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Author Topic:   Grey Backgrounds
Nathalia
Squire

Posts: 50
From: Germany
Registered: Nov 2001

posted 15 February 2002 10:55     Click Here to See the Profile for Nathalia   Click Here to Email Nathalia        Reply w/Quote   
Hmm I made a BG2 Monster myself and changed the background color to #AAAAAA as told in the tutorial. But when I convert my gifs into dcc and go into the game to look at them the have such a grey background. Do I need a special palette to convert them ? because you can choose out of a few palettes in the CV5 (Akt 1,2,3,4,5 and expansion) I already tried Akt 1 and expansion but the background is always there...
Does anybody know what this is ? Do I have to set the background of the gifes to transparent ?

(I already checked if the background is really aaaaaa... It is)

[This message has been edited by Nathalia (edited 15 February 2002).]

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 15 February 2002 12:57     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
Yes change the backgroud color to transparent, it should work then.

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"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 15 February 2002 18:23     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Look through this thread...I had trouble with backgrounds too, but Apocalypse Demon got me flying straight

http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum38/HTML/000298.html

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Nathalia
Squire

Posts: 50
From: Germany
Registered: Nov 2001

posted 16 February 2002 04:41     Click Here to See the Profile for Nathalia   Click Here to Email Nathalia        Reply w/Quote   
Hmm it dosen't work with all these tips... Perhaps I'm just too stupid to make a new Monster...

BTW: Do I have to delete the shadow in the BG2 Animation Files or leave it in the gif ?

------------------
Try Not. Do. Or Do Not. There Is No Try.

[This message has been edited by Nathalia (edited 16 February 2002).]

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 16 February 2002 09:57     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
It is best to delete the shadow, as Diablo can generate a new one for the monster

------------------
"Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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