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Author Topic:   Total Dumbass needs help
MHSJROTCCADET
Serf

Posts: 1
From:
Registered: Jan 2002

posted 16 January 2002 17:07     Click Here to See the Profile for MHSJROTCCADET   Click Here to Email MHSJROTCCADET        Reply w/Quote   
Hi all,

I want to learn how to mod, but sadly I am a complete dumbass on how to do this, and the tutorials did not really help me. and I was wondering if someone here could help me.This is what I want to include in my mod (so far)

1. Increased Stash Size
2. The ability to buy All runes, Gems, from Merchants.
3. NO XP loss if you die in hardcore.
4. Increased drop rates (I don't play online and it would be nice to get a unique and some sets once in a while!)
5. A Cube recipe that allows you to remove gems from sockets.
6. Decreased costs to buy stuff from merchants.

That's all I can think of right now, and that should keep somebody busy for a while. Anybody who could help me, I would really appreciate the help, and once I figure all this stuff out I would be glad to do something for you!.

SIncerely,
Trevor Brennan

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War is Hell

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 16 January 2002 18:11     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
hi,
in order to start modding you first need to master a few simple things; all of them can be learned by following carefully the phrozenkeep basic tutorials. Once you are confortable with those concepts, you may be able to understand the possible replies you will get here, and start your mod.
In reagard to your questions:

1 - There is a mod plugin in the keep you can download that will increase your stash size (and your horadric cube and inventory as well). Just go to the Mod plugins section.
2 - do a search on the forum, there are some threads that explain how this can be done.
3 - Ok you lost me here. Does it really matter if you loose xp when you die in hardcore??? I mean, you're DEAD!!
4 - the faster way to improve drops is to modify itemratio.txt, i'm sure there are post in the forum that explain how this file works. Go to treasureclassex.txt if you want really personalized, specific drops.
5 - don't know how to do that one
6 - in the files armor.txt, weapons.txt, misc.txt, you'll find a column called "cost". Just decrease the cost of the base item you want. I believe there's a way to modify the costs added by the magical preffixes and suffixes as well, but I never experimented with that (maybe it's on itemstatcost.txt??? anyone???)

Hope this helps a little,

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Alkalund

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Axalon
Honorary Warlord

Posts: 2243
From: New England, USA
Registered: Dec 2001

posted 16 January 2002 18:16     Click Here to See the Profile for Axalon   Click Here to Email Axalon        Reply w/Quote   
Actually, that should help a lot

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"To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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Beaver
Honorary Warlord

Posts: 1682
From: I live in a dam, down by the river....
Registered: Jan 2002

posted 16 January 2002 18:38     Click Here to See the Profile for Beaver   Click Here to Email Beaver        Reply w/Quote   
I think the best quetion out of that group of questions, and one that I haven't seen explained would be # 5. A cube recipe to remove gems from socketed items, now that is something I would love to see. That probably would have to come out of a dll which means Foxbat would have to answer that one, not sure, just assuming. So, is there a way to remove gems from sockets?

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"Karma, Karma, Karma, Karma Chamelion, you come and go, you come and goooo!!!" Boy George

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Alkalund
Honorary Warlord

Posts: 964
From: Florianópolis, Santa Catarina, Brazil
Registered: Apr 2001

posted 16 January 2002 19:01     Click Here to See the Profile for Alkalund   Click Here to Email Alkalund        Reply w/Quote   
I really believe there is no way of doing such a thing by plain .txt editing...
Hehe, guess it's time to start some serious reading in FoxBat's Hex editing tutorial

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Alkalund

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Myhrginoc
Honorary Warlord

Posts: 1326
From: Percussion U
Registered: Dec 2001

posted 16 January 2002 20:22     Click Here to See the Profile for Myhrginoc   Click Here to Email Myhrginoc        Reply w/Quote   
Anybody know the current .d2s file structure?

I remember a long time ago (15 months, lol!) playing around with a program called ****'s Diablo 2 Editor. This long-obsoleted hâkk allowed me to save items out of inventory into separate files. Once I did that with a gemmed item, and tried to transfer it to another character...BOOM CRASH! I found out that gemmed items consisted of socketed items and their gems as separate items in the d2s record, but with some sort of link between them. You couldn't just copy out the socketed item and transfer it to another character, as gemmed or otherwise.

So the key would be, how does the game convert a socketed item into a gemmed item, if the current mechanism is as I described it, and is there code available (or insertable) to break the links between socketed items and the things socketed into them?

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