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Author Topic:   My cube code
ThiagoMonteiroBarbosa
Knight

Posts: 75
From: Brazil
Registered: Nov 2001

posted 11 December 2001 09:54     Click Here to See the Profile for ThiagoMonteiroBarbosa   Click Here to Email ThiagoMonteiroBarbosa        Reply w/Quote   
im making my mod, its almost finished, remaining a cbe recipe, to turn a normal item into a socketed one of the same type. For example, turn a ancient armor into a socketed ancient armor, with 3 sockets. But im having trouble, and ask for help. thats how id like to do:
1 jewel + 1full rejuvenation + 1 rare item + 1 perfect gem + 1 normal item = socketed of same type.
obs: perfect skull= 6sockets
perfect saphire= 5sockets
perfect diamond= 4sockets
perfect emerald= 3sockets
perfect ruby= 2sockets
anybody who can help me , i thanks. other question: how do i make a misc item be finity on stores, i say, i buy and it desapear from the store, like an armor?
how do i increase the appearence of set items from the normal enemies and boss?


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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 12 December 2001 17:10     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
You will need to make a recipe entry for each type of item. (ie. one entry that makes 6 socket armor from perfect skull, one entry for making a five socket armor with perfect sapphire, etc). I'm assuming you know how to make the recipes itself...if not, tell me and I'll point you in the right direction.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Darkness[WoK]
Serf

Posts: 12
From:
Registered: Jul 2001

posted 13 December 2001 08:49     Click Here to See the Profile for Darkness[WoK]   Click Here to Email Darkness[WoK]        Reply w/Quote   
Hmm I tried to make cube recipes for 5 and 6 sockets on an item yet the game doesnt accept anything beyond 3 on weapons (4 is ok on armors) ... would that have anything to do with those magical prefixes/suffixes that add sockets , like a restriction in number of sockets for those items who don't have these magical properties ?

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MPHG
Forum Admin.

Posts: 1693
From: simwhere
Registered: Jun 2001

posted 13 December 2001 13:29     Click Here to See the Profile for MPHG   Click Here to Email MPHG        Reply w/Quote   Visit MPHG's Homepage!
ok first i'll help with the finite items on the last columns you will see permstoreitem set this to 0. 1 means can buy infinite amoutns

now on to the cube codes you need 1 for each sock type

any + jew + rvl + (perfect gem code) = "useitem,sock=X"

i wouldn't add the rare unless you are making the cube larger then just add "any,rar" after rvl

and the perfect gem codes
ammy = gpv
emmy = gpg
topez = gpy
sappy = gpb
diam = gpd
ruby = gpr

that should do it
and itemratio.txt you need to edit to make the set drop more often (alot of time playing with numbers)

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What is a man?
A miserable pile of Secrets.

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