt find a .cof that supports more then 128 or 128 yet, but this is not the prob for now well grizwald uses the same sound dirs like the normal zombies so ill set it to none.wav so he wont make sounds unless ppl will ignore the regular zombies have diablo sounds any way if you know of a .cof that handels 128 frames tell me or ill just look into them deeper

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
the escence of leeching is to request before you try

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Incandescent One
Honorary Warlord

Posts: 272
From: Great Britain
Registered: Nov 2001

posted 30 December 2001 05:41     Click Here to See the Profile for Incandescent One   Click Here to Email Incandescent One        Reply w/Quote   Visit Incandescent One's Homepage!
Hey Nefarius, just had a quick look, Warriv's neutral (wanuhth) is 128 frames, same goes for the vulture demon (vdnuhth), not to mention all the character anims (i think they're 128 frames, never tried using character .cofs tho)
As for the sounds tho, i had a quick look in sounds.txt & couldn't work out where any entry for griswold could be, i'll have another look later

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 30 December 2001 05:43     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i already found griswolds entry and he uses the zombie rows since he is a zombie, thx for that one the fact that i didnt need to browse all animations again saved me some what time

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Nefarius' Secondary Mod Site
Nefarius' Primary Mod Site

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XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
the escence of leeching is to request before you try

[This message has been edited by NefariusDX (edited 30 December 2001).]

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mandzo
Moderator

Posts: 658
From: Bulgaria,Sofia
Registered: Aug 2001

posted 30 December 2001 06:38     Click Here to See the Profile for mandzo   Click Here to Email mandzo        Reply w/Quote   Visit mandzo's Homepage!
why are you guys looking for cofs with the exact same number of frames i used my new anim without looking for matching cofs for them and they work pls tell why do you need matching cofs

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Read or DIE
Muahahahaha

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 30 December 2001 07:10     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i want to keep the original number of frames without adding/removing frames from the anime, you can use cofs with more frames but not with less frames then what you replace

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Nefarius' Secondary Mod Site
Nefarius' Primary Mod Site

------------------
XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
the escence of leeching is to request before you try

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mandzo
Moderator

Posts: 658
From: Bulgaria,Sofia
Registered: Aug 2001

posted 30 December 2001 07:38     Click Here to See the Profile for mandzo   Click Here to Email mandzo        Reply w/Quote   Visit mandzo's Homepage!
ok thats why my monsters are working cos they have less frames then the normal monster ok thanks anyway

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Read or DIE
Muahahahaha

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 30 December 2001 08:37     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
any way the first plugin is done ill do the fleshthing later on today or tomorow, this was faster then i thought

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Nefarius' Secondary Mod Site
Nefarius' Primary Mod Site

------------------
XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
the escence of leeching is to request before you try

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