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Author Topic:   Methode to force the game to spawn up to 6 monsters at once! read here how to do it!
NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 01 January 2002 09:03     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
this question poped up quite often, here is the answer, the game will only spawn 3 random enemys per area, there however is a way to make the game generate up to six different base monsters at once, what you have to do for this si quite simple but has a minor drawback, the game can generate up to 3 nests types and 3 base monster types per level, now intead of making our enemys into nests we can make the game think it is a nest (spawner), in monstats.txt there is a column called ESPAWNCOL read what column it is in my monstats.txt file guide now a basic explenation of this column, the column can contain the values 0,1,2 (only!) 0 means it uses the M1-25 rows (monsters) 1 means it is area specific and can only be generated thru .ds1 files (Mosquitos, frogs, water watchers etc(these can ALL be spawned if this is set to 0 or 2) bugs spawn only as bosses as part of their AI. now 2 means it uses the S1-25 rows (spawners) set the chosen monster to 2 in this column now open levels.txt in the M1-25 cols put 3 entrys and in the S1-25 cols put the entrys of the monster you changed's number and the game now has a chance to spawn more monsters at once, another way is to make monsters into critters by setting the iscritter column in monstats to 1, in this case it will just walk arround and ignore you and you also wont be able to harm it such monsters are spawned thru the C1-5 columns

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Gaze into the Oblivion within yourself and you shall become your greatest fears.
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FoxBat
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Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 01 January 2002 15:25     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
To be technical, this should let you get 8 monsters in some areas, since some areas seem to make 4 picks from monstats. Good work.

Also, the S# are linked to what M# is randomly chosen. For example, if M5 is chosen, then S5 will also appear. If M5 isn't chosen, then S5 won't appear.

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 01 January 2002 15:52     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
To add on, if you want even more monsters, they can be put in through the .ds1 map files using isilweo's level editor. Though those monsters won't spawn as bosses or champs and will never spawn randomly(they will always spawn in the place you told them to). By the way, is there a way to make every monster spawnable through the ds1 map files and does anyone have an updated list for the isilweo's level editor because there seems to be only one entry for Act 2(and that's Duriel).

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 01 January 2002 21:12     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
you can do some other cool things with the lvl editor, lets you spawn the 4 unused bosses (darkwing, riftwraith the cannibal, the tormentor and taintbreeder)(now 5 if we count in flamespike the crawler) with it

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 01 January 2002 22:09     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Yeah I know, I spawned Anodized Elite and Axe Dwellar(now renamed Belial and Azmodan) in the Worldstone Chamber where you fight Baal. That battle is much harder than the ancients too since you fight all the bosses at once.

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 01 January 2002 22:27     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
sounds like what you will face within XyRAX oblivion levels when you fight the grandfather of the prime evils hint <hint>(B***G****)</hint> diablo, mephisto and (cloned)baal are in the same place but i kight make something LESS hard

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 06 January 2002 15:21     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
I could have sworn I was able to spawn monsters in the S columns even without changing their eSpawn value.

Maybe something changed since 1.06 or maybe I was always imagining that they were spawning and they really weren't

One question though. If you change a monster's eSpawn to 2, will it ONLY be spawnable as a "nest" and no longer be available for use in the M columns?

Or does a value of 2 allow for use in the M or S columns as you wish?

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 January 2002 15:43     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
I believe having the EspawnCol as 2 will not make it spawnable as an M column monster. See, when I tried to implement FoxBat's BloodKnights as Mosquitos, they never seemed to ever spawn because they were set as 2 ESpawnCol. I set them to 1(thanks to Nefarius for telling me this. ) and they spawned as an M monster which they couldn't do previously.

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
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Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 06 January 2002 15:55     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
hehe, look what i posted as drawback the drawback is the monster can ONLY be spawned thru s1-25 if u set it to 2 in eSpawnCol btw that mosquito thing was a pain for me 2 until i saw they and other map specific monsters all had eSpawnCol set to 1 i think it was back at v1.03 when i found this dunno right now, by looking at the column name i understood it probably means (eSpawnCol = enemy Spawn Column) which solved most of the guessing

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

[This message has been edited by NefariusDX (edited 06 January 2002).]

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 January 2002 16:19     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Yeah, if it weren't for you, I would still be scratching my head wondering why the Bloodknights won't appear.

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 06 January 2002 20:57     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
btw u can get a pretty COOL effect if u spawn the water watcher heads as regular enemys

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XyRAX v21.00 Comming Soon!
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NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 January 2002 21:15     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Hmm, what happens if you spawn them as normal monsters? Are part of them cut off?(the part that should be underswater or above water?) or what?

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 06 January 2002 21:17     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
they will look pretty cool like snakes sticking out of the ground thought u can change the "water overlay" below them to the druid vine earth overlay

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XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 06 January 2002 21:19     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Interesting...does it look normal or kind of screwed up? I might have to try that sometime if only I weren't busy with stupid homework. Schools starts tomorrow.

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God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 06 January 2002 21:30     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
it looks very cool specially when u walk near them and all suddenly there are 5-10 heads comming up from below

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XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 07 January 2002 00:18     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
They look particularly good in the desert, I think...something about rising out of the sand and then those ripples of blood on the sand when they die...

Missed your "drawback" part, Nefarius...tired from going through two days worth of posts and caring for my flu-ridden wife.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 07 January 2002 00:58     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
yeah, these bottom blood spills look cool they can be used to replace other death overlays or as a SKILL i change frenzy once to be like a rage skill where there is a "blood" aura below the barb

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Nefarius' Secondary Mod Site
Nefarius' Primary Mod Site

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XyRAX v21.00 Comming Soon!
------------------
NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!!

quote:
Gaze into the Oblivion within yourself and you shall become your greatest fears.
The escence of leeching is to request before you try

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