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Author Topic:   Cloaked monsters and selection area
Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 19 February 2002 04:14     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
I plan on making certain monsters invisible when not attacking. Simply by replacing all graphics except the attack, gethit and death graphic with empty transparent animations.

But before I spend a day doing something that might be futile, if a monster animation is empty and transparent, can I still select it? If not, how do I have to do it to still be able to select them? And can I use one pixel animations or do I have to use the same dimensions as the other anims?

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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FoxBat
Moderator

Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 19 February 2002 05:58     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
If it's empty then you will have a hard time selecting it. If it's full with an extremely thin (all black) transparency though it should work. At least I think so I recall selection being related to the pixel makeup but I'm not sure now. To test try copying one of andariel's dccs (not cof) over a fallen. Then see if pointing to the outer edges of your new fallen andariel highlights her or not. Then copy the COF and try it again.

By the way, there may be an easier way to do this. If all you want is for the monster to be invisible on walk and run animations, just put a 0 in the ModeWL/ModeRN. You won't be able to select them however.

[This message has been edited by FoxBat (edited 19 February 2002).]

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 20 February 2002 03:59     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
Actually, can I still hit them if I can't select them? I assume their size is also related to their outline? I could live with them being untargetable when invisible, as long as I can still hit them with autotargeting and area effect skills or by spamming hydra all over the place like a nutcase (ahhh D1 ).

------------------
To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

[This message has been edited by Brother Laz (edited 20 February 2002).]

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FoxBat
Moderator

Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 21 February 2002 21:55     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Oh yeah of course. Autotarget works fine on unselectable creatues, including shift-click or right click with a melee weapon.

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