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Author Topic:   AD&D TC Mod Team
TeknoKyo
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Posts: 1734
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Registered: Feb 2001

posted 23 December 2001 12:51     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
Like the title ... We're looking for a Mod Team ... or ppl to work with ... for a an AD&D TC since it's possible now to include AD&D monsters. And for it to be a PhrozenKeep EXCLUSIVE TC Mod.... kinda like warcraft III mod on Infoceptor.

Currently modding has became a lot cooler thanx to .dcc save feature by Bilian with Telamon's cv5 ... so I guess it very possible to make an AD&D mod that really looks and plays like AD&D.

Nobody in the Team right now but these are the positions needed to make it successfull.

1. Head of The team = Phrozen Heart (CONFIRMED).

2. Story Teller. ... some1 to come up with a cool story... must know lots about AD&D ... don't need modding skills, preferably with ... BUT must know about how every single quest works/rewards on D2/LOD.

3. Items Modder to take care of the items based files + gfx ... armor, weapons, uniques, sets....etc

4. Monsters modder to take care of all the Monsters + gfx + monster skills ... this most probably has to tie in to Map/Levels Modder.

5. Map/Levels/Area Modder ... preferably with hex-editing and D2 pallettes knowledge to make the gfx look different.

6. Hardcode modder to take care of a few things to make it more like AD&D.

7. Characters + Char skills modder... to make the chars into AD&D based chars... might take it a step further to make different classes of chars.... or just look different.

8. AD&D based Q&A/faq guy/researcher ... don't need modding skills ... preferably with. ... must know everything about AD&D from monster/char HP/lvl, monster/char hit dice ...etc to dmg per AD&D weapon type.

9. Full time tester ... not really needed but good to have.

The ppl required must be experience with mod making ... not just big-talk guys or newbies with questions all the time bugging other team members.

Eventho most modders can do most if not all of the above ... it won't be as good as a Mod-Team to do it and the scope is too big for just 1 person.

MERRY CHRISTMAS

Those interested Post here or email me or the Head of Team(will be announced here).


Positions 4 and 5 is taken up by myself for now.

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http://www.planetdiablo.com/teknokyo/

[This message has been edited by TeknoKyo (edited 23 December 2001).]

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NefariusDX
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Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
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posted 23 December 2001 13:11     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i would be happy to help but i have to much work to do currently

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 23 December 2001 13:38     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Sounds like a good idea Tekno unfortunately I wish I had Dungeons and Dragons so you can count me out.

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God gave me a brain to use but I miserably failed to use it to my advantage

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FoxBat
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Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 23 December 2001 19:45     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Tek which spot(s) are you thinking of taking?

Another question might be the "vision" of game balance... are the Bioware games good examples? E.G. fewer items, levels n stats very tight, combat gets kinda tough later on...

Myself I haven't picked up actual AD&D (what, not 3rd edition? ) , but I've been through many AD&D CRPGs, most recently Baldur's Gate which is one of the closest games to a real comp-DM'd BG session, and am very much looking forward to Neverwinter Nights.

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TeknoKyo
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posted 23 December 2001 23:25     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
I just edited my first post to put in PhrozenHeart as the Head of Team ... and it's the best choice since PhrozenKeep is started by him ...

I'll be working on 4 and 5 ... for now ... and if nobody wants the job ... I'll most probably take up the others .. hehe... I doubt this'll be another cancelled project.

Just for info ... since most mod-makers are bz with their own mods(including me) ... it might take a while to get a v1 up soon ... but it'll be a good change for modders who are looking for a change.

Those interested in taking up positions ... post here ...

Most positions can be multiple ppl involved.

Only position 2 and 8 require AD&D knowledge... the rest of the position needs experienced modders.


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http://www.planetdiablo.com/teknokyo/

[This message has been edited by TeknoKyo (edited 23 December 2001).]

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- SubSanity -
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From: Singapore
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posted 24 December 2001 00:06     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
Co-incidentally, Ric and I are working on the BGmod TC. :| Perhaps both teams can help each other

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Perfect Cell
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posted 24 December 2001 00:45     Click Here to See the Profile for Perfect Cell   Click Here to Email Perfect Cell        Reply w/Quote   Visit Perfect Cell's Homepage!
Sure, I'll do what I can. Not sure where I'll fit in though (I'm always undecided when it comes to picking what to do next, even for ES). Gimme a job and I'll see what I can do. What graphics are we going to be using for this mod, btw? And how closely will this resemble true D&D? Are we going to cut out a bunch of the weapons and go with the 1d6, 1d8, etc weapons? If we are, I'd like to get doing that, and hopefully have someone else doing the monsters in a similar fashion (nothing with a few hundred hitpoints). Anyways, enough for now

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later
http://www.planetdiablo.com/es

[This message has been edited by Perfect Cell (edited 24 December 2001).]

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- SubSanity -
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posted 24 December 2001 09:43     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
I would like to community what I can as part of the community. I've replace all D2 items and weapons with those from BG2 (most D&D we can get I think, note: not LoD items, etc barbarian helm). Oh well.. I doubt Ric will mind contributing some.

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TeknoKyo
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posted 24 December 2001 10:03     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
PerfectCell: So I guess you wanna take care of the items ... which is 3. Not sure on how to take care of the items yet ... but it's along the lines of replacing all items to reflect AD&D style descriptions/dmgs + mods... uniques/sets can be variants from games or stories.... might need another modder to just make 100-200 new AD&D uniques.

SubSanity: which portion of the job are you interested in ... post here.

As for 2 and 8 ... it's kinda of an Experienced Dungeon Master job ... so I guess I'll post in some of the AD&D forums to hopefully get some well-known or Experienced DM's interested in this. ... else Phrozen, Cell and me gotta do some research and design it based on that.

As for 7 ... it's still open ... if nobody wants it ... we'll just get it done when completed the rest.

Based on the avail gfx(from D1,D2,BG2,IWD..etc) ... Forgotten Realms/Savage Frontier is very feasible, Dragonlance only has Izual gfx similar to Draconians(Unless use Izual gfx for Aurak, Bozak, Kapak ...etc)but rest are ok.

I don't know much about AD&D ... all I know is from PC games starting from POR-gold box... but still have some of the games manuals for reference material... don't have no DM guide to help me out.

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http://www.planetdiablo.com/teknokyo/

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DarkArcheron
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posted 24 December 2001 10:12     Click Here to See the Profile for DarkArcheron        Reply w/Quote   
A modder association ... hmmm i hope for you you'll find peoples Tekno ( i'm not giving you my services because U know just like me that i'm NB in modding, so ... ) BUT i really hope for U that it'll work !

Good luck and have fun on this project ! ... Never forget the fun ...

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- SubSanity -
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posted 24 December 2001 10:15     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
I guess I could do any 2D gfx editing.

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Try the BG Mod Beta 1.04.. Available NOW!

Get it here!

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TeknoKyo
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posted 24 December 2001 10:43     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
DarkAcheron: since you can do gfx ... if you wanna help me out with making the Dragon from BG2 ... LMK ... it's multipart and can only work with a few AI's so it's pretty much a very tedious monster by itself... but it'll be needed for the AD&D mod.

SubSanity: Do you wanna do the Dragon thing ... it'll be independent job... and actually the most important monster on the mod... All gfx in D2 and BG are in 2D so it should be OK ... the thing is that it's tedious due to multipart. ... unless you're looking towards more in line with items gfx ... will check with PC 1st ... but some1 to do just item gfx will be helpful too and make the thing go faster.


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http://www.planetdiablo.com/teknokyo/

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- SubSanity -
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posted 24 December 2001 10:53     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
TeknoKyo: I needa know how to rip animations from BG, I have shadowkeeper and infinity explorer.. I think I'll get frame by frames... I already have a lot of inventory graphics..

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Get it here!

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Perfect Cell
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posted 24 December 2001 11:05     Click Here to See the Profile for Perfect Cell   Click Here to Email Perfect Cell        Reply w/Quote   Visit Perfect Cell's Homepage!
What version of D&D are we basing this on? Second, third, or just something that is like D&D? I know second edition inside out (10+ years of playing), but am still reluctant to learn third (I've got the books, but still haven't touched them).

Got the stats on all items and monsters though.

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later
http://www.planetdiablo.com/es

[This message has been edited by Perfect Cell (edited 24 December 2001).]

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TeknoKyo
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posted 24 December 2001 11:47     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
OK ... since PC is an AD&D expert ... positions 2 and 8 already taken care of ...

PC: I don't know jack about 3rd ed rules too ... just know that it's cool that my chars can multi-multi-multi class on POR2-Ruins of MythDrannor... we can take care of the rules to fit into D2. ... can do Thac0 on D2 I think due to the armor setup but can do something similar that plays like real AD&D(lots of misses).

Subsanity: get all the tools from teambg.com ... use Bamworkshop to and winbiff (or some'in).


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http://www.planetdiablo.com/teknokyo/

[This message has been edited by TeknoKyo (edited 24 December 2001).]

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FoxBat
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posted 24 December 2001 14:22     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Hmm, my earlier post was eaten.

Anyway, I'm interested in #7. I'm quite comfortable with dll editing skills of course

Hmm, so BG2 dragons are in multiple parts? Eek...

Edit: what level character would you have near the end? 12? 18? 24? Higher? (probably not...)

[This message has been edited by FoxBat (edited 24 December 2001).]

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mrbean1121
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From: Ottawa, Ontario, Canada
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posted 24 December 2001 17:49     Click Here to See the Profile for mrbean1121   Click Here to Email mrbean1121        Reply w/Quote   
I don't know much about AD&D or modding in general (I can only do basic text file modding...) so if it's possible could I sign on as a tester? It shouldn't take a genius to be able to figure out that the game is just too hard or too easy at certain points...

Anyhow if you'd be ok with this reply here

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Give me bean, or give me death.

-mrbean1121

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Perfect Cell
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posted 24 December 2001 18:38     Click Here to See the Profile for Perfect Cell   Click Here to Email Perfect Cell        Reply w/Quote   Visit Perfect Cell's Homepage!
Foxbat:
when I was talking to TeknoKyo earlier, I thought level 25 would be good.

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later
http://www.planetdiablo.com/es

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FoxBat
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posted 24 December 2001 23:03     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Hmm...

1) BG2 seems to borrow some skills presumably in 3rd edition (call shot, offensive spin, etc) which would flesh out the warrior-type D2 skill trees.

2) AC makes more sense in 3rd ed

3) 3rd ed is supposedly a little more balanced.

4) I need to get a 3rd ed rulebook for Neverwinter Nights anyway.

So, who's up for 3rd ed?

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TeknoKyo
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posted 24 December 2001 23:08     Click Here to See the Profile for TeknoKyo   Click Here to Email TeknoKyo        Reply w/Quote   Visit TeknoKyo's Homepage!
This is great ... all positions are taken care of now ...

Foxbat will take care of 6 and 7. ... I'm sure will be another great addition to the team ...

Notified Phrozen on the Team and hope to see you guys in the new Staff project forum ...

PC ... it was great talking to u ... now I gotta go look for an Ad&D rules CD ...

As for testers ... most probably will be decided later...


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http://www.planetdiablo.com/teknokyo/

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DarkArcheron
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Registered: Dec 2001

posted 25 December 2001 04:30     Click Here to See the Profile for DarkArcheron        Reply w/Quote   
For sure, if you need some graphics i can give a hand since i've understood how to open Chars *.gif and how to retouch them ...

So if you need a bit of hand in this point ( like your BG2 dragon project ) i can help ... but it's not that changing graphics is hard ( it's really easy ) it's the frames the problem !

There's many many frames for a character and before you begin the work, i'll need to know how much frames your characters are supposed to have ... if it's around 1000/1500 it's still ok but if it's more ( like the Barbarian, more then 15000 ) W00T => forget it ! lol

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54x
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posted 01 January 2002 20:36     Click Here to See the Profile for 54x   Click Here to Email 54x        Reply w/Quote   Visit 54x's Homepage!
Just like any other mod, you guys can feel free to grab graphics from New Dawn X

Just throw it in somewhere at the bottom of the readme that you took some graphics from the mod

I can design some story ideas, or rewrite some dialogue if you'd like help there... dialogue is really a pain to enter though- you have to put a space at the end of every line, except the last one in a paragraph... you don't leave spaces in the line between paragraphs, and you need to have a space on an otherwise empty line at the end... *moans*

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54x.
"My computer has wheels on giant stilts that allow me to drive it over all the other, slower computers."
"For great bandwidth!"
http://www.planetdiablo.com/newdawn/
New Dawn Forum

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Trip
Honorary Warlord

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posted 01 January 2002 20:59     Click Here to See the Profile for Trip   Click Here to Email Trip        Reply w/Quote   Visit Trip's Homepage!
Hey, if you need me i would be great for position #9. I tested for MPHG's Alchemist and am currently a tester for DigiBo's Eclipse, just ask them, they will tell you i am great. I also got lots of free time with nothing better to do then play D2. I also have cable internet so having to download many patches or big patches is no problem.

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I should really put something here, oh well who gives a sh*t. 1 pwn j00 4ll!!!

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FoxBat
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Posts: 1618
From: PA, USA
Registered: Feb 2001

posted 01 January 2002 22:47     Click Here to See the Profile for FoxBat   Click Here to Email FoxBat        Reply w/Quote   
Methinks we still need dialogue badly (well maybe not yet, but we will) so mods you might wanna consider 54x's offer. I'll even enter the crazy tbl formatting if someone else just does the raw text.

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