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Author Topic:   Changing Act Bosses
internet_roadkill
Squire

Posts: 33
From: IL, USA
Registered: Sep 2001

posted 04 December 2001 17:10     Click Here to See the Profile for internet_roadkill   Click Here to Email internet_roadkill        Reply w/Quote   
Is it possible to change which monster you fight at the end of each act? For example, could you replace Andarial with Bloodraven, or Baal with Diablo?

Thanks

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 04 December 2001 18:32     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
You could change them graphically by messing with the Token in montype.txt or by replacing animation files.

As for moving the actual bosses around, isilweo's level editor might be able to do this...but I don't know...and I've never had a chance to learn how to use the darned program.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 04 December 2001 23:13     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Yep, isilhew's editor should work. I got to spawn my new Act bosses Azmodan and Belial inside Baal's chamber so you fight three bosses at once. [smile] The map editor should work, it's pretty simple to use too. MPHG is a master at that or you can ask me(though I'm not as good with that program then others).

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God gave me a brain to use but I miserably failed to use it to my advantage

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internet_roadkill
Squire

Posts: 33
From: IL, USA
Registered: Sep 2001

posted 05 December 2001 17:32     Click Here to See the Profile for internet_roadkill   Click Here to Email internet_roadkill        Reply w/Quote   
Well, graphically changing won't work, because what i really need to move are the abilities attached to blood raven, not really her picture. In my mod I needed dragons (it's a Dragon Warrior Mod), so I cloned diablo over the Zombie lines in monstats. I had to clone by copying individual .dcc files since my other cloning attempts resulted in missing pieces some, but not all the time. This was working fine until a reached Blood Raven while doing some testing and she was raising dragons up out of the ground.

I thought about trying to remove the zombie summon ability from her, but thought that it would be better to move her to the end of the game, do a graphic swap with the summoner, and call her the Dragonlord. I think it would be appropriate to have the Dragonlord summoning dragons in battle, plus it would make for a very interesting and challenging battle.

I'll check out the level editor, and see if I can accomplish my goal with it.

Thanks for the help.

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