Author
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Topic: Does the necro have an inferno animation?
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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 18 December 2001 05:22
Simple question: does the necro have an inferno casting animation?------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 18 December 2001 07:11
no, but the game would load a cast animation if you tweak it right.------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺǎĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon!

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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 18 December 2001 09:33
quote: Originally posted by NefariusDX: no, but the game would load a cast animation if you tweak it right.
?????? What do you mean 'load a cast animation'? ------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 18 December 2001 09:37
the "inferno" animation is a skill sequence if you change it from "seq" to "cast" in skills.txt then the game will load the "cast" animation.------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺǎĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon!

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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 18 December 2001 09:40
...and shoot one frame of inferno and then stop and repeat the casting animation.Not exactly what I want for my poison inferno spell. ------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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FoxBat Moderator
   
Posts: 1618 From: PA, USA Registered: Feb 2001 |
posted 18 December 2001 12:24
I wouldve' thought seq would work... necro has the same number of animations as the sorceress, and his cast animation is longer. It may look like fire is shooting out of his chest or something, but using the sorceress seq should at least work. Or has Nefarious tried this and found out the hard way?

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Brother Laz Honorary Warlord
   
Posts: 1134 From: the place where angels watch... Registered: Dec 2001 |
posted 19 December 2001 03:42
quote: Originally posted by FoxBat: I wouldve' thought seq would work... necro has the same number of animations as the sorceress, and his cast animation is longer. It may look like fire is shooting out of his chest or something, but using the sorceress seq should at least work. Or has Nefarious tried this and found out the hard way?
Seq, maybe, but which seq? AFAIK the 'seq' is always accompanied by a number, and I don't know where they come from. Or have I just asked something really stupid? ------------------ To practice the Arts of Modding is to be Damned. To master Them is to be Victorious. -D1 manual

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 19 December 2001 04:57
btw the game wont repeat the cast animation, it will act like inferno just not with the necro holding his hands infront of him and blowing on them like the inferno seq.------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon! [This message has been edited by NefariusDX (edited 19 December 2001).]

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