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Author Topic:   Demogorgon done!!! Just one question...
Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 15:07     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
The demogorgon is BIG, and I'll probably have to shrink it a little.
I searched the forum but couldn't find a definitive answer. What is the maximum size I can make a monster? 300x300?

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 06 February 2002 18:11     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
Yep, max is 300x300, ran into this when I did the initial T1 big death anim. Another question, have you tried converting to Dcc yet to see how the Pallete works out?

Just an update on my end, So far I have Cornugons, and Abishai in the game, Put the abishai over the sand maggots so they have the added side ability to throw things. Their projectile is related to their type. Works very nicely.

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"I have destroyed planes, I can unmake you!" -Transcendant One

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 18:26     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Hey Krazoth, good to hear from you again

Ok, resized the Demogorgon to 90% of his size, to respect the 300x300 thing, and converted him to dcc already. The pallete is looking good, no problems this time. Will test him in the game now, see if it is working well.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 06 February 2002 18:30     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
Yea, I've taken a break from convering BAMs to GIFs to practice actually putting them in the game. Going good so far. I may acutally work on the Mod itself a bit before going back to monsters. And just a note, Some Planescape critters dont like to Pal shift except for a few certain colors, try it out and You'll see. If you want some pics of what Ive got so far, I'll be glad to send em.

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"I have destroyed planes, I can unmake you!" -Transcendant One

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 18:32     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Ok, can you upload the .dccs for him? I need to see him? Does it have the black line in the bottom left hand corner like the other animations?

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 18:43     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Aha, here you are Apocalypse Demon, I've been waiting for you!!

Good news: NO, it does not have that annoying line at the bottom That IS a bug with Cv5; I spoke with TeLAMoN (the creator of Cv5), and sent some sample gifs for him to check out what is causing that. I bet it has something to do with the palettes, but it seems to have no pattern at all.

I'll upload the Demogorgon files in the next half hour probably, just finishing to check them myself before an actual in-game test. Already I can tell you that you may think that some frames are a little cutoff, but there are no problems with the files, the thing is that Cv5 really crops the gif animation as much as it can, no matter how much space was there between the monster and the edges of the frame. I tested it several times, all with the same results.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 06 February 2002 19:01     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
Hey, Apocalypse Demon, since your here (in a way) any chance you could send me the Shadow GIFS when you get the chance.

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"I have destroyed planes, I can unmake you!" -Transcendant One

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 19:07     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
All right Apocalypse Demon, the Demogorgon was uploaded to my site (3MB!). Just a note, the demogorgon doesn't quite have a "corpse" animation (to be more specific, his body does not lie still on the ground when it dies). So the corpse animation I did is simply the usual last frame from each direction of the death animation, wich is really not adequate as a corpse animation in my opinion besides, a little bit of it's tail simply is not there in one of the directions, so it really may look like it is cutoff, but that was not my fault, really.

Please let me now of any bugs/strange things with those animations.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 19:16     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Looks cool from the sample, currently downloading at the moment. I'll update the conversions list in the next hour since I'm doing alot of homework(and studying as well) and haven't the time right now. And who wants the Shadow 3 animations, they look awesome and they are done. I'll send it to both of you in the next hour or so.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 19:23     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Sure sure send it to me!!! I like that guy!

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 19:37     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Wow, he looks good. Though I agree, the death animation doesn't seem complete and the corpse is very strange. And what is he exactly doing in his special attack? Does he have a breath animation?

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 19:41     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
I really don't remember what he is doing in that special animation. I had to gather frames from different bams (much like the breath animation of the manticore) to make it look right...

I think I have a saved game before I enter the Demogorgon prison... guess I'll fight him again and see if he does anything like that.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 19:46     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Can you make a breath animation for him. And the things he does in his special animation look very goofy and abnormal . Especially when he bobs his head up and down...it seems the ending of that special animation can be used as a breath but he bobs his head up and down 2-3 times before he does that at the end and it looks weird. Perhaps make him move his head up and down once and then do the "breath" action?

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 20:13     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Ok, played the Demogorgon again, after so long Killed him two times, here's what I found:

- I couldn't make the game show that "death animation". Will have to test some more. Every time I kill him, he remains in neutral animation, then there is some sort of teleport spell, and he's gone. Simply disappears.
- the special animation is exactly like that one (with the head shaking and all. In fact his head shakes even more in the game, but I removed like half of the frames, so it doesn't look like he is being electrocuted or anything like that ). Man you have to see how it works in the game!! It's a spell called "Implosion". the time when his arms (or tentacles, don't know what to call them) come down, all the screen shakes, there is a really cool booming sound. That's great stuff!
He also uses other special attacks, one of them is called Insanity Gaze, the other one is Unholy Word. Now I know why the special animation is divided into several files, he uses different parts combined for each special animation. Anyway, the full animation (the one I did) is the implosion one.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 20:23     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Ok, I sent you the shadows, report any bugs in the bug thread if you have any. Are there any other parts of demogorgon that you did not convert?

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 20:46     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Just received your Shadow files... will take a look a them now.
I converted all animations for the demogorgon. And was playing again, his voice is really cool, I'll see if I can save his voice and sounds too.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 20:56     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Well, I'm going to cutdown the amount of times the demogorgon shakes his head in the special animation and see if it looks better. And do you have the Demogorgon spell called Implosion? That could be quite useful in the BGMod for SubSanity and RicFaith.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 21:07     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Personally I agree with you, making the demogorgon shake his head less (only once is nice, I tried it when I was making the animation) looks better. It also helps to reduce the framecount in his special animation (200 is just too much ).

As for the Implosion spell... Its only visual effect is the screen-shaking. I'm sure it could be done using that ground-shaking attack of that guy from act 5 (forgot his name).

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
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posted 06 February 2002 21:15     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Ok, I will cutdown the shaking then...and as for the shaking of the ground, it is not a spell but rather an effect and I don't know how it's done. But the Seigebeast stomp does the earth shaking as well as Diablo's entrance when he appears. And how are the shadow animations, please check them out now.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 06 February 2002 21:22     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
OOPS, I though I had included this in my last post... anyway, the shadows are looking great, I looked all the animations, thank god the palette is ok. Apparently there are no bugs. Do you want me to upload them on my page?

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 February 2002 23:08     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
If you want to, upload them...just give credit to me and put in that stuff you did for yourself("if you choose to use this, please add Apocalypse_Demon in the readme for the credit he did").

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God gave me a brain to use but I miserably failed to use it to my advantage

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Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 07 February 2002 12:58     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
When you get a chance, send me a copy of Shadows (any types) Also, If either of you want my Cornugon and Abishai, let me know, they are basically perfected (basically cept for a flash in their lower right hand neutral animation that wont go away)

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"I have destroyed planes, I can unmake you!" -Transcendant One

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 07 February 2002 13:24     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Well, I have alot of trouble and it takes a while to send with my hotmail...ask Alkalund to send you the files since I sent him the Shadows(he should be uploading it to his site in a while). Do you have a site? Can you upload yours?

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God gave me a brain to use but I miserably failed to use it to my advantage

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Krazoth
WarLord

Posts: 161
From:
Registered: Jun 2001

posted 07 February 2002 14:13     Click Here to See the Profile for Krazoth   Click Here to Email Krazoth        Reply w/Quote   
Wish I had a site, I've emailed a good number of the ones ive finished to the keep though, but they are in GIF form. Mabey if Alkalund has some spare room on his site and wouldnt mind hosting them, heh.

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"I have destroyed planes, I can unmake you!" -Transcendant One

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 07 February 2002 15:06     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Sure Krazoth, send me your Cornugon and Abishai, I can upload them for you on my website. I'll upload Apocalypse Demon's Shadow in a moment, so you can download it from there

Quick note: while sending me the files, please split them in mails with about 1MB, otherwise they'll be probably returned.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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