Author
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Topic: HELP!!!! damn -direct -txt -w aint working anymore
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string47 Serf
Posts: 2 From: Registered: Dec 2001 |
posted 08 December 2001 04:21
Ok, i start a new mod. Its going fine, made a few runewords, make 33 new runes. There working fine. I add a 'Crafted Rune'. It works ok. Then i add another crafted rune, it doesnt work. I cant figure it out so i try something else and i load up the game and the mod no-longer works. AHHH!. It was working before!!. But it doesnt stop there. I have a few other mods, so i try one that uses the data/ type of mod (not mpq), some rune mod (the one where you transmute runes with items to add the runs mods to it). IT DOESNT WORK!!!!!!!!!!!!!!.Im getting really angry now so i reinstall diablo 2 and the expansion and re apply the patch (1.09b i think). I try the rune mod again, no luck. I try using the start->run command with -txt -direct -w and -direct -txt -w. Neither work. BUT: when txt is first, the inventory APPEARS to be larger, but isnt which is really wierd and when i delete inventory.txt it stays the same, but when i delete the dc6 it goes small again.. hmm. what the hell is wrong with me? it was working before dammit!!! I think thats about all my troubles.. (sorry if this message is a little hard to read, im not in the mood)

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Syntaks WarLord
  
Posts: 231 From: Registered: Sep 2001 |
posted 08 December 2001 05:44
You should probably define "doesn't work"But I'd try deleting all my Bin files. Then, whatever change you made before it started acting up, remove it. Start from scratch. The bin files are keeping any bad info you fed it, so it should work. Then again, I don't know what you did, so it may not.. *shrugs* ------------------ "Embrace this moment, remember/ we are immortal, all this pain is an illusion" -Tool

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string47 Serf
Posts: 2 From: Registered: Dec 2001 |
posted 08 December 2001 06:25
by doesnt work i mean, does not alter game at allthe rune mod worked before, yet does not work now, even after a reinstall

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