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Author Topic:   Cube crafting
Skylancer
WarLord

Posts: 216
From:
Registered: Jul 2001

posted 05 February 2002 19:08     Click Here to See the Profile for Skylancer        Reply w/Quote   
Starting to get into cube crafting and have a few questions.
Is there anything special I have to put somewhere (perhaps in the output column)to get the game to use modifiers entered in the columns in cubemain, or wil1 the game automatically use them if they are not empty?
Is it possible to have a rare with with the modifiers set in the columns and have 3-6 random mods using the cube?

Thanks

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"How many times must I tell you? A wise man and a wise guy are not the same!"

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Jolly_Reaper
Honorary Warlord

Posts: 384
From: The Netherlands
Registered: Feb 2002

posted 06 February 2002 01:03     Click Here to See the Profile for Jolly_Reaper   Click Here to Email Jolly_Reaper        Reply w/Quote   
I think it's best to take a look at the examples already there in cubemain.txt and copy/modify these.
You can easily create rare items with 3-6 modifiers, I can mail you an example if you want?

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Computers are like airconditioners, they both stop working properly when you open windows...

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Skylancer
WarLord

Posts: 216
From:
Registered: Jul 2001

posted 06 February 2002 05:08     Click Here to See the Profile for Skylancer        Reply w/Quote   
The problem is that blizz only used those columns so far for crafting recipes. But I think I have it.

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"How many times must I tell you? A wise man and a wise guy are not the same!"

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Skylancer
WarLord

Posts: 216
From:
Registered: Jul 2001

posted 06 February 2002 05:25     Click Here to See the Profile for Skylancer        Reply w/Quote   
Is the cube crafting code for set items "set", just like "rar" and "mag"?

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"How many times must I tell you? A wise man and a wise guy are not the same!"

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justanothermodder
Knight

Posts: 76
From: Somewhere, Il, USA
Registered: Jul 2001

posted 06 February 2002 06:43     Click Here to See the Profile for justanothermodder   Click Here to Email justanothermodder        Reply w/Quote   
Yep, you hit it on the nose.

rar = rare
mag = magical
set = set
uni = unique
sock = socketed

Wanted to add this link it contains the cube input/output codes.

http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum29/HTML/001422.html

Have fun

[This message has been edited by justanothermodder (edited 06 February 2002).]

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