Author
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Topic: Re: quick question, new mod maker here!
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johnny-b! Honorary Warlord
   
Posts: 569 From: Idaho, USA Registered: Jan 2002 |
posted 23 January 2002 22:14
ok, I did everything u told me to do, but when I keep on replacing my patch_d2.mpq file and start up diablo 2, it keeps coming up: Assertion Failure: Location: D2Win\Src\D2Comp.ccp,line #3605 Expression: EType <=ptlitem TypesTbl->nsizewhat does this mean, and how do I fix it? plz help me out! ------------------ Jonathan S. Bowler

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 23 January 2002 22:19
What did you edit in the first place?------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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johnny-b! Honorary Warlord
   
Posts: 569 From: Idaho, USA Registered: Jan 2002 |
posted 23 January 2002 22:29
I just edited the "special abilities" for Griswolds edge on: uniqueitems.txtDo I need to edit the "patchstring.tdl?" ------------------ Jonathan S. Bowler

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 23 January 2002 22:35
Did you edit it properly? What mods did you change? Did you put in the correct item codes?------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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johnny-b! Honorary Warlord
   
Posts: 569 From: Idaho, USA Registered: Jan 2002 |
posted 23 January 2002 22:38
no clue, how do I find out the proper codes and all dat?------------------ Jonathan S. Bowler

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Lord Squire

Posts: 30 From: Arcata CA USA Registered: Jan 2002 |
posted 23 January 2002 22:56
Wish i could help you out man! but i don't know. sorry,Lord

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johnny-b! Honorary Warlord
   
Posts: 569 From: Idaho, USA Registered: Jan 2002 |
posted 23 January 2002 23:04
aight no prob lata nite all!------------------ Jonathan S. Bowler

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 23 January 2002 23:11
The proper codes can be found in properties.txt or you can see the codes of other unique items in uniqueitems.txt and learn from there.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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Watcher WarLord
  
Posts: 196 From: Who cares anyway? Registered: Oct 2001 |
posted 24 January 2002 13:06
And there's a list of magic codes in the resource section of the keep.Watcher ------------------ To fail is human. Complete breakdown requires a computer.

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johnny-b! Honorary Warlord
   
Posts: 569 From: Idaho, USA Registered: Jan 2002 |
posted 24 January 2002 16:17
nope, same old message as in the first box I put in. This can be really frusterating, makin an mod. what's the max value u can go up to in adding +to all skills and +to damage?------------------ Jonathan S. Bowler

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NTroast Squire

Posts: 41 From: San Diego, Ca Registered: Jan 2002 |
posted 25 January 2002 13:27
+ to all skills I know only goes to 7------------------ Nicholas Troast

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