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Author Topic:   How to make monsters drop more certain items?
Bao Feng Xue
Knight

Posts: 95
From: ......
Registered: Jan 2002

posted 21 February 2002 04:30     Click Here to See the Profile for Bao Feng Xue   Click Here to Email Bao Feng Xue        Reply w/Quote   
After three days of staring at treasureclassex.txt I would like to know if there's a tutorial that is easy enough to understand for my simple mind :-) about changing the quality of monster drops. In my mod uniques will be much worse than in classic LOD and also more common. But my attempts to make uniques more common (eg. one every 150 drops of a certain base item will be unique, and 150 set) only seem to result in uniques and sets no longer dropping at all. I *tried* reading the treasureclassex.txt guide at the main site, but it doesn't seem to tell me enough to find out why everything I do seems to have the opposite effect.

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dectgap
Knight

Posts: 66
From: Malmö, Sweden
Registered: Dec 2001

posted 21 February 2002 04:58     Click Here to See the Profile for dectgap   Click Here to Email dectgap        Reply w/Quote   
If you want unique and set items to be more common, you should edit itemratio.txt.

Set the "Unique" (column E) to 150 for "Ratio - (Monster Level / Ratio Divisor)" and "Uber", and 75 for "Class Specific" and "Class Specific Uber".

That should change your results.

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// dectgap

www.diabloii.nu

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