You know, I actually read that to do some of the changes that I am currently using, ::: Insert Applause::: Thanks for that, it has helped me to ultimatly be able to kill cows in every level. They crack me up so I had to do it. But I didn't see anything about enabling certain monsters. You are referring to the tutorial under resources? Well in any case, below is the list of the monsters that I want to know how to put into the game. Unless I can use them the way they are right now and just put in their populate ID... can I do that? 
unused DarkGuard DarkGuard
unused DarkKnight DarkGuard
unused BloodGuard DarkGuard
unused BloodKnight DarkGuard
unused DarkPaladin DarkGuard
unused BloodMage BloodMage
unused Demonist BloodMage
unused BlackMagus BloodMage
unused Diabolist BloodMage
unused DeathMage BloodMage
unused FireBeast FireBeast
unused IceGlobe FireBeast
unused LightningBeast FireBeast
unused PoisonOrb FireBeast
I haven't tried just putting them in the way they are, just because I have been having too much fun killing the cows..... it is the funny sounds they make that makes me love them so much.....
Oh and in case I haven't said it, thanks to everyone who has written tutorials and explanations of things, you have given me a new hobby.
------------------
"Baby, the other other white meat. Baby, It's what's for dinner." Fat Bastard, Austin Powers 2