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Author Topic:   help crash bug!!
murdra-x
WarLord

Posts: 160
From: kingman, arizona, united states
Registered: Oct 2001

posted 18 February 2002 20:08     Click Here to See the Profile for murdra-x   Click Here to Email murdra-x        Reply w/Quote   Visit murdra-x's Homepage!
whats does that mean

Assertion Failure
Location : Fog\Src\BitManip.cpp, line #415
Expression : ptBuffer->nCurByte * 8 + ptBuffer->nCurBit + nBits <=ptBuffer->nLength

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mess with best die like rest!!

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 18 February 2002 21:05     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
We can't really do anything unless you tell us what you edited BEFORE you got the bug but after the edits in which worked.

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murdra-x
WarLord

Posts: 160
From: kingman, arizona, united states
Registered: Oct 2001

posted 19 February 2002 08:26     Click Here to See the Profile for murdra-x   Click Here to Email murdra-x        Reply w/Quote   Visit murdra-x's Homepage!
last thing i edited was adding evil urns for all areas in levels.txt another friend thinks it might be graphics im gonna double check the weapons and armor today!

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mess with best die like rest!!

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 19 February 2002 19:42     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Did you add urns as objects directly to levels.txt, or did you create object groups in objgroup.txt, or did you use the existing object group containing urns? You might want to look at this thread: http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum29/HTML/003003.html

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54x
Moderator

Posts: 3080
From: Wellington, New Zealand
Registered: Apr 2001

posted 19 February 2002 20:10     Click Here to See the Profile for 54x   Click Here to Email 54x        Reply w/Quote   Visit 54x's Homepage!
YOu simply put object group 107 in levels.txt in an objgrp column that is free, next to the level(s) you want Evil Urns in.

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54x.
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murdra-x
WarLord

Posts: 160
From: kingman, arizona, united states
Registered: Oct 2001

posted 20 February 2002 08:50     Click Here to See the Profile for murdra-x   Click Here to Email murdra-x        Reply w/Quote   Visit murdra-x's Homepage!
so far double checking armor and weapon seems to have worked found several objects that wasnt eat right in space and by accident new boots and bows were sharing same code its fixed now!

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mess with best die like rest!!

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