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Author Topic:   Nother question for the experts
Lord Horrorz
Serf

Posts: 12
From: calgary alberta canada
Registered: Feb 2002

posted 21 February 2002 13:22     Click Here to See the Profile for Lord Horrorz   Click Here to Email Lord Horrorz        Reply w/Quote   Visit Lord Horrorz's Homepage!
Hello everyone...I have...another question hehe.

Is it possible to name a weapon/item whatever I want? Other than making it a set item?

Such as, let's say I would like to make a sword called "The blade of the dead" is it possible? and how would I go about doing it? I have seen some special unique items in some of these mods that have names that could not have been generated from Diablos original prefix's / suffix's, thats why I am hooked on this .

Also, does anyone know where I can find a list of all the Diablo 2 exp Magical Item Prefix's and Suffix's with descriptions of the color they change your item to?

Thanks for all the help everyone, hopefully this is possible 8).

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dectgap
Knight

Posts: 66
From: Malmö, Sweden
Registered: Dec 2001

posted 21 February 2002 13:47     Click Here to See the Profile for dectgap   Click Here to Email dectgap        Reply w/Quote   
All the names are stored in either string.tbl, expansionstring.tbl or patchstring.tbl. You can change the names there directly.

The transformscolors for the affixes are found in the column "transformcolor" in magicprefix.txt and magixcsuffix.txt.

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// dectgap

www.diabloii.nu

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Watcher
WarLord

Posts: 196
From: Who cares anyway?
Registered: Oct 2001

posted 21 February 2002 13:50     Click Here to See the Profile for Watcher   Click Here to Email Watcher        Reply w/Quote   
Um... make it a unique item?

To do it, open up uniqueitems.txt. Add a line. Copy-paste another line, then change the abilities, base type, and name to what you want. The name needs an entry in string.tbl (or one of the other string files).

Magic affixes are in magicprefix and magicsuffix.txt. There's a column called "transformcolor" in both of them. That's what controls the color change. You can find a list of color codes at the resource section of the keep.

Watcher

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To fail is human. Complete breakdown requires a computer.

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Lord Horrorz
Serf

Posts: 12
From: calgary alberta canada
Registered: Feb 2002

posted 21 February 2002 13:55     Click Here to See the Profile for Lord Horrorz   Click Here to Email Lord Horrorz        Reply w/Quote   Visit Lord Horrorz's Homepage!
Thank you very much guys!!

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Dragon Warrior
Honorary Warlord

Posts: 280
From: The Planet Vegeta
Registered: Jan 2002

posted 22 February 2002 00:55     Click Here to See the Profile for Dragon Warrior   Click Here to Email Dragon Warrior        Reply w/Quote   
If you just want to create a normal item (non Unique) create a type in ItemTypes.txt then create the weapon in weapons.txt and name it in String/Expansionstring.tbl (avoid new entries in patchstring as it can cause problems. Save it for overwriting old strings, like renaming things for example). You can either use normal D2 inventory gfx for your new weapon, or you can create new ones.

Also you can enter new affixes and edit their properties in MagicPrefix.txt, and MagicSuffix.txt if you don't want the item to be unique and still sport the different name you want. These new entries too must be named in one of the tbl files. You can do this in RarePrefix/Suffix as well, but they have no modify parameters because Rare affixes use multiple Magic affixes.

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"Never enter a battle of wits with someone who is unarmed."

[This message has been edited by Dragon Warrior (edited 22 February 2002).]

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