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Author Topic:   Spawning monsters in Duriel's Lair
wethotblonde69
Serf

Posts: 1
From: Hercules, CA, USA
Registered: Nov 2001

posted 24 November 2001 23:49     Click Here to See the Profile for wethotblonde69        Reply w/Quote   
I want to spawn monsters in Duriel's Lair. What do I need to do this for it to be successful?

Thanks

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When you want it wet, hot and blonde, you want me.

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 25 November 2001 09:26     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
I'm not sure it's possible. If you've already tried putting Populate ID #s in the row in Levels.txt used for the lair and it didn't work...it probably won't.

Some areas don't take changes, like the harem, for example.

With isilweo's level editor (available in Tools of the Trade here at the Keep), you might be able to add something in there, but I'm not sure.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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masakari
Honorary Warlord

Posts: 549
From: Germany
Registered: May 2001

posted 25 November 2001 12:41     Click Here to See the Profile for masakari   Click Here to Email masakari        Reply w/Quote   
Jeff you are right, because Goldark has add/move an superunique into the lair (from somewhere) but unfortunately i don't know how .

cu Masakari

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Khan
Moderator

Posts: 373
From:
Registered: Feb 2001

posted 26 November 2001 07:01     Click Here to See the Profile for Khan   Click Here to Email Khan        Reply w/Quote   Visit Khan's Homepage!
I know that you can spawn monsters in the normal way into Baals Chamber so it's no general rule that you can't put monsters in those areas but maybe they only forgot to set a flag for the expansion

Anyway try to spawn monsters in to Duriel's Lair by adding monster IDs into the approriate columns in levels.txt (see the tutorial section if you don't know how to spawn monsters) and let us know if it worked.

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 26 November 2001 07:18     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
"I know that you can spawn monsters in the normal way into Baals Chamber so it's no general rule that you can't put monsters in those areas but maybe they only forgot to set a flag for the expansion"

Putting monsters in Baal's chamber using just the populateIDs doesn't work, I tried filling it with the minions of destruction monsters and nothing appears. Soo, I think isilweo's editor is needed for those lvls. Other lvls that can't accept added monsters are Nihlathak's temple, Bloody Foothills, the Valley of the Snakes I believe, Canyon of Magi, etc.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Khan
Moderator

Posts: 373
From:
Registered: Feb 2001

posted 26 November 2001 07:23     Click Here to See the Profile for Khan   Click Here to Email Khan        Reply w/Quote   Visit Khan's Homepage!
Well you have to increase the monster density to something else than 0 of course and make the minions of destruction spawnable monsters.

We use a very low mondensity so that occasionally one or two monsters spawn in there. But I'm sure you can populate the chamber as much as you want... but I wouldn't enter then

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www.VKmods.de

Middle Earth Mods

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 26 November 2001 13:10     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Thanks, I was wondering why nothing was appearing in those lvls. Thanks for clearing that up...

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God gave me a brain to use but I miserably failed to use it to my advantage

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 26 November 2001 14:26     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Just checked the file...MonDen (density) is more than 2,000 in Duriel's Lair...

Only the towns and a couple areas in Act V have 0 density.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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masakari
Honorary Warlord

Posts: 549
From: Germany
Registered: May 2001

posted 26 November 2001 16:17     Click Here to See the Profile for masakari   Click Here to Email masakari        Reply w/Quote   
I'm not sure but i think there are some areas you can't spawn any monsters. like summit of arreat (where the 3 ancient barbarian are)

cu Masakari

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Khan
Moderator

Posts: 373
From:
Registered: Feb 2001

posted 27 November 2001 15:33     Click Here to See the Profile for Khan   Click Here to Email Khan        Reply w/Quote   Visit Khan's Homepage!
Yes we tried to spawn monsters in Arreat Summit but it didn't work. Judging from experience I would say you have a 50% or less chance that spawning in Duriel's Lair is possible.

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www.VKmods.de

Middle Earth Mods

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