Author
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Topic: Is this hard or easy?
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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 08 January 2002 11:35
I wanna add a barbarian throwing item (so that they get a bit more populair), and I want the weapon to have a special stat: when I throw the item, I wanna make my barb shooting teeth at exsactly the same time. Item adding isn't hard, but I don't know if this special stat is easy or hard to give to the item.------------------ Give me fuel, give me fire, give me all that I desire

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Watcher WarLord
  
Posts: 196 From: Who cares anyway? Registered: Oct 2001 |
posted 08 January 2002 12:10
I'd try adding an auto mod for the item (automods.txt). If you add "100% to cast level X Teeth on attack", it should work the way you intend.Watcher ------------------ To fail is human. Complete breakdown requires a computer.

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 08 January 2002 12:59
here is how to do this: 1. open weapons.txt and for now we clone the throwing knife 2. goto missiletype (BO), now open missiles.txt and go down to the teeth row, copy its ID number (note for d2x missiles the ID number is not the id number but row #-2. put the teeth id number in the missiletype column, next goto the type column and change this to BBTH (write down that u typed BBTH we need i later) 3. open up itemtypes.txt and duplicate the throwing knife type row and rename it to barbthrow, change the code for it to BBTH leave the equiv as they are, in the staffmod column put "bar" w/ "", and in the rarity column put 1 if you want it to be class specific put bar in the class column as well, now to add new base affixes like already said open automagic.txt and creat a affix as you wish make it have a new group number remember that number and put it in the autoaffix column for that new trowing knife finally change the string code for your clone and make it sellable some where to test------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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DigiBO Moderator
   
Posts: 1413 From: Bulgaria,Varna Registered: Jan 2001 |
posted 08 January 2002 14:17
With Nef's method you can only get one "tooth" shoot out which will be used instead of the "missile" of the thrown weapon.While with Watcher's method you can get multiple "teeth"(just increase level,but this will also increase dmg)which will be shot together with the weapon's missile(which can actually be a "tooth" thru Nef's method).You can make your choice now,Baz  ------------------ My Supah Cool Mod will come out soon!!!And then you all will be UNEMPLOYED!!!Mwahahaha!

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 08 January 2002 16:02
hehe i also mentioned automagic.txt if u look into my post, the methode i use is ancient it worked back at v1.02, i used it on first version of XyRAX, any way the other methode also works well, you can create a armor that will make u into a lightning enchant boss that way, just make it have a 100% chance to cast lvl1-20 or more charged bolt------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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