k, here goes: im making the paladin's fist of the heavens a better dueling skill by giving it magic damage instead of lightning damage (less resistances) but if i did this then conviction wouldnt help it anymore, so i thought give the paladin the ability to use lower resist. so i wanted to make the following weapon:One handed weapon, paladin exclusive, looks like a wand in the inventory, flippy, and on char appearance, and when swung, it casts lower resistance (automod determines what lvl) and when "shot" (thrown) (like a throwing potion) it explodes the way choking gas potions do, with the potion emitting a black smoke cloud instead of a green poison cloud and all the enemies hit are touched with a REALLY small amount of damage over 1 frame. then, the automod of lower resist kicks in when hit, and bam! a paladin now has a wand that he can shoot at enemies to curse them with lower resist for more effectiveness with fist of the heavens.
problem: i got most of that done, but my problem is how do i get the missile to release another missile when it hits its target (i.e. the potion thrown is a missile and it releases the missile of whatever was in it, like ap poison potion releases poison gas)