posted 10 February 2002 13:01
Well I made a item that on swing it has a % to shoot a magic projectile,but I have a small problem.
I want it ranged m see I hold shift and use attack button I see the projectile come out of the weapon it hit the target,but no damage is dealt I tried using range col that the bows use,still no luck. It's a melee weapon so bow hitclass won't work , any suggestions?
johnny-b! Honorary Warlord
Posts: 569 From: Idaho, USA Registered: Jan 2002
posted 10 February 2002 13:04
no idea, sorry.
------------------ Jonathan S. Bowler
Myhrginoc Honorary Warlord
Posts: 1326 From: Percussion U Registered: Dec 2001
posted 10 February 2002 15:46
Weapons are typed as melee or missile in ItemTypes.txt. The existing types may be restricting you from using properties in the opposite type. You might need a new item type.
Fuzzbox Squire
Posts: 42 From: uk Registered: Sep 2001
posted 10 February 2002 16:29
or it's likely it's just the %chance-to-cast bug again. almost nothing with %chances seems to work in single player, although it's perfectly fine on the realms.
FoxBat Moderator
Posts: 1618 From: PA, USA Registered: Feb 2001
posted 10 February 2002 17:02
Try using the 1.09a/b d2game.dll, all chance to cast stuff works there.