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Author Topic:   Rogue Hireling Special Skills List
scambrig
Serf

Posts: 17
From:
Registered: Jun 2001

posted 18 February 2002 00:42     Click Here to See the Profile for scambrig   Click Here to Email scambrig        Reply w/Quote   
Ok, time for pointless information for your everyday life. You all know that when you give a rogue mercenary +3 to all skills she shoots lightning...but what you didn't know is:
skill levels effect
------------ ------
4 Charged Bolt
5 Andarial Poison Bolt
6 Ice Bolt
7 Fire Bolt
8 Charged Bolt
9 Fireball
10 Single Firestorm
11 Blaze (no follow)
12 Floating Rock (no dmg)
13 Meteor
14 Explosion (no dmg)
15 Regular Arrows
16 Fire Arrows
17 River Stalker Slime
18 Same
19 Same, poison dur > 0
20 Slime Explosion
21 Small Poison Cloud
22 nothing(maybe passive)
23 Webs (work on mons)
24 Inferno Puff
25 Inferno
26 Webs (no create anim)
27 Curse Ball (no effect)
28 Terror Warcry(no joke)
29 Shout Warcry
30 Smoke Breath
31 nothing
32 nothing
33 nothing
34 nothing
35 Poison Cloud
100 Powerful Poison Cloud
............................................

Kinda fun to see what she can do with that mysterious bow of hers. BTW, in my mod, arrows go at super speed and the arrows she fires at 15 and 16 are regular speed, also many skills she uses are not affected by my missiles.txt modding (probably uses the monster variant of the skills).

Scambrig

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Baz
Honorary Warlord

Posts: 687
From: The Netherlands
Registered: Nov 2001

posted 18 February 2002 11:15     Click Here to See the Profile for Baz   Click Here to Email Baz        Reply w/Quote   
So when she gets level 100, she can cast a Powerful Poison Cloud?

------------------
Give me fuel, give me fire, give me all that I desire

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scambrig
Serf

Posts: 17
From:
Registered: Jun 2001

posted 18 February 2002 11:18     Click Here to See the Profile for scambrig   Click Here to Email scambrig        Reply w/Quote   
Yeah, in my mod the monsters hp is like x80 and it took off half the monsters life and i dont have 36-99 because I used a complicated method involving gems and hunting for three socketed armors and it got boring

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Ruvanal
Knight

Posts: 59
From:
Registered: Feb 2002

posted 18 February 2002 13:28     Click Here to See the Profile for Ruvanal        Reply w/Quote   
Ok, goto your missiles.txt file and look up Missile Rogue1. Using this as zero point for every plus all skills/amazon skills you give her go down one row.

http://www.lurkerlounge.com/perl/dcforum/dcboard.cgi?az=show_thread&om =1107&forum=DCForumID3&archive=yes

See reply 50.

This is due to the game trying to add +skills to a missile data structure insead of a skills data structure. The offsets are not correct and the +skills ends up changing the missile ID offset instead of change the value of what should be a skill level.


edit: scambrig you missed the fun ones at +52 and +54 skills.

[This message has been edited by Ruvanal (edited 18 February 2002).]

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