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darkwhispers
Lord

Posts: 110
From:
Registered: Mar 2002

posted 29 April 2002 17:14     Click Here to See the Profile for darkwhispers   Click Here to Email darkwhispers        Reply w/Quote   
Hello again my friends
not sure if this belongs here but I have aquestion about wav files. where are the monster wav files found? i have searched every mpq and cant find them. I want to replace the attack1 and so on wav files for the spikefiend. its kinda strange cus i tried this:
a1.wav data\global\sfx\monster\spikefiend\attack1.wav
which worked. but when i tired to replace the gethit,death,shoot,neutral wavs the same way nothing changed in the game. but its not syntax error. everything is the same. is thier a time limit or size limit for wav files?
Thanx for the help.

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 29 April 2002 18:20     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Make sure you are using the most up-to-date datafile for MPQView, get one at the Keep. You should get a list of hundreds of wav files from d2sfx.mpq in data\global\sfx\monster...then try d2exp.mpq data\global\sfx\monster for the expansion monsters. I see files with attack#.wav, death#.wav, gethit#.wav, missile#.wav, neutral#.wav, and several other sounds for certain monsters.

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“It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth.” -- Sherlock Holmes

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darkwhispers
Lord

Posts: 110
From:
Registered: Mar 2002

posted 29 April 2002 18:48     Click Here to See the Profile for darkwhispers   Click Here to Email darkwhispers        Reply w/Quote   
ummm thnx for trying to help. however I am using the most up to date datafile, d2sfx.mpq ect. what i need to find is the S1 monster(spikefiend)wav files which are not listed in those files. like where would you find the zombie wavs?

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 29 April 2002 20:03     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
spikefiend S1 is shoot? d2sfx.mpq: data\global\sfx\monster\spikefiend\shoot#.wav (# - 1 to 4)

zombies are in d2sfx.mpq: data\global\sfx\monster\zombie (25 files in all)

This brings up an interesting question. I have seen several posts where people are unable to find files, especially wavs, using the same datafile I use. I am using “Simply Red Software MPQ Viewer v1.1beta”, according to the Help | About screen. Is that the same version as the copy on the Keep? I thought I got my copy here, but now I am not sure.

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So many mods, so little time!

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darkwhispers
Lord

Posts: 110
From:
Registered: Mar 2002

posted 30 April 2002 17:16     Click Here to See the Profile for darkwhispers   Click Here to Email darkwhispers        Reply w/Quote   
thanx I found what i was looking for
now I can replace alot of old monster sounds with some new ones that I think sound better.

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