Author
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Topic: Can someone help with cubemain.txt?
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Pharaoh Knight

Posts: 84 From: Kentucky, United States Registered: Jul 2001 |
posted 30 January 2002 00:13
I am trying to do a line to change colors of armor and weapons, and the new cubemain.txt seems alot different from what I'm use to. I'm totally lost now. I know this is possible because |Wraith| did it in his uber-kit mod. Can anyone help me out?------------------ ------------------------- Countless they congregulate On tumultuous snow... On tumultuous snow... Which flowers in shapes as tall as trees When wintry winds do blow Upon this star, I fixed my eyes All over the white wide lands My horse moved on, hoof after hoof He raised and never stopped again

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 30 January 2002 01:21
I too once asked this, in a previous posting, asking if anyone knew a Cube recipe for colors that actually worked. So far nothing has turned up for me, or anyone else that I know of. I have Wraith's D2-Ice mod-kit, and the most I got out of it, was some insight on Inputs and Outputs.I do know that you can change the colors of the Unique and Set Items(uniqueitems.txt & setitems.txt) There's a Color Guide from Perfect Cell here at the Keep(Mod Resources.) It will tell you the codes for colors. I also found, that there's a Attribute code for color as well(Properties.txt in the d2exp.mpq) it's called "color", it has a 1 in the Done column, but I haven't got any clue what it does. The only thing I know other than Cube Recipes that will change item colors, is the Magic Prefix, and Magic Suffix txt files. In there you'll see color columns there too, and it doesn't go by #'s like the Unique and Set Items do, they go by a 4-letter abbreviation. dgld=Dark Gold I'm also trying to find out, what Rare Affixes give off their color, maybe it's tied into the magical affixes, I'm not certain. But I also heard most items with a fixed color, are ones that have been Hex Edited, from a Character Save file. I know nothing about that. Anyway that's all I know, next to color changes, I hope any of that helps, but I haven't had much luck changing item colors.

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Pharaoh Knight

Posts: 84 From: Kentucky, United States Registered: Jul 2001 |
posted 30 January 2002 01:42
It seems that |Wraith| is the only one that knows how to do this. If the cubemain.txt didn't get changed, I would be able to use the lines from the uber-kit. But the cubemain.txt has been changed in 1.09 and everything is all different. I will try to get |Wraith| to share his secret with me.------------------ ------------------------- Countless they congregulate On tumultuous snow... On tumultuous snow... Which flowers in shapes as tall as trees When wintry winds do blow Upon this star, I fixed my eyes All over the white wide lands My horse moved on, hoof after hoof He raised and never stopped again

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 30 January 2002 13:50
I don't know if he did change his cubemain.txt or not, I'm using the 3.0 version, it supports all 1.09 versions of D2:LOD. By the way, if he does share you his secret, let us know.

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MPHG Forum Admin.
    
Posts: 1693 From: simwhere Registered: Jun 2001 |
posted 30 January 2002 14:39
well this is what i would do for color changes. make 5 new suffexes that do nothing at all. making each a different color.
do not add anything to string.tbl so when you alter color, it will read "sword" instead of "sword of colorA" 

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 30 January 2002 14:55
I can try that, but will it stick?? Like say i make the 5 new Suffix's, with a diff Color, and Add the Item Types in...then when I get the item, will it stay or give me a bad inventory item when I start up the game originally with no mod running? Or will it just not be there?? lol

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 30 January 2002 17:08
By the way, the color attribute listed in properties.txt either doesn't work or it refers to the color of light that your item gives off...one or the other. I don't recall, as this magic tag hasn't been discussed in ages and I've never played with it.------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download Version 1.1 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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