Author
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Topic: 4 or 6 dcc's... does it mather, and what to do?
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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 28 December 2001 09:29
I wanna replace the fallens with the DI acidbeasts. But... (don't know if this is right, just asking) if the fallen would have 6 .dcc files, and the acidbeast would have only 5. What must I do to replace the fallen files? Just paste a acidbeast's file 2 times over a fallen file? I on't know, plz help me------------------ Give me fuel, give me fire, give me all that I desire

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 28 December 2001 09:51
use one of them twice, btw the d2 fallen HAVE ALOT more .dcc files they have a total 137 filesthe total parts column DOSENT have any thing to do with how many .dcc files a animation has but with how many different parts its made of eg: heads and so on each of these parts is then multiplied by modes like death,walk etc and by different equipment ------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. the escence of leeching is to request before you try

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 28 December 2001 11:32
So I don't have to change anything with total parts? And must I get the head from the acidbeast and paste it over the fallen's head? Or must I just paste the .dcc files from the acidbeast over the .dcc files from the fallen in the tr folder?------------------ Give me fuel, give me fire, give me all that I desire

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 28 December 2001 11:36
no create invisible animations with matching frame count for all parts but the torso the torso (TR) will be replaced by the acidbeast------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. the escence of leeching is to request before you try

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 28 December 2001 11:42
So... for example... if the fallen has a head .dcc animation with 100 frames... must I create a .dcc file with 100 black images with the size from the fallen head image? (And the same with the rest, except for the tr files)------------------ Give me fuel, give me fire, give me all that I desire

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 28 December 2001 11:45
do what i do, i found this to be very usefull to rid of overlays, make a new animation with gray background make it 1x1px add as many frames as you need and your done------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. the escence of leeching is to request before you try

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 28 December 2001 11:49
OK... and... have u got MSN?------------------ Give me fuel, give me fire, give me all that I desire

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