Author
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Topic: animation programs
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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 23 February 2002 03:45
Does anybody know of a program that can compile animations quickly. One that can shift-select-open images would be great. Mostly because its incredibly redundant to click insert frame, find file, open file, start again. Especially when the frames for some of the animations number into the multiple hundreds. Thanks ------------------ "Never enter a battle of wits with someone who is unarmed."

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 23 February 2002 08:41
For dealing with animations a great program is Gamani Gif Movie Gear. Version 3.0 is a 30-day trial, grab it here:http://www.gamani.com/ This is the program most of us animation converters use  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 23 February 2002 13:20
Thanks Alkalund, that program is a godsend. But what do you use to convert the images to dc6,dcc,etc?------------------ "Never enter a battle of wits with someone who is unarmed."

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 23 February 2002 13:27
To convert things to dc6, use Clannad's DC6 Maker. The latest version is 3.0, Here is the release topic with the download link:http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum24/HTML/000234.html To convert stuff to dcc use Cv5, it can be downloaded here at the keep, but here is the official homepage: http://user.cs.tu-berlin.de/~mickyk/cv.html Grab the latest version (5.2), and also the latest version of cvDCC.dll to be able to save DCCs. ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 23 February 2002 14:10
Thanks again My life has just become a whole lot easier.------------------ "Never enter a battle of wits with someone who is unarmed."

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 23 February 2002 14:13
thx for that url for the animation program . Is it a one shot deal?------------------ Open the door jahobie WhorÉ -grave ♣♣♣

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 23 February 2002 14:24
quote: Originally posted by Wyvern: thx for that url for the animation program . Is it a one shot deal?
I don't understand what you mean by that. Well the program is a 30-day trial, so "theoretically" you can use it for 30 days only, if that's what you mean  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 23 February 2002 14:39
i mean if your 30 days r up can ya download it again? after removing it from your hard drive of course  ------------------ Open the door jahobie WhorÉ -grave ♣♣♣ [This message has been edited by Wyvern (edited 23 February 2002).]

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 23 February 2002 14:44
Well, they say you "cannot" reinstall it after the 30 day period has ended.Check your mailbox man  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 23 February 2002 14:49
Thx man  ------------------ Open the door jahobie WhorÉ -grave ♣♣♣

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 23 February 2002 14:55
No problem  ------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 23 February 2002 15:29
So you can't use the program for more than 30 days period. That really sucks. Anyone know a loophole or something?------------------ "Never enter a battle of wits with someone who is unarmed."

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 23 February 2002 16:00
got it to work from that site ya sent me Alkalund. problem was cause we got different versions i think . Thx man didn't want to spam up your email so i posted here off to eat dinner now...
------------------ Open the door jahobie WhorÉ -grave ♣♣♣

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 24 February 2002 11:02
Just checked my e-mail and what a nice surprise. BIG Thanks Alkalund, once again you have made my life easier.------------------ "Never enter a battle of wits with someone who is unarmed."

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 24 February 2002 11:14
Got just one more question for users of gamani. When you open a series of images saved as gifs from cv5, is it a bad thing that the frames don't disappear in the preview screen when playing the animation? They just seem to pile up.------------------ "Never enter a battle of wits with someone who is unarmed." [This message has been edited by Dragon Warrior (edited 24 February 2002).]

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 24 February 2002 15:59
Ok, about this "piling up" thing: when you edit your animation with gamani, go to the animation properties Box; select the global frame tab; there you'll find in the animation section something like "BlaBlah before drawing next image"; just make sure your BlahBlah is "Background Color", and you should be fine. Sometimes the other options available (No removal method, restore previous, leave alone) cause some problems, like the one you described.------------------ "Get me a balrog attack-1 hand-to-hand animation, and I want it yesterday, the paladin is almost here!" ---> DMA1HTH @ offset 0006A480h. - Myhrginoc

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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 24 February 2002 17:44
Cool, thanks again man.------------------ "Never enter a battle of wits with someone who is unarmed."

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