Author
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Topic: Red Dragon GFX BG2
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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 09 March 2002 18:49
Im having a little bit of trouble with the red dragon gfx from bg2. Im trying to put the dragon as Andarial. I renamed all the red dragon dcc's to the correct names for andarial. Everything works fine, even witht he missile, but when the dragon tries to poke at me i get a assertion error it says something about frames...Do I try to change the frame count? or is there a way? or what should it do? Should I post the names of the files on here?------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 09 March 2002 19:58
Read the various tutorials on this forum about editing the framecount. You do indeed need to change the framecount...what was the error by the way? Was the expression E_components > NUM_COMPONENTS?

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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 09 March 2002 21:06
Assertion Failure Location: D2Client\Unit\CUnit.ccp, Line #1436 Expression: (UINT)nAnimframe <= Tcelcontext.dwcelsperdirection ------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong
[This message has been edited by SLiPKnOT (edited 09 March 2002).]

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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 09 March 2002 21:37
Can you give me a link to these tutorials..? or can you show me how??------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 09 March 2002 22:03
Read Nefarius' guide located on this site in the tutorials section.

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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 09 March 2002 22:45
OK, ThankYou!! Very Much!!------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong

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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 10 March 2002 00:44
Cant find it, which tutorial is it?------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong

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SLiPKnOT Knight

Posts: 62 From: iN HeLL Registered: Mar 2002 |
posted 10 March 2002 02:01
Ok got it never mind GL Apocalyse and thanks------------------ People = S H I T If you're 555, then I'm 666 If you're 555, I'm 666 Click on the link and study the picture really Hard!! www.dtig.de/whatswrong

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FoxBat Moderator
   
Posts: 1618 From: PA, USA Registered: Feb 2001 |
posted 13 March 2002 22:30
I can't remember what those E_COMPONENT < NUM_COMPONENTS error means... and I'm running into them. Anyone able to lend me a clue?

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 13 March 2002 22:39
I believe those are the frame count not matching errors...

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