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Author Topic:   Level names
Thogrim
Squire

Posts: 34
From: Karaz-a-Karak,The Worlds Edge Mountains
Registered: Jan 2002

posted 15 January 2002 09:46     Click Here to See the Profile for Thogrim   Click Here to Email Thogrim        Reply w/Quote   Visit Thogrim's Homepage!
Does anyone know how to edit the "Entering" message? I have changed the area names and also want to edit that message

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Baz
Honorary Warlord

Posts: 687
From: The Netherlands
Registered: Nov 2001

posted 15 January 2002 10:12     Click Here to See the Profile for Baz   Click Here to Email Baz        Reply w/Quote   
string.tbl and expansionstring.tbl. Maybe u must change the text (sorry, don't know the column) in levels.txt too

P.S. waar ligt zevenhuizen ongeveer?

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Give me fuel, give me fire, give me all that I desire

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FoxBat
Moderator

Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 15 January 2002 10:18     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Blizzard in their infinite wisdom made the entering messages graphics and not text. You won't find it in any string file. In levels.txt you can find the filename for a given level, should be somewhere in D2data.mpq.

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 15 January 2002 10:33     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
here is how to rid it like i did in xyrax, make a new .dc6 call it nada.dc6 make it have transcol -0 and make the entire image black (0,0,0) put it in act1,act2,act3,act4,expansion folders in data\local\ui\ in levels.txt change the entering message column entry to nada (read my levels.txt guide for that part) and here u have it no msg loading

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

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Gaze into the Oblivion within yourself and you shall become your greatest fears.
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Thogrim
Squire

Posts: 34
From: Karaz-a-Karak,The Worlds Edge Mountains
Registered: Jan 2002

posted 16 January 2002 08:04     Click Here to See the Profile for Thogrim   Click Here to Email Thogrim        Reply w/Quote   Visit Thogrim's Homepage!
Zevenhuizen ligt onder groningen, Bij Leek
:-)

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There's nothin' as sure in the world as the glitter of gold and the treachery of Elves - Old Dwarf Saying

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 16 January 2002 19:58     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
You could always make your own "Entering Level" graphics...just make strip graphics of your text in Exocet (about 18-point type, it appears) on a flat black background (RGB=0,0,0). Apply a mottled texture for the foreground, save as .PCX and use DC6CON to make your versions of all the A(x)L(y).dc6 files stored in data\local\ui\eng\act(X). On the other hand, making 170 or so level labels seems like a lot of work too .

[This message has been edited by Myhrginoc (edited 16 January 2002).]

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 17 January 2002 02:19     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i posted the same why did you repeat me, my way just makes it faster

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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Syntaks
WarLord

Posts: 231
From:
Registered: Sep 2001

posted 18 January 2002 06:30     Click Here to See the Profile for Syntaks   Click Here to Email Syntaks        Reply w/Quote   
quote:
Originally posted by Myhrginoc:
You could always make your own "Entering Level" graphics...just make strip graphics of your text in Exocet (about 18-point type, it appears) on a flat black background (RGB=0,0,0). Apply a mottled texture for the foreground, save as .PCX and use DC6CON to make your versions of all the A(x)L(y).dc6 files stored in data\local\ui\eng\act(X). On the other hand, making 170 or so level labels seems like a lot of work too .

[This message has been edited by Myhrginoc (edited 16 January 2002).]


Yeah, but where do you get Exocet? I've been looking everywhere for it!

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"Overthinking, overanalysing
Seperates the body from the mind"

-Tool

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 18 January 2002 19:43     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Exocet is available as a True-Type font in a couple of weights at a number of Diablo download sites. Remember that you apply the text in a graphics-editing program.

Will all due respect, Nefarious, I said something a bit different. Your method CLEARS the entry label. Mine is to replace it with custom labels. For example, if Varaya & Khan had done all this work in their Middle Earth mod, they would have "Entering Mordor" instead of "Entering"-blank. But there are an awful lot of these labels for very little yield in a total conversion. On the other hand, if you renamed only a few levels, this would make sense (and not take up too much disk space).

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