Author
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Topic: Cube recipe
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UJN WarLord
  
Posts: 227 From: Luleå, Norrbotten, Sverige Registered: Feb 2002 |
posted 11 February 2002 00:02
I want to create a new cube recipe that will work like this: Take 3 uniques (it has to be these 3 uniques, not any other uniques), press the button and it becomes an other unique (same here) For example: SoJ + Minotaur + Nightsmoke (this means u can't use SoJ + Minotaur + Lenymo, then nothing will happen) = Silks (and always Silks) 1st question: How do I do this?

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 11 February 2002 00:05
http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum29/HTML/002970.htmlRead my cube recipe tutorial in that link.

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Jolly_Reaper Honorary Warlord
   
Posts: 384 From: The Netherlands Registered: Feb 2002 |
posted 11 February 2002 00:07
You have to open uniqueitems.txt, write down the unique names (if you didn't already got them) and type them that way in cubemain.txt. There is an example in that file for the Stone of Jordan.------------------ Computers are like airconditioners, they both stop working properly when you open windows...

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UJN WarLord
  
Posts: 227 From: Luleå, Norrbotten, Sverige Registered: Feb 2002 |
posted 11 February 2002 23:34
One more answer to my questions, I'm running out of questions  Thanks a lot for the help!

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