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Author Topic:   Qs about magic affixes
Watcher
WarLord

Posts: 196
From: Who cares anyway?
Registered: Oct 2001

posted 18 December 2001 08:07     Click Here to See the Profile for Watcher   Click Here to Email Watcher        Reply w/Quote   
1. I want the "pierce" modifier to show chance to pierce. How is this done? Is the answer as simple as string editing?
2. Can mods like fast cast, IAS, and the like that are usually entered with same min and max value be used with different min and max? And will the game spawn a random whole number within the range, or only a multiple of 10 or something?

Thanks in advance.
Watcher

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 18 December 2001 08:59     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
1. no, this would require h@cking of internal files, with string editing you can only change the constat value (like 20% freeze) the constat value for this string is % freeze wile 20 is generated.
2. yes you can make a item have 1-10% etc speed the game will spawn a value between them.

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[This message has been edited by NefariusDX (edited 18 December 2001).]

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Watcher
WarLord

Posts: 196
From: Who cares anyway?
Registered: Oct 2001

posted 18 December 2001 09:07     Click Here to See the Profile for Watcher   Click Here to Email Watcher        Reply w/Quote   
I see. Too bad, I just made piercing an inherent property of bows, and then I can't see how good it is. Stinky...
Thanks for the answers. BTW, anyone knows how to make the pierce value show up (by editing some internal files)?

Watcher

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"See you in the next Hell, sucker!" --Al Stark in The Wonderland Gambit

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 18 December 2001 09:12     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i think doing this would require more then even .dll editing and editing the games engine would be illegal, but how ever you can change the string to say 50% pierc and make all affixes that add priece give 50%.

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺǎĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 18 December 2001 09:37     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
quote:
Originally posted by NefariusDX:
i think doing this would require more then even .dll editing and editing the games engine would be illegal (...)


Actually, dll editing is also illegal. OOOOH now I'm scared. The cops are gonna get us all.

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 18 December 2001 09:39     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
editing .dlls is not really as illegal as changing eg: game.exe if you edit the .dlls you edit the source code but blind since you dont know the base source code.

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺǎĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 18 December 2001 09:44     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
quote:
Originally posted by NefariusDX:
editing .dlls is not really as illegal as changing eg: game.exe if you edit the .dlls you edit the source code but blind since you dont know the base source code.


So actually all D1 modding was illegal? (no patch.mpq; all changes were done directly into the exe)

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 18 December 2001 09:45     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
actually yes but blizzards policy was different they where still a company made out of gamers back then today they are rater like any software company thet just wants more and more money.

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺǎĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
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XyRAXv21.00B Coming Soon!

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 18 December 2001 09:48     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
quote:
Originally posted by NefariusDX:
actually yes but blizzards policy was different they where still a company made out of gamers back then today they are rater like any software company thet just wants more and more money.


COUGH World of Warcraft COUGH...

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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Watcher
WarLord

Posts: 196
From: Who cares anyway?
Registered: Oct 2001

posted 19 December 2001 00:57     Click Here to See the Profile for Watcher   Click Here to Email Watcher        Reply w/Quote   
MORE than .dll editing... Okay, I'm giving up. Too bad, the idea was to have a random chance of piercing. Oh well, we can't always get what we want.

Watcher

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"See you in the next Hell, sucker!" --Al Stark in The Wonderland Gambit

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