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Author Topic:   quick question
gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 06:06     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
would the game crash if I add a new Superunique monster to Superunique text?

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FeistyGirl
Honorary Warlord

Posts: 729
From: a padded cell somewhere
Registered: Feb 2001

posted 11 February 2002 06:46     Click Here to See the Profile for FeistyGirl   Click Here to Email FeistyGirl        Reply w/Quote   
Why not try it and see? Come back and let us know

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"I'm a miracle worker. If I work, it's a miracle."

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 06:49     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Tried it nothing happened any ideas? I did I tried it like 35 minutes ago in the blackmarsh and saw all enemies and none of the were the new monster I added! Oh well looks like I will scrtach that idea and think of others

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One of many Butchers you will face in my mod becareful!! If you r just starting out don't face him alone or at all or u will be sorry!!! FLASHBACK MOD Coming soon!!!!

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 11 February 2002 09:29     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
It should crash...you can't add new lines in monstats.txt, superuniques.txt, and a few other files(like overlays.txt, sounds.txt, etc).

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 11:32     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Well demon thats the thing it DIDN"T crash which is weird. Like I said scratch that idea. Seeing it won't work I will make a new cube recipe lol

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Well my mod has undergone some major updates and as far as I can tell its name has changed..... Overpowered mod coming soon!!!!

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 11 February 2002 12:12     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
You probably didn't properly spawn the superunique. You need to use the isilweo level editor to accomplish this.

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Wyvern
Honorary Warlord

Posts: 1137
From: A very large cave
Registered: Jan 2002

posted 11 February 2002 13:07     Click Here to See the Profile for Wyvern   Click Here to Email Wyvern        Reply w/Quote   
i bet there is a way too with some major editing. I will try to find a way once i become a pro still a noob . Your ideas on that apoc think its possible?

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 11 February 2002 13:16     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
You will need to rewrite the .dll for this quite possibly. Too much to do...

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 14:54     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
lvel editor good idea but don't know how to use the d@mn thing lol.I get so confused on it. We need a new version and tutorial for it.

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Well my mod has undergone some major updates and as far as I can tell its name has changed..... Overpowered mod coming soon!!!!

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 11 February 2002 16:38     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Yes, I'm waiting for MPHG to release an updated data file. Where is it!? Anyways, perhaps I can make a tutorial on it but it won't be that good(atleast something though ).

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 17:23     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Well the reason being I wanna use it to put the smith and hephisto together for the malus and hellforge quests double trouble lol

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Well my mod has undergone some major updates and as far as I can tell its name has changed..... Overpowered mod coming soon!!!!

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 17:34     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Hey demon u know how to use the level editor right? Can u do me a huge favor and make 2 ds1 files that have Hephisto and The Smith together in both quests? And e-mail them to Gorothon@yahoo.com please can u do me this favor?

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Well my mod has undergone some major updates and as far as I can tell its name has changed..... Overpowered mod coming soon!!!!

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 11 February 2002 17:39     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Well, I don't think I'll be able to do it in a while because I've been really busy lately(school) and have taken a break from modding(small break only ). So, you want Hephasto and the Smith to be at the Hellforge quest OR do you want them all to be in the Malus quest?

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 11 February 2002 17:45     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
umm the malus quest would be great And I thank u

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Well my mod has undergone some major updates and as far as I can tell its name has changed..... Overpowered mod coming soon!!!!

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