Yes, that is exactly how Mtot works. Utot does the same thing for the U columns, which determine the monsters that can show up as champions or uniques.I'm not sure how the files work now, but if you put numbers all the way up to, say, M8 but had an Mtot less than 8, the game would crash upon trying to load that area of the game.
Anyway, just be aware that the game randomly picks 3 or 4 monsters from your M columns for any given level. You can fill up bunches of columns to ensure variety...but you cannot get more than 4 types of monsters to show up from the M columns.
You can expand this a little by putting different monster types in the U columns and setting the min and max columns for unique monsters (which are on the left or middle portion of the file). But I suspect there's probably some upper limit with that too.
You can also use the S columns (normally used for nests) to make additional monsters spawn. There is NO Stot column...so you don't have to worry about that...but I'm not sure if the game will choose from all the S columns if you fill them all up...I suspect not...probably only a few of them picked at random.
Probably more info than you needed...but hope it helps.
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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary
[This message has been edited by jbouley (edited 25 November 2001).]