Author
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Topic: Maximum damage cap?
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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 09 December 2001 14:14
At the moment my paladin with a Bestial champion sword and level 62 Sacrifice & Fanaticism does 4250 to ...101240 damage. (but then again, Hell zombies have 50K HP )What is the maximum damage cap, and what will happen when I exceed it, will I get negative damage, or very low damage?

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mandzo Moderator
   
Posts: 658 From: Bulgaria,Sofia Registered: Aug 2001 |
posted 09 December 2001 14:19
i had a barb that deals about 100000-350000 dmg with fanaticism mace mast and leap att all at lvl 128------------------ Read or DIE Muahahahaha the next beta is coming and its beter then ever

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 09 December 2001 14:31
WHAT?That is crazy... ------------------ Playing with fire . . . will get you BURNED! LoD Inferno status: beta 0.2 can be downloaded at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/inferno.zip ; beta 0.3 in the works

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mandzo Moderator
   
Posts: 658 From: Bulgaria,Sofia Registered: Aug 2001 |
posted 09 December 2001 14:42
i little **** here a little **** there and you have it  ------------------ Read or DIE Muahahahaha the next beta is coming and its beter then ever

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 09 December 2001 15:08
Hehe  ------------------ Playing with fire . . . will get you BURNED! LoD Inferno status: beta 0.2 can be downloaded at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/inferno.zip ; beta 0.3 in the works Expected skill changes in beta 0.3: damage increase for Tornado, Earthquake and Volcano; nerfing of CE and increase of PE damage; decrease Revive hit points; more leeching on Blood Rage and Vampiric Strike Please sell off the unique mallet Greatwolf's Spirit if you find it; it is bugged

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FoxBat Moderator
   
Posts: 1618 From: PA, USA Registered: Feb 2001 |
posted 09 December 2001 15:24
I'm not sure exactly where, but there is a cap, and people have actually reached it in CD2X. What happens is the damage "wraps around", starting at 0 again and going up.Isn't there still that bug where when monsters get a certain huge amount of HP, their health bars stop being accurate (IE, they "refill" several times)

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mandzo Moderator
   
Posts: 658 From: Bulgaria,Sofia Registered: Aug 2001 |
posted 09 December 2001 15:37
hey Myokai what skill do you use to make the Vampiric Strike And the Blood Ragei realy wanna now is it a monster skill or maube the shapeshifter skill that steal life and mana ------------------ Read or DIE Muahahahaha the next beta is coming and its beter then ever

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 09 December 2001 15:54
when you exceed the cap the same will happen as with hp that is above 8388607 it will go negative and the game will take it as equal to 1, this is probably the same value for all stats it was the same for values you could add pre v1.07 to items.------------------ quote: there is a reason why your here. and there is a reason for whats now

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 10 December 2001 03:34
quote: Originally posted by mandzo: hey Myokai what skill do you use to make the Vampiric Strike And the Blood Ragei realy wanna now is it a monster skill or maube the shapeshifter skill that steal life and mana
Hunger, both of them with damage loss set to 0, and 5-120% dual leech (and the barb's Heal Party is also a copy of Prayer but as castable skill). Hunger itself is out - it was kinda redundant with Feral and is now an attack that releases charged bolts  AFAIK there is no working monster skill that steals life and mana. Too bad  (hey.... nice idea for beta 0.3 Not sure how the fenris rage works, but maybe it can be replaced by life and mana steal ) ------------------ Playing with fire . . . will get you BURNED! LoD Inferno status: beta 0.2 can be downloaded at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/inferno.zip ; beta 0.3 in the works Expected skill changes in beta 0.3: damage increase for Tornado, Earthquake and Volcano; nerfing of CE and increase of PE damage; decrease Revive hit points; more leeching on Blood Rage and Vampiric Strike; decreased detection range on Frozen Orb Sentry Please sell off the unique mallet Greatwolf's Spirit if you find it; it is bugged [This message has been edited by Myokai (edited 10 December 2001).]

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