Author
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Topic: Another question
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Dragon Warrior Honorary Warlord
   
Posts: 280 From: The Planet Vegeta Registered: Jan 2002 |
posted 08 February 2002 00:57
Okay lets say I want to create a new ring. So in misc.txt I create it. Now I wan't to make sure that it generates specific kinds of abilities (like an automagic ability for weapons/armor) how would I go about doing that?------------------ "The great secret, is not having bad manners or good manners...but having the same manner for all human souls." - George Bernard Shaw

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Jolly_Reaper Honorary Warlord
   
Posts: 384 From: The Netherlands Registered: Feb 2002 |
posted 08 February 2002 01:29
Well, I think the easiest thing to do is creating a cube recipe (cubemain.txt), or create a unique item (uniqueitems.txt?) with that stat. I don't know if creating a new ring in misc.txt should work? Doesn't that collide with the ring that's already in it? You also cannot add any stats whatsoever in misc.txt.------------------ Computers are like airconditioners, they both stop working properly when you open windows...

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Axalon Honorary Warlord
   
Posts: 2243 From: New England, USA Registered: Dec 2001 |
posted 08 February 2002 01:40
http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum29/HTML/000986.html <- automagickaIf you want to do it that way with automagic, then the link above should help ... for me, personally, I'd rather create a new unique item and edit the modifiers on it to my liking ... or create a crafted item and craft it to my liking ... through the cube you can create any type of item (magic, unique, rare, set, etc.) and add any type of modifiers you want to it ------------------ "To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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justanothermodder Knight

Posts: 76 From: Somewhere, Il, USA Registered: Jul 2001 |
posted 08 February 2002 05:38
If you really want automagic on rings, ammys, or jewels you could create a new item in weapon or armor.txt setting 0 to the unneeded columns ex. min-maxac, strength, durabilty and make sure to use ring, amul, or jewl in the Type column.You will need to copy inv, flippity codes, sounds and probally a few others from the approriate item in misc.txt or misc and match. Have fun it's your mod

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