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Author Topic:   The hardest part of modding...
Syntaks
WarLord

Posts: 231
From:
Registered: Sep 2001

posted 24 November 2001 13:59     Click Here to See the Profile for Syntaks   Click Here to Email Syntaks        Reply w/Quote   
Forget changing dll's .. to heck with hex modifying, txt files? Bah!!


The hardest part is naming all the D**N items! With 40+ sets in my game .. over 150 items, I'm running out of names!

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Dr Slue
Honorary Warlord

Posts: 418
From: Australia
Registered: Oct 2001

posted 24 November 2001 16:44     Click Here to See the Profile for Dr Slue   Click Here to Email Dr Slue        Reply w/Quote   Visit Dr Slue's Homepage!
I beg to differ. That isn't hard, it's just boring. Dll editing/making your own monsters(i tried to make a npc! arrrg!) is definately a lot harder and probably some of the hardest things to do.

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Don't yell at me so much!! Pobodys Nerfect!

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 24 November 2001 22:25     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Well, Syntaks...as a writer and editor (yes, I make typos in these forums all the time...don't give me crap about it...I don't have time to edit and still do my job around here. ), I love coming up with names. It's a sickness, I know...but here are many names to pick from.

Whether any will thematically apply to your new items...well, who knows?

Slenderthorn
Ishtar's Embrace
Gorgontouch
Finger of Zeus
Cliffshatter
Mammon's Gaze
Gehenna Edge
Moonshadow
Raptor's Crescent
Doom of Babylon
Lust of War
God's Word
Veil of Worlds
Plane-Sever
Regal's Call
Berserker's Bastion


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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

[This message has been edited by jbouley (edited 24 November 2001).]

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Myokai
Honorary Warlord

Posts: 298
From: Entsteig, Sanctuary
Registered: Oct 2001

posted 25 November 2001 11:24     Click Here to See the Profile for Myokai   Click Here to Email Myokai        Reply w/Quote   
The Rainbow Warrior
Mirror of Avoc
Feral Brak
Dreadnought
Nightwail
Arreat's Battlecry
Witchmoon
Fangs of Rathma
Malison
Jester's Laugh
Inner Fire
Druidic Heart
Pentagram
Fleshdancer's Kiss
Blightfire
Young and Wise
Dreadcall
Shatterchant
Moonbender's Wings
Creeping Death

Now to actually fill in the runewords with properties... runewords are actually harder than ordinary uniques because they should not be overpowered or everyone will use them, but not underpowered or noone will use them. Especially now that they have armo weap as item.

I suspect that my runewords and uniques/sets will take up at least 1/3rd of the total time spent on the mod (2 weeks out of 6). Spell icons will take up another week (30x7 icons ), the actual changes have take 10 days, and playtesting the rest of the time.

[This message has been edited by Myokai (edited 25 November 2001).]

[This message has been edited by Myokai (edited 25 November 2001).]

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