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Author Topic:   drop mod
kenwerhr33
Serf

Posts: 2
From: Archbald, PA, United States
Registered: Jan 2002

posted 02 February 2002 23:49     Click Here to See the Profile for kenwerhr33   Click Here to Email kenwerhr33        Reply w/Quote   
i read the turorial on treasureclassex.txt, and i am still unsure of which column to edit to get more unique and set items to drop. if i went to the itemratio.txt would that be easier to make a drop and if so which columns/numbers do i edit. one more thing when i edit them do i raise the number or lower it!!!!!
any help would be greatly appreciated

ken

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 03 February 2002 02:41     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
I'm not very good with itemration since version 1.08 and 1.09 came out.

In TreasureClassEx, though, do this:


To get unique drops:

For any treasure classes that involve dropping of weapons, armor or jewelry (rings/amulets), put high numbers (1024 or 2048 are good ones) in Unique and leave Set, Rare and Magic blank.

To get set drops. Same thing, but put the number in Set and leave the other three columns blank.

This will highly unbalancing of course, so you may wish to tweak it by not doing it to all the treasure classes but only a fairly select group of them.

Have you tried my Power Item mod? It has better drops than D2X and also includes cube recipes to make sets and uniques.

------------------
- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.1 of Sanctuary in Chaos

- Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

[This message has been edited by jbouley (edited 03 February 2002).]

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Dark Spot in the Corner
Serf

Posts: 13
From: Germany
Registered: Sep 2001

posted 03 February 2002 02:43     Click Here to See the Profile for Dark Spot in the Corner   Click Here to Email Dark Spot in the Corner        Reply w/Quote   
Well, it works the following way...

A the beginning of each row in the treasureclassexp.txt there are four rows, named unique, set, rare, and magic.

If you want a class to spawn a "sure" unique item, you'll have to set the unique column to, say 1024, and the others to 0, that would then mean that an unique item is spawned in 1024 of 1024. giving all four rows would result in a chance of 1024 of 4096 for each kind, meaning a 1 out of 4 chance...

I hope this clarifiy some things...

------------------
i am breathing the fire
it's kiss is my desire
i am preaching the flame
you wont be the same
now you will burn
back you can't turn

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