Author
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Topic: Exploding Walls: *BOOM* 'Killed by an evil force' WTF???
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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 16 January 2002 03:39
I've made bonewalls explode when killed (to pave the way for Lava Walls), but when they blow up, they damage not only the enemies, but me as well!After 6 deaths by an Evil Force I would like to know how to change this. I believe it's some alignment setting (the same that makes them take damage from friendly spells), and apparently that's what Myokai changed to make his bonewalls transparent to players. But, stupid me, I can't find it in monstats.txt. Comparing my monstats.txt and his, I find lots of different things, too many to go through them all. Any help?? (BTW: can I make ravens take auras? If so, how? Myokai did it to bonewalls, so it should work for ravens too, shouldn't it?) ------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 16 January 2002 03:54
an evil force is alot of things that have no string entry, if for eg: u make a new unique and dont add a string it will say "an evil force" as its name (in cd2 it crashed) the fact is that you got killed by a shock wave or something and since that thing has no sting code it sez an evil force------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 16 January 2002 04:24
Shock wave?No, I made bonewalls explode like stygian dolls. This is not supposed to damage ME as well, but it does. And at 1200 damage, it kills me instantly. ------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 16 January 2002 19:31
I found Bone Wall in Monstats on Line 345 (unmodded): Dummy | Bonewall | Spell |...|Align=2. Does the 2 mean "aligned neither friend (align=1) nor foe (align=0)?" (This is below a group of four dummies labeled "Prison__" ... would those be Diablo's bone prisons in various forms? They are the only other Align=2 entries in the entire file.)

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 17 January 2002 02:18
align =1 ally 0=enemy 2=? probably neutral (since you AND the monsters can attack the bone wall)------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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RicFaith Moderator
   
Posts: 2735 From: Singapore Registered: Aug 2001 |
posted 19 January 2002 17:29
change the align for the bone walls to 1. I set this so I can walk thru them like how summons don't block you in. this ought to work.------------------ ~ La Vie est comme l'aspirateur, elle suce... ~ ~BG Mod~

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