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Author Topic:   Werewolf!
DemonicFraggle
Knight

Posts: 90
From: FraggleRock Hell
Registered: Mar 2002

posted 15 March 2002 02:38     Click Here to See the Profile for DemonicFraggle   Click Here to Email DemonicFraggle        Reply w/Quote   
Ok I opend montypes.txt but there isnt an entry for the wolf in it do I just make an entry and then rename it or am I just plain blind and cant see it (if so line number would be awsome)

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The Wicked have told me of things that delight them but not such things that your law has to tell.--Saint Augustine

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 15 March 2002 02:49     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
Search for: druid fenris

There are the druid animals. The werewolf is below them and called: wolf.

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Call not upon Yog-Sothoth until ye be certaine that ye Bones be compleat and culled of forraine contamination. For it hath been known in antient Tymes that ye Bones of a Man mingled with ye Bones of a Beare or Lyon, or even with ye Offaile of a lowly Coney or Porpentine, hath produced for a hapless Necromancer not a Ressurection of that which was, but a Creation of Abomination that should not be.
-warning against corpse popping

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DemonicFraggle
Knight

Posts: 90
From: FraggleRock Hell
Registered: Mar 2002

posted 15 March 2002 03:01     Click Here to See the Profile for DemonicFraggle   Click Here to Email DemonicFraggle        Reply w/Quote   
I searched for just plain wolf in the montypes.txt and it came up with nothing and I also looked thru it(scrolling)but didnt see the entry now I dunno if maybe I have a buggy file(seems to happen to me alot) or its just not showing up for some reason but any help is appreciated thank you Laz

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The Wicked have told me of things that delight them but not such things that your law has to tell.--Saint Augustine

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Baynne
Honorary Warlord

Posts: 279
From: USA
Registered: Mar 2002

posted 15 March 2002 10:53     Click Here to See the Profile for Baynne        Reply w/Quote   Visit Baynne's Homepage!
quote:
Originally posted by DemonicFraggle:
I searched for just plain wolf in the montypes.txt and it came up with nothing and I also looked thru it(scrolling)but didnt see the entry now I dunno if maybe I have a buggy file(seems to happen to me alot) or its just not showing up for some reason but any help is appreciated thank you Laz



did you get montype.txt from d2data.mpq? if so, you need to get the one from d2exp.mpq. it has all the expansion files.

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check it out, my site is in the works: http://www.geocities.com/baynne2001/difwor.html

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DemonicFraggle
Knight

Posts: 90
From: FraggleRock Hell
Registered: Mar 2002

posted 15 March 2002 13:24     Click Here to See the Profile for DemonicFraggle   Click Here to Email DemonicFraggle        Reply w/Quote   
Grrr Ok I can morph into Andariel but Im having the same problems that everyone else seems to have had cept I changed the align to 1 hoping that would fix it but to no avail did I do sumthing wrong? I copied the stuff like I was supposed to and got the right montype.txt (Thanx baynne btw) but andariel just wont let me keep her visiable
ANother question is there a way to change the werewolf attack sounds to that of andariel(or the like) so that it appears as if you ARE actually andariel?

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The Wicked have told me of things that delight them but not such things that your law has to tell.--Saint Augustine

[This message has been edited by DemonicFraggle (edited 15 March 2002).]

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54x
Moderator

Posts: 3080
From: Wellington, New Zealand
Registered: Apr 2001

posted 16 March 2002 00:27     Click Here to See the Profile for 54x   Click Here to Email 54x        Reply w/Quote   Visit 54x's Homepage!
You locate the sounds for Andariel and replace the werewolf sounds with them.

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54x.
"My computer has wheels on giant stilts that allow me to drive it over all the other, slower computers."
"For great bandwidth!"
http://www.planetdiablo.com/newdawn/
New Dawn Forum

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DemonicFraggle
Knight

Posts: 90
From: FraggleRock Hell
Registered: Mar 2002

posted 16 March 2002 03:07     Click Here to See the Profile for DemonicFraggle   Click Here to Email DemonicFraggle        Reply w/Quote   
hehe I couldnt wait fer somebody to tell me not to do that so i figured that one out on my own now I just gotta get the animations for the spells and the spells them selves to work(oh and i figured out y any kept disapering she dont have a run animation).

Does anyone know how to get sumoned mosters to actually attack as it seems they just like to run around and try not to get hit
Latest ones were Izual/Spirit wolf Andariel/Dire wolves and Hell*****es/ravens
and only andariel would attack anyone but thats after they already hit her the rest just flew/walked all over the place and basically mad an anoyance outta themselves .

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The Wicked have told me of things that delight them but not such things that your law has to tell.--Saint Augustine

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cRuLo
WarLord

Posts: 223
From:
Registered: Mar 2002

posted 08 April 2002 14:46     Click Here to See the Profile for cRuLo   Click Here to Email cRuLo        Reply w/Quote   
maybe becuz your using those monsters AI params and not those of the old summons. try just changing the stuff in the row that has to do with the animations, cuz it seems this is all you ppl want to change.

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"When times seem dark, and your vision is dimmed, when there seems to be no where to go ... use a flashlight. " ..::cRuLo::..

[This message has been edited by cRuLo (edited 08 April 2002).]

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