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Author Topic:   tottally ****ed now!!!
gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 20 December 2001 17:13     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
ok i added a new d1 monster game crashes but i see monster!!! I take monster out and play game it still crashes any idea as to what might be causing it?

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 20 December 2001 17:21     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
When does the monster crash, when it attacks, dies, gets hit, etc? What is the monster that crashes you? Perhaps you never adjusted the frames or something...

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God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 20 December 2001 17:52     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Dosen't crash now but is it possible that it crashes because of low system resouces?

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 20 December 2001 22:15     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
This happens often when you have, for example, a monster with no get-hit animation and you hit it, or have a monster with special attacks but change its token to a monster that has no special attack animation.

And, in some cases, even if you set everything right in monstats (the Mode columns) and montype (the Dir columns)...you'll still get crashes on some monster changes.

Since you are trying to implement some D1 monster graphics rather than using D2 monsters to make changes, I won't refer you to the two monster tutorials at the Keep...which might not be much help to you if you're working on D1 animations for D2.

Still, I suspect that the problem was caused by animation files that are missing for something that the base monster is trying to do.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

[This message has been edited by jbouley (edited 20 December 2001).]

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 20 December 2001 22:18     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Jeff i believe your right and I was wondering can u move this to animations part of the forum maybe i can get more help

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 20 December 2001 22:32     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Fasten your seat belt...next stop, Graphics and Animation Forum!

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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