Author
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Topic: .dcc color problem
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hell_spawn Serf
Posts: 9 From: Chicago, IL Registered: Mar 2002 |
posted 17 April 2002 21:22
I'm trying to save the .dcc files from the d2exp.mpq file. I got the file of the druid bear walking but the color is all screwed up. It's all blue. I use the pal palette that came with Cv5. What's wrong? Should I use a different palette. I already checked all the palettes that come with diablo 2 (extracted from mpq). Or should I use the TRN function (what's that do?)?

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 17 April 2002 22:09
Download the very newest CV5. It should get rid of the 'blueness' of the monsters...atleast that's what I did. Then select 'pal' file from the cv5 folder.------------------ Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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hell_spawn Serf
Posts: 9 From: Chicago, IL Registered: Mar 2002 |
posted 19 April 2002 21:28
I installed the new Cv52 and used the pal palette, but the bear is still blue. This is the B7 monster from the d2exp.mpq file. I have no idea what else can be wrong. Other .dcc files are also blue when I view them. Any ideas about what could be wrong?------------------ "The armies of hell have a new general."

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 19 April 2002 21:40
Well, I had this problem a long time ago when I first got Cv5. To solve the problem, I redownloaded it.....not sure why it doesn't work for you. Try other pallettes that comes with Cv5(I believe there are more pallettes).------------------ Countdown to Apocalypse mod coming soon. Featuring totally remade skills, totally new animations, all new itemtypes and much much more. For more info, head over to the Mod Releases forum and read my thread. :)

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 20 April 2002 03:43
quote: Originally posted by hell_spawn: I installed the new Cv52 and used the pal palette, but the bear is still blue. This is the B7 monster from the d2exp.mpq file. I have no idea what else can be wrong. Other .dcc files are also blue when I view them. Any ideas about what could be wrong?
Hey Hell_spawn, i just gave this a go myself using cv5.2 (should be the same version), i selected the b7 walk anim and tried 2 different things: 1, i right clicked on the anim and it took me to the save dialogue, saved it to desktop ; 2, i selected the walk anim on the list & clicked the save button (bottom right) and from there chose the name/save as .dcc/8 directions etc... Ok, when i looked at both on my desktop, the first was perfect, but the second was slightly tinted (only very slightly), but not blue. The only time i ever experienced anything like this was when i was saving Leoric, saving the .cl2 as gifs made him go blue or pink. I ended up using the palette from the original diablo for that & a translation (.trn) file to make him bony white. But, that was something else, right clicking should save your file as it is, if you're not and you're using the save button (bottom right), then when the frames per direction/offsets screen pops up check what palette you're using (better off using static palette if it's gonna be used through all acts) Also, when you click on the cv5 palette button, there is a lil tick box, try ticking/unticking it, you never know!  ------------------ Incandescence

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hell_spawn Serf
Posts: 9 From: Chicago, IL Registered: Mar 2002 |
posted 20 April 2002 16:23
Do .dcc files have their own palettes? When I change the palettes on the bear file, nothing happens. I know that when I change the palette in a .dc6 file the colors change. But should they in a .dcc file? I've tried all the palettes that came with Cv52 and the one I extracted from the game. I'm all out of ideas about this! Go to my website to see the picture of the blue bear gif.------------------ "The armies of hell have a new general." [This message has been edited by hell_spawn (edited 20 April 2002).]

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 21 April 2002 00:36
Sorry hell_spawn, i've tried many different ways but i can't manage to re-create this error in cv5, the nearest thing i can get to it is by exporting a .cl2 file from diablo1 as individual gif frames (come out pink or blue without palette/.trn designation), tried the same method with b7 walk anim and it came out in the normal fuzzy brown colours, and i'm using the standard d2 palette that comes with cv5. Looked at the pic on your site, hehe, all is not lost, you just made the first d2 polar bear!  ------------------ Incandescence

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hell_spawn Serf
Posts: 9 From: Chicago, IL Registered: Mar 2002 |
posted 22 April 2002 14:22
Now, all my .dcc files are blue. What is wrong with this. Oh well. I guess I'll just give up, I can't figure this out. Thanx for all the help you guys.------------------ "The armies of hell have a new general."

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Incandescent One Honorary Warlord
   
Posts: 272 From: Great Britain Registered: Nov 2001 |
posted 22 April 2002 21:37
Hey hell_spawn, you never said if you tried redownloading and reinstalling cv5.2 as per Apocalypse Demon's instructions, reinstalling is something i've done several times, every now and then it refuses to open animations or does other weird things (even after deleting the temporary files). Re-installing normally fixes little bugs for me.------------------ Incandescence

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hell_spawn Serf
Posts: 9 From: Chicago, IL Registered: Mar 2002 |
posted 23 April 2002 17:27
I reinstalled it only once, but I'll try doing it again. Maybe it will fix it.------------------ "The armies of hell have a new general."

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