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Author Topic:   PLZ help i got a problem
The-Squirrel
Squire

Posts: 33
From:
Registered: Jan 2002

posted 21 January 2002 14:01     Click Here to See the Profile for The-Squirrel        Reply w/Quote   
PLZ help i got a problem- i read your gre8 toturial on how 2 do a mod and there was an example of making max quivver of bolts = 500 instead of 150... i followed it step by step and tryed lots of times and every time i get the same problem - im getting 2 the main screen (where u need 2 choose between single/.net/multi) and im oressing single player and the game stuck while i get this eror :
assertion faillure
location :d2win\src\d2comp.cpp , line#3065
expression: eType<=ptItemTypesTbl
->nSize

what is the problam ???
plzzzz answer i really wanna know..

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The-Squirrel
Squire

Posts: 33
From:
Registered: Jan 2002

posted 21 January 2002 14:38     Click Here to See the Profile for The-Squirrel        Reply w/Quote   
sorry about spam but plzzzzzzzz help

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The Squirrel ...

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 21 January 2002 18:25     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
What did you use to edit the .txt files??

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Alkalund

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 21 January 2002 21:22     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Many of the text files in the game are sensitive to number of tabs, completeness of lines, etc. Think of each line as a database record, it needs to be complete or the database might choke up. Don't let the .txt extension fool you, they're not ordinary text files!

D2Excel is a tool available here in the downloads section, and works on all the .txt files I have tried it on. It's easy to learn too, for all the lack of documentation.

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The-Squirrel
Squire

Posts: 33
From:
Registered: Jan 2002

posted 22 January 2002 06:57     Click Here to See the Profile for The-Squirrel        Reply w/Quote   
i used a program called - d2TabTextUtility from mod creation kit 05...
but i followed the toturial , only that they sayed 2 use excel... anyways i tryed the teeth tutorial , and now the problam is that the option buttons (single / b.net/ multi) didnt appeared at all!!!

for u can easyly help me ill tell u extectcly what i did :
first i opened misc.txt from the d2_patch mpq , then i opened in d2tab ubtility and chaged the max quanity of bolts 2 - 500 , then i created 2 files : mymod.txt and batbatbat.bat (lol)

mymod.txt:
O patch_d2.mpq
A misc.txt data\global\excel\misc.txt
C patch_d2.mpq

batbatbat.bat :

mpq2k s mymod.txt

then i copied
mpq2k.exe ,
impqapi.dll
patch_d2.mpq ,
staredit.exe ,
AND storm.dll
2 a folder (not d2 folder ) and clicked on the bat file .
then i copyied patch_d2.mpq 2 d2 folder and i entered the game and it stuck !!!
PLZZZZZZ
try helping me again...

oh btw thx 2 those who tryed helping..


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The Squirrel ...

[This message has been edited by The-Squirrel (edited 22 January 2002).]

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 22 January 2002 07:09     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
YOu forgot to add in:

A misc.bin data\global\excel\misc.bin

THis is needed for the insertion of the .bin files into the mpq.

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God gave me a brain to use but I miserably failed to use it to my advantage

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The-Squirrel
Squire

Posts: 33
From:
Registered: Jan 2002

posted 22 January 2002 07:35     Click Here to See the Profile for The-Squirrel        Reply w/Quote   
quote:
Originally posted by Apocalypse Demon:
YOu forgot to add in:

A misc.bin data\global\excel\misc.bin

THis is needed for the insertion of the .bin files into the mpq.


2 things :
1.thx for help BUT i dont know what r u talking about , i dont have any bin file...

2.I LOVE U ALL !!
it worked the problem i had was that the d2_patch.mpq file that the ModCreationKit 05
wasnt good...
i copyd the 1 from my d2 folder and it works !!!
i cre8ed my first mod !!
(not ver usefull / complicated mod but still cool)

!!!!
no more help needed !

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The Squirrel ...

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 22 January 2002 09:17     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Read the tutorials. You NEED the .bin files to make it work. To do this, you need to generate the bin files in your data/global/excel directory. To generate bins, run the game with a -txt extension. Enter a game, exit and the bins should automatically generate. You need those bin files for the mod to work.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 22 January 2002 18:13     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
"You have quite a treasure in that MPQ2K program."

We all started with something simple like changing maxes for arrows and keys. Before long, you'll be producing more wonders than Cain can shake a Horadric Staff at. There are many people here who can point you towards your goals...certainly >I< have benefitted greatly from coming here!

One note on BIN files. When you run D2 in -direct -txt mode, you will generate some 70 BINs. But you only need to pack the ones that match TXT files you actually change. (Although I hear persistent rumors about needing to update as groups gems.txt, armor.txt, weapons.txt and misc.txt...or monstats.txt and treasureclassex.txt.)

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 23 January 2002 16:11     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Slightly off-topic...but as long as we're talking about packing files and generating .bin files...a modder has asked me why he cannot generate .bin files. I don't know if he's posted a thread and someone has answered, but I figured I'd throw it out here.

The thing is, he plays a mod that is in -direct -txt format, and it works...so he has the proper file structure in place in his D2 folder. Yet when he runs the mod (I don't recall which one)...or attempts to make simple mods of his own and opens the game to generate his .bin files...no bins are created.

Anyone has any clue as to how he could have all the folders in place, be able to run a -direct -txt mod, yet never see .bin files appear in his "excel" folder?

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.1 of Sanctuary in Chaos

- Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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