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  Spell timers hardcoded in 1.09 ?

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Author Topic:   Spell timers hardcoded in 1.09 ?
EvilB
Squire

Posts: 28
From: ..
Registered: Mar 2001

posted 25 January 2002 04:23     Click Here to See the Profile for EvilB        Reply w/Quote   Visit EvilB's Homepage!
I've editted the delay column in the skills.txt and it seems to have no effect on the spell delays under 1.09d. Does anyone have any idea why ?
Is there something else I should be doing ?

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EvilB
Squire

Posts: 28
From: ..
Registered: Mar 2001

posted 25 January 2002 04:52     Click Here to See the Profile for EvilB        Reply w/Quote   Visit EvilB's Homepage!
I see that the hell on earth mod has taken out the spell timers and HASN'T editted the delay column in the skills.txt, so how is it done ?

hmmm

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Skylancer
WarLord

Posts: 216
From:
Registered: Jul 2001

posted 25 January 2002 05:32     Click Here to See the Profile for Skylancer        Reply w/Quote   
Have you formed and reinserted bin files? Also, the a possible reason why Hell on Earth might seems unmodded is that only the bin files (the files the game reads from) are changed, and the text files arent altered.

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"How many times must I tell you? A wise man and a wise guy are not the same!"

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RicFaith
Moderator

Posts: 2735
From: Singapore
Registered: Aug 2001

posted 25 January 2002 06:31     Click Here to See the Profile for RicFaith   Click Here to Email RicFaith        Reply w/Quote   Visit RicFaith's Homepage!
hey delay works. I use it a lot to add spell delays for ex-auras, now spells. just remember 25 = 1 sec. (actually I went further into it, and it's 256 = 10 sec. go figure *griN* )

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~ La Vie est comme l'aspirateur, elle suce... ~

~BG Mod~

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EvilB
Squire

Posts: 28
From: ..
Registered: Mar 2001

posted 25 January 2002 06:37     Click Here to See the Profile for EvilB        Reply w/Quote   Visit EvilB's Homepage!
Amazing what an extra blackslash in the wrong place can do.
It works fine now.

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 25 January 2002 12:23     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
quote:
Originally posted by EvilB:
blackslash

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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Zhoulomcrist
Forum Admin.

Posts: 3239
From: USA
Registered: Jan 2001

posted 25 January 2002 12:35     Click Here to See the Profile for Zhoulomcrist        Reply w/Quote   
Yeap, them little things like puttin' a backslash in the wrong place can shut down the whole works in a heartbeat .

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Diablo was vaporized by Zhoulomcrist's redeemer

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Classic Diablo II: ZhoulomCrypt Project Administrator

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