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Author Topic:   having a unique monster problem
gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 23 November 2001 09:41     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
I seem to be having a problem with make a clone unique I have no idea why it won't work cause with some izuals they r unique ans some aren't any help on this topic would be appreciated.is there something in momstats or montypes i need to add something to a column if so please tell me that column

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 24 November 2001 03:38     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Not sure what you mean.

Do you mean you clone the monster to a new row and it lacks its original unique powers and such? That often happens. Mostly, magic powers of the bosses are hardcoded to their rows.

Or are you having problems putting boss monster Populate IDs in the U columns of Levels.txt? Which could bring it's own set of problems...bosses with 8 times their normal hit points and random extra powers in addition to their normal ones (I think)

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 24 November 2001 06:40     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
What I mean is I want the clones to be unique much like their counter parts like Izual by himself is unique. I want all his clones to be unique but that is random I'm really not worried about it now.

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