Author
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Topic: black dragon offsets
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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 21 April 2002 14:50
I fully converted the black dragon, edited animdata.d2, and gave him fine .cof files. I wanna replace him with shenk the overseer (that also means all other overseers), but every time I wanna come near Shenk, I get a message that the offsets are screwed for the neutral file. Does anybody know how to get rid of this error? (I don't need perfect offsets, I just wanna see him in game, so that I can adjust the offsets) plz help------------------ Give me fuel, give me fire, give me all that I desire Pŀāňεşĉąρē Ŧỗѓмĕⁿŧ mod is comming!!! post all your ideas in the HARRY POTTER MOD forum!

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 22 April 2002 08:04
I also tried the offsets from baal, thorned hulk, normal overseer, and some stuff myself, my every time I got the same error  ------------------ Give me fuel, give me fire, give me all that I desire Pŀāňεşĉąρē Ŧỗѓмĕⁿŧ mod is comming!!! post all your ideas in the HARRY POTTER MOD forum!

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Joel unregistered |
posted 22 April 2002 08:34
your animation is probably bigger than 300*300 this is the main reason i get this error.------------------ --------------------------------------- Diablo II : Cabal Wars -- Enter the ANATOLIA MUD'S MOD --- ---------------------------------------

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 22 April 2002 11:06
a1: 300x287 a2: 300x287 dd: 298x300 dt: 298x300 nu: 255x300 gh: 271x300 s1: 265x300 s2: 265x300 wl: 277x300 are the files to big?------------------ Give me fuel, give me fire, give me all that I desire Pŀāňεşĉąρē Ŧỗѓмĕⁿŧ mod is comming!!! post all your ideas in the HARRY POTTER MOD forum!

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Joel unregistered |
posted 23 April 2002 01:24
i try to avoid animations with height or width equal or greater than 300.the strange stuff is that some of 300+*300+animations could be right. this is my opinion : when d2 start rendering a sprite it computes the upper-left corner of its sprite with the offset and the center of the monstr. I think ther eis a check to see if this point is out of the screen. Such thing could happen with big anim with small offset or vice-verca.
------------------ --------------------------------------- Diablo II : Cabal Wars -- Enter the ANATOLIA MUD'S MOD --- ---------------------------------------

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