Author
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Topic: Questions from a Newbie
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Wilson8888 Serf
Posts: 24 From: Hong Kong Registered: Dec 2001 |
posted 10 January 2002 09:34
Hey guys, I am a newbie on mod making and I want to know what are the uses of COF & DS1 files. Thanks

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 10 January 2002 09:43
cof files are files that combine the different parts of a monster, frames, etc while ds1 files are the game map files.------------------ God gave me a brain to use but I miserably failed to use it to my advantage [This message has been edited by Apocalypse Demon (edited 10 January 2002).]

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Wilson8888 Serf
Posts: 24 From: Hong Kong Registered: Dec 2001 |
posted 10 January 2002 09:54
Thanks a lot. But what kind of tool do I need to use to open/edit them?

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Watcher WarLord
  
Posts: 196 From: Who cares anyway? Registered: Oct 2001 |
posted 10 January 2002 11:28
I don't know about cof files, but ds1 files can be edited with Isilweo's Level Editor, found here at the Keep. It's a bit difficult to work with, though, and editing any random areas requires you to edit 20+ ds1 files. I'd stick with editing well-defined areas (like Inner Cloister, Cathedral, etc.).Watcher ------------------ To fail is human. Complete breakdown requires a computer.

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 January 2002 12:41
Cof= Configuration file for .dcc files control transparency and framecount but u dont need to edit them edit animdata.d2------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 10 January 2002 13:33
For cof files, you need a hex editor to edit them.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 January 2002 21:39
Apocalypse editing .cof files is not recomended since they link to alot of other files, edit animdata.d2 for animation changes or copy .cof files from other monsters------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 10 January 2002 22:22
Ok, thanks for the tip. I've never edited them though, I was just telling him how to edit. To add, to edit animdata, you also need a hex editor.  ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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