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Author Topic:   This affix crashes, and I don't know why
Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 10 February 2002 08:56     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
I have an affix series that crashes the game, and I cannot figure out why.

Name Melodious;Singing;Chanting;Croaking
Level 1;12;33;6
Required level: 0;0;0;0
Mod1: mana% 1-10;11-20;21-30;-1--9 (latter works; tested with Jamella's)
Mod2: mana/time 1 to 8;16;24;none (time 2)
Invtransform 1
Color: lgld;lgld;lgld;lgld
Itypes: amul rod ring, and for Melodious also: jewl belt tors
Etypes: orb
Last three columns 0

What could possibly be wrong? To be sure I disabled the negative mana/time of Croaking, and still they crash the game. I used the correct syntax for mana/time (time, minval, maxval) and none of them are negative. The xlations are in place and all.

Help!

------------------
To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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Fuzzbox
Squire

Posts: 42
From: uk
Registered: Sep 2001

posted 10 February 2002 09:16     Click Here to See the Profile for Fuzzbox   Click Here to Email Fuzzbox        Reply w/Quote   
disable one half of it, and then try it again. you can at least work out which half is the culprit that way, but if both halves cause a crash, i haven't a clue what's wrong. i suspect it's likely the mana/time mod though, but i don't quite know why

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 10 February 2002 15:23     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Try making one affix which yields a single mana/time result (e.g. mana 20 day 0 night would be mana/time, 0, 0, 20). If you have zeros, make sure you don't leave as blank. If the affix appears properly, then you should be able to make the combination affix you are trying for.

Perhaps the /time properties cannot be mixed with others in the same affix, or they might have to be the first mod. We know some columns are strangely hardcoded in other files...

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