dectgap Knight

Posts: 66 From: Malmö, Sweden Registered: Dec 2001 |
posted 17 February 2002 08:56
The pick value shows how many times the game checks for items (gold included). If picks=6, then the game will look at all the items (called Item1, Item2, Item3 and so on), and pick one item per pick if NoDrop isn't picked. A monster cannot drop more than six items, but yet there is a difference if picks=6 or if picks=10. If picks=10, the game will check for items 10 times, but the monster will only be able to drop 6 items.If the pick value is negative, for example -4 like superuniques have, the game will pick 4 items. It will check Item1 and pick as many Item1s that Prob1 says. The number of people in the game doesn't matter if the pick value is negative. The Prob'n' value shows the relative probablity that Item'n' will be picked. You can read all about how treasureclassex.txt works here: http://www.lurkerlounge.com/perl/dcforum/dcboard.cgi?az=show_thread&om= 408&forum=DCForumID3&archive=yes [This message has been edited by dectgap (edited 17 February 2002).]

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