Author
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Topic: Question about DCC Conversion
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Joel unregistered |
posted 15 February 2002 01:35
hi guys !after months spend tmodding D2, i finally came to DCC customization. I extracted some BAm from BG2 and start converting them. But i had a pbs. I've read that you need to use color #AAAAA to use trapnsparency in D2 dcc but there is no entry for this color in D2 palette. I use #A0A0A0 and #ACACAC that exists in it but all my anims is surrounded by a transparent white rectangle... That's what i do : 1. load gif into ASp. 2. Make all my editing. 3. Flood background with #A0A0A0. 4. Load D2 Palette. 5 Save and convert. So if anyone has a clue ?? Tahnx in advance to any fellow modders who take care to help me  ------------------------------------ The Dragon's Keep - AD&D D2 Mods Beta 1 Coming soon. ------------------------------------

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 15 February 2002 05:45
The background color MUST be AAAAAA...I suggest you download gamani movie gear at www.gamani.com. Oh, and before you start converting, check out my 240+thread and see which ones are already converted(the updated list is on post 160 or so). Or just post what you are converting and we'll tell you if it's already converted before.

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 15 February 2002 18:20
You're making the same mistake I did---I couldn't find AAAAAA at first glance either.The background color will be some RGB number (e.g. 127,127,127) and in a 256-color palette it might be color #68. You edit the global palette so that same color is RGB(170,170,170). If the background is transparent, you need to make it opaque. Then pick the background and change it from what it was to RGB(170,170,170). The animator programs I have seen use decimal values for the RGB function, but 170,170,170 is AAAAAA in hex. Here was some key advice Apocalypse Demon sent me that got me out of the background blues. These instructions are for Gamani editor: quote: Originally posted by Apocalypse Demon: Myhorgnoc(sp?), I found your problem. You DID NOT uncheck the transparent box which can be found in Animation-->Properties, then choosing the Global Frame tab. You need to uncheck the transparent box. Then you go to Animation-->Global Pallette and edit the background color to AAAAAA. Then you go to Animation-->Properties and edit the box Gif bk color which looks olive green right now, change it to your AAAAAA background color as well and it's ALL fixed. 
[This message has been edited by Myhrginoc (edited 15 February 2002).]

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Joel unregistered |
posted 17 February 2002 07:27
hey that's goodso the key 68 must be edited to AAAAAA but i should use the D2 palette and edit it or just edit the palette i use ? for the conversion that'w what i started : - Demogorgon - Red and Blue Angel - Dimensionnal door - myconid - call lighning (in replacement of meteor) - uuu i forget the remaining - i work with animation Shop pro, it ain't bad ?? So i will try this. So btw, i get a grasp on Fallou 1 and 2, i started converting : - radscorpions - centaurus - mech soldier ( as replacemnt of some demon or others) if someone have some bif from IWD or PS:T on download it would be nice ah AD, i've been really impressed by your work and King's Cold on BG Monster !! So if i correct say me : bye

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Trip Honorary Warlord
   
Posts: 251 From: Registered: Aug 2001 |
posted 17 February 2002 07:55
hey joel i am doing a d2x mod based on fallout and any converted animations would be very useful.if you want to send me them my email is mrtrip@eboxmail.net I have unlimited amounts of space there so don't worry about going over the limit. and of course if you send then to me and i put them in the mod you will get the credit for the anims.------------------ I should really put something here, oh well who gives a sh*t. 1 pwn j00 4ll!!!

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 17 February 2002 09:01
Oh Joel, there is no need to convert the Demogorgon, it's already done by Alkalund. And I have a ton of things done but I have no site to upload and it takes a while to send them all out to other people.

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 17 February 2002 09:21
Yep, I already converted the Demogorgon. Unfortunately my site was shut down (don't know the reason yet ), but I can send the finished files for you if you want.------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Trip Honorary Warlord
   
Posts: 251 From: Registered: Aug 2001 |
posted 17 February 2002 09:26
If you want i can put all the converted animations you send me onto my webpage, my email in the post above has unlimited storage space and i have 500mb of web space so i got no problem with a lot of animations.------------------ I should really put something here, oh well who gives a sh*t. 1 pwn j00 4ll!!!

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 17 February 2002 09:34
Thanx for the offer Trip, I'll see if I can get some web space with my internet provider. If not, then I'll send my files to you.------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 17 February 2002 09:38
Well, it looks like I have about 20MB of conversions finished so I guess I have alot to send out to you. But thanks for volunteering to host.

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Joel unregistered |
posted 20 February 2002 05:56
ok boys ...so i'll update all my conversion, stopping those already done by others. i'll post alist some or another ... for the web space, i'll send you a url where you can UL all your stuff.. C U Soon

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Joel unregistered |
posted 20 February 2002 06:16
OK you can upload conversion on ftp.multimania.com with login : jhell. password : ayanamirei. just create a folder with your name where you put your files Mine will be posted there in about a week in the Zeruel Folder. thx ! (PS there is 100Mb of free space)

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 20 February 2002 09:33
Ok, I don't know how to use ftp so I just uploaded the salamanders to your site(hopefully I did it right). And for some reason, it times out when I try to upload the neutral2.dcc files. Not sure why.

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 20 February 2002 09:40
Okay, check and see if I uploaded everything properly. It's supposed to be the Blue Salamanders from BGII and there are supposed to be 8 files...I also have the animations uploaded at a different site at www.flightsofsplendor.com/D2X_modstuff/mmm.htm I will upload more later.

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Joel unregistered |
posted 25 February 2002 00:27
ok all seems tobe OK don't worry for the timeout Multimania is over pressure these days ...so here's a list of my currently in work conversions : - Fire Giant from BG2 - Kuo Toa( fish men) from BG2 - What i call 'Naga Princess' ( snake-women) from BG2 - Ogre from BG - Some spells effects from BG & BG2: - Color Spray - BigBy's fist i've no succes into using fallout sprite, maybe i'm doing wrong ... so, i also need a little help on how to find offset for BG2 monsters dcc, i'm really oout of idea all my monstes are stupidly floating over earth :P

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 25 February 2002 05:36
I have already started to work on the RedGiant monster conversions.....

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Trip Honorary Warlord
   
Posts: 251 From: Registered: Aug 2001 |
posted 25 February 2002 11:40
whats the prob u are having with falllout animsedit: i am trying to get some creature anims from fallout 2, but i think it won't work because they don't have all the angles needed  ------------------ I should really put something here, oh well who gives a sh*t. 1 pwn j00 4ll!!! [This message has been edited by Trip (edited 25 February 2002).]

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 25 February 2002 12:58
What angles are they missing? Remember, you can use the horizontal flip option and flip a monster to face the opposite angles.

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Trip Honorary Warlord
   
Posts: 251 From: Registered: Aug 2001 |
posted 25 February 2002 13:59
there isn't a straight on front or backedit: btw joel, how are you coming along with the fallout 2 animation conversion? ------------------ I should really put something here, oh well who gives a sh*t. 1 pwn j00 4ll!!! [This message has been edited by Trip (edited 25 February 2002).]

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Joel unregistered |
posted 26 February 2002 01:11
well, i've UL somle of my conversion :- Ice golem form BGII - End Boss from BGII - she looks like a ninja with a spear. - Half Snake Woman from BGII - Fire Elemental from BGII the pb with FallOut ios that it's seems that no animation have facing frames ... or maybe my extractor is poor ... i just grab some items for inventory purpose.
if you want send me some giffed version and i'll work on it. I still haven't found IceWindDale ... grrr

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 26 February 2002 01:15
where did ya url these conversions if open to me and other ppl . I wanna replace most monsters in my mod. Right now i am strugling trying to make my banded armor darker so mods on hold til i figure out some stuff also axalon is nice enough to help with highlighting them.------------------ Open the door jahobie WhorÉ -grave ♣♣♣

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Joel unregistered |
posted 28 February 2002 00:47
ok ok, boys if JBouley or other admin is here they could grab all these files and upload them to the keep, i'll be proud of it...otherwise, look upward, you'll find the ftp url of the site they're lying. Next updates : Sarevok from BG II Irenicus from BGII and some inventory item from T4C and Everquest. C U Soon PS Demon if you have idea of what to convert it will eb nice to touch me about so we can split the work between us.i've started seeking for spell effects and in BGII there's a dragon head that spits fire (Dragon Breath) and i thnik it could be a nice rep for hydra but my BG2 CD is offline, so if you could grab the bam and send it to me it'll be nice 

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ThiagoMonteiroBarbosa Knight

Posts: 75 From: Brazil Registered: Nov 2001 |
posted 02 March 2002 17:17
hey people, since i have the converted animations and sounds, how do i use them to replace a monster, used or unused?------------------ "Atrasos sao temporarios. A mediocridade e eterna."

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 02 March 2002 17:24
There are quite a few tutorials and readmes around here. Look back a few pages in this animation forum...

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ThiagoMonteiroBarbosa Knight

Posts: 75 From: Brazil Registered: Nov 2001 |
posted 02 March 2002 18:16
ive taken a look at the tutorials, but im still with one doubt: how do i create a palete for a monster kin? is it possible to replace just a monster kin? For example, in chaos sanctuari, use black knights in place of fighters, but not the mages? ------------------ "Atrasos sao temporarios. A mediocridade e eterna."

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