Author
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Topic: help plz
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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 03 May 2002 06:23
I wanna change the .dcc files from Baal's Minions. But the trouble already begins before I even replace the files : 1. baal's minion have got 3 different populateID's. Why that? I can only find 1 folder with baal's minion, and they don't have hvy, lit or med files 2. I wanna spawn them in the blood moor, but they have got populateID 135, 136 and 137. That are also the ID's from the Banished, and 2 different type Bats. What should I do to spawn them in blood moor?------------------ Give me fuel, give me fire, give me that which I desire Pŀāňεşĉąρē Ŧỗѓмĕⁿŧ mod is comming!!! post all your ideas in the HARRY POTTER MOD forum! I've got vacation! The mod will come out very soon!

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spin WarLord
  
Posts: 195 From: The Netherlands Registered: Sep 2001 |
posted 03 May 2002 06:45
1. Only the first line got used, check superuniques.txt for the use of that one  tho you can spawn all 3 of them : 2. to spawn monsters that are below the expansion line you'll have to use rownumber+2 (or 3, not sure atm) From my head I'd say Baal's minions use 572,573 and 574. Have to check tho to be sure.

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