Author
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Topic: Modding = No work for me.
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Jaha Serf
Posts: 8 From: Ivyland Registered: Dec 2001 |
posted 27 January 2002 05:42
Alright, yesterday I was messing around with Warmth and was trying to make the rate it increases alot higher, so I changed it, saved it, then put the Install.bat and install.txt along with everything else in a separate folder. I ran the game got the skills.bin and stuck that in there to. Okay now I ran the install and placed the newly edited Patch in the D2 folder. I ran D2 with -txt at the end and ended up with no luck... What am I doing wrong?
[This message has been edited by Jaha (edited 27 January 2002).]

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Surray Squire

Posts: 33 From: your brain Registered: Jan 2002 |
posted 27 January 2002 06:51
after running it with -txt you get the bin files. you have to include the skills.bin too for the changes to take effect

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Jaha Serf
Posts: 8 From: Ivyland Registered: Dec 2001 |
posted 27 January 2002 06:58
Do I have to remove the -txt when I want to play again?? or is that fine?Argh!!! [This message has been edited by Jaha (edited 27 January 2002).]

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 27 January 2002 07:46
I would do this: change skills.txt add it to patch_d2.mpq run -direct -txt exit the game u will see a large amount of .bin files in your data\global\excel folder, add the skills.bin file to patch_d2.mpq replace it with the original patch_d2.mpqthis is what I would do, I hope this helps ------------------ Give me fuel, give me fire, give me all that I desire

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 27 January 2002 13:19
Once you have the new BIN file in your MPQ, run without the -txt.

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Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 27 January 2002 14:52
On a similar note; not quite, but pertaining to bin files...My pc does not seem to generate bin files in my data/global/excel folder. I can run the Eastern Sun and Spectrum mods respectively via the -direct -text method-though they don't show generated bin files. The same holds true for my own created text files. I can make the changes just fine, but when I run my own mod, the changes I make to the text files do not work at all. Does anyone have any comments/ideas/suggestions about this? Please?!? ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 27 January 2002 14:54
To generate bins, I use just the -txt extension. To make the mod work with the bins added, I then use the -direct -txt method.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 27 January 2002 16:04
Okay, so you just use -txt to have it generate the bins, and then I assume you pack the bins into the mpq and then use the -direct -txt method?My apologies, I am quite new to modding and playing mods for d2. :-) ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 27 January 2002 16:07
you don't have to reinsert the files in patch_d2.mpq. Just run the game with the -direct -txt command and it will generate your .bin files AND use them in the game automatically .------------------ Alkalund

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 27 January 2002 16:15
Well, I don't use that method and it doesn't seem to work for everyone properly so I use the reinsertion method.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Alkalund Honorary Warlord
   
Posts: 964 From: Florianópolis, Santa Catarina, Brazil Registered: Apr 2001 |
posted 27 January 2002 16:19
Really? I didn't know that. Since the -direct -txt method came out, I never used the reinsertion method again; it always worked great for me... well, one more thing I know then  ------------------ Alkalund

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Axalon Honorary Warlord
   
Posts: 2243 From: New England, USA Registered: Dec 2001 |
posted 27 January 2002 16:22
Yes, Apocalypse, I do the same as you, I tried both, even though the other way is quicker, I find your way more stable and reliable, and it also gives me more control when I do subtle things  ------------------ "To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 27 January 2002 23:58
Thank you all for responding :-)However, my problem is with my pc generating bin files at all. I cannot pack them into an mpq patch, because I cannot see them, nor do any changes made to any text files that I modified show up under the -direct -text method. *am stumped* ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

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justanothermodder Knight

Posts: 76 From: Somewhere, Il, USA Registered: Jul 2001 |
posted 28 January 2002 00:55
quote: Originally posted by Har'lea'quinn: -direct -text method.*am stumped* [/B]
If you are using -direct -text that is your problem.
The correct usage is -direct -txt Hope this helps, and happy modding
------------------ Go Rams

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AkumaShinzo Squire

Posts: 31 From: Waco, TX. USA Registered: Nov 2001 |
posted 28 January 2002 04:46
also be sure that you give it the start in dir... for ex. C:\PROGRA~1\DIABLO~1\MODS\MYMOD Personally I like this method best and it's working fine for me. I can make changes delete the bin files and see the results right away. Plus I don't have to do any *.mpq packing and swapping or write bat files to swap mpqs ect. Also I can just send the changed txt files to friends so they can update the mod. Saves time for those with 56k. Hope this helps out

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bitesizedchunks Squire

Posts: 27 From: Registered: Jan 2002 |
posted 28 January 2002 18:32
i'm new, as well, but here's what i do (and it works...) play regular game with desktop shortcut from original install. copy and rename to mod tester. in properties for your new shortcut, add -txt -w to target line (after quotes). i always reinsert txt files with mpq2k, copy patch_d2 to game dir, run with modtester shortcut. start single player game, immediately save and exit, exit game. if you created the data\global\excel directory tree, your bins should be in there. reinsert them and copy patch_d2 over again. play with regular shortcut. the -w switch runs game in window, and seems to load a whole lot faster. hope this helps you.

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Har'lea'quinn Honorary Warlord
   
Posts: 323 From: The 6th Age Registered: Jan 2002 |
posted 28 January 2002 23:01
Okay, big thanks to all of you :-)'justanothermodder'-sorry, I just mis-typed it; was supposed to be -direct -txt. ;-) ------------------ Now is answered what you ask of the runes, Graven by the gods, Made by the All Father, Sent by the powerful sage: It is best for man to remain silent. -Havamal(Words of the High One)

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