Author
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Topic: The hardest part of modding...
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Syntaks WarLord
  
Posts: 231 From: Registered: Sep 2001 |
posted 24 November 2001 13:59
Forget changing dll's .. to heck with hex modifying, txt files? Bah!! The hardest part is naming all the D**N items! With 40+ sets in my game .. over 150 items, I'm running out of names!

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Dr Slue Honorary Warlord
   
Posts: 418 From: Australia Registered: Oct 2001 |
posted 24 November 2001 16:44
I beg to differ. That isn't hard, it's just boring. Dll editing/making your own monsters(i tried to make a npc! arrrg!) is definately a lot harder and probably some of the hardest things to do.------------------ Don't yell at me so much!! Pobodys Nerfect!

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 24 November 2001 22:25
Well, Syntaks...as a writer and editor (yes, I make typos in these forums all the time...don't give me crap about it...I don't have time to edit and still do my job around here. ), I love coming up with names. It's a sickness, I know...but here are many names to pick from.Whether any will thematically apply to your new items...well, who knows? Slenderthorn Ishtar's Embrace Gorgontouch Finger of Zeus Cliffshatter Mammon's Gaze Gehenna Edge Moonshadow Raptor's Crescent Doom of Babylon Lust of War God's Word Veil of Worlds Plane-Sever Regal's Call Berserker's Bastion ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary
[This message has been edited by jbouley (edited 24 November 2001).]

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 25 November 2001 11:24
The Rainbow Warrior Mirror of Avoc Feral Brak Dreadnought Nightwail Arreat's Battlecry Witchmoon Fangs of Rathma Malison Jester's Laugh Inner Fire Druidic Heart Pentagram Fleshdancer's Kiss Blightfire Young and Wise Dreadcall Shatterchant Moonbender's Wings Creeping DeathNow to actually fill in the runewords with properties... runewords are actually harder than ordinary uniques because they should not be overpowered or everyone will use them, but not underpowered or noone will use them. Especially now that they have armo weap as item. I suspect that my runewords and uniques/sets will take up at least 1/3rd of the total time spent on the mod (2 weeks out of 6). Spell icons will take up another week (30x7 icons ), the actual changes have take 10 days, and playtesting the rest of the time. [This message has been edited by Myokai (edited 25 November 2001).] [This message has been edited by Myokai (edited 25 November 2001).]

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