Author
|
Topic: Having Trouble loading up my mods-please help
|
Dragonmount Serf
Posts: 4 From: Philly, USA Registered: Dec 2001 |
posted 06 December 2001 20:34
I am just starting out and tried out a couple mods to start. I read the tutorial(which I thought was very good and very easy to follow). Unfortunately, I must have missed something because I can't figure out how to work in my mods.I edited the following: monstats.txt (increased HP/EXP/Level of monsters) SetItems.txt (made all the levels 0:did NOT change level req, just the base level) UniqueItems.txt (same change as SetItems) TreasureClassEx.txt (put 900 for Unique,Set,rare in columns C,D,E rows 3-438 as well as change the picks in column B to -4 in these same rows) armor.txt (same change as SetItems) weapons.txt (same change as SetItems) I made sure to save them all as text files with tabs (I used Microsoft Works-don't have excel) and was able to load them up again without any difficulty. My install seemed to work fine(no errors except for the .bin missing but the tutorial says that is to be expected) The shortcut I run is Target: "C:\Games\Diablo II\Diablo II.exe" -direct -txt Start In:"C:\Games\Diablo II\My editing\Item Drop" I have in the Item Drop folder: my text files and the patchd2.mpq file (along with the other stuff required for mpq2k and the install.txt/.bat) I created a directory under "Item Drop" data/global/excel and all the .bin files do show up here when I run the game using my shortcut. This makes me think that the program is regestering correctly but I am not seeing any changes(the monsters still die in 1 hit even though I multiplied HP by 5 for all of them, no change in quantities of items dropped nor in the quality of items dropped) I have been playing in normal act II--this is as far as my druid got so far. Thank you in advance for reading this and for any help that may be offered. Mike

|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 06 December 2001 20:44
put your txt files in x:\diablo2\data\global\excelthen try to run and see if it works revert "run in" to the default ------------------ Try the BG Mod Beta 1.03.. Available NOW! Get it here!

|
Dragonmount Serf
Posts: 4 From: Philly, USA Registered: Dec 2001 |
posted 06 December 2001 21:04
Ok, I put it in the base folder. I still saw no change in monster HP(unsure as to exp) Something interesting is that the hero-type monsters dropped items as they normally do, but no other creature did.--should I change the picks in treasuresex.txt to a different number other than -4 or put values into nodrop(currently blank)?All the .bin files were placed in the data/excel folder. Thanks again. ------------------ "We are always more afraid than we wish to be, but we can always be braver than we expect." - Robert Jordan (Wheel of Time Series: Lord of Chaos pg. 463)

|
Dragonmount Serf
Posts: 4 From: Philly, USA Registered: Dec 2001 |
posted 06 December 2001 22:13
I was messing around a little bit trying to locate where my error might have been. If I re-open the archive of my patch_d2.mpq and open up the files which I changed, should the changes which I made show up on my newly loaded up text files? They don't seem to be changed for any of my versions of patch_d2.mpq. All of the .txt files which I have been working with are still at the default.If this is the problem, I would think that my error would be in the install.txt or the install.bat files I made. Here are each of them: install.txt o patch_d2.mpq a SetItems.txt data\global\excel\SetItems.txt a TreasureClassEx.txt data\global\excel\TreasureClassEx.txt a armor.txt data\global\excel\armor.txt a weapons.txt data\global\excel\weapons.txt a UniqueItems.txt data\global\excel\UniqueItems.txt a monstats.txt data\global\excel\monstats.txt a SetItems.bin data\global\excel\SetItems.bin a TreasureClassEx.bin data\global\excel\TreasureClassEx.bin a weapons.bin data\global\excel\weapons.bin a armor.bin data\global\excel\armor.bin a UniqueItems.bin data\global\excel\UniqueItems.bin a monstats.bin data\global\excel\monstats.bin c patch_d2.mpq install.bat mpq2k s install.txt The only errors I get with mpq2k is the message saying it couldn't find the .bin files(tutorial says this is normal because they weren't created yet) Any ideas on my error? Thanks again for your help in advance ------------------ "We are always more afraid than we wish to be, but we can always be braver than we expect." - Robert Jordan (Wheel of Time Series: Lord of Chaos pg. 463)

|
jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 06 December 2001 23:01
Well, I'm really tired at the moment, but here are some initial thoughts from my fogged brain.If you are trying to pack all your modded files into the patch to play from that (as opposed to doing it in -direct -txt), you would mod the .txt files first, pack them into the patch using something like MPQ2K, then run the game in -txt mode to generate the .bin files Then you would pack the .bin files into the patch (same paths as the .txt files, but using .bin extensions instead).
------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

|
Dragonmount Serf
Posts: 4 From: Philly, USA Registered: Dec 2001 |
posted 07 December 2001 08:09
Got it to work now. Thanks for all of your help!------------------ "We are always more afraid than we wish to be, but we can always be braver than we expect." - Robert Jordan (Wheel of Time Series: Lord of Chaos pg. 463)

|