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Author Topic:   not xlated call ken
Physco57703
Serf

Posts: 18
From: Rapid City, South Dakota, USA
Registered: Dec 2001

posted 23 December 2001 23:38     Click Here to See the Profile for Physco57703   Click Here to Email Physco57703        Reply w/Quote   
ok i made an amror for all dif. but when you go to nightmare it says "not xlated call ken", and won't appear in hell, how do i get rid of the "not xlated" stuff?

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 23 December 2001 23:59     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
You have to give it an entry in string.tbl or patchstring.tbl(expansionstring.tbl if it's an expansion item). Your armor probably has no name at all. Also, don't forget to also type in a seperate entry for the armor code and type in the name of the armor you want to appear beside it. So, you will have two entries in the .tbl file, one has the txt file on the left with the game name of the armor on the right side and another entry with the armor code on the left side and the same game name for the armor on the right side.

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God gave me a brain to use but I miserably failed to use it to my advantage

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Physco57703
Serf

Posts: 18
From: Rapid City, South Dakota, USA
Registered: Dec 2001

posted 24 December 2001 00:32     Click Here to See the Profile for Physco57703   Click Here to Email Physco57703        Reply w/Quote   
thanks for the help

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