Author
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Topic: Cube Recipe Mayhem
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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 17 January 2002 23:36
I have a question. Well, actually I was looking at the UniqueItems.txt file, and saw some transformcolor codes. Got me interested right off the bat. Is there a way to use the Transformcolor codes in a Recipe, so I can make or create a Black, or Blue Item?Another question, is it possible that there might be a Cubemain tutorial in the the near future?

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Fuzzbox Squire

Posts: 42 From: uk Registered: Sep 2001 |
posted 18 January 2002 07:30
i'm working on a cubemain tutorial just now, covering the whole lot (crafted, socketing, re-rolling, other odd things) but i honestly have no idea if it's possible to colour things in the cube itself.for what it's worth though, here's a list of colours i worked out by looking at various items in uniqueitems.txt: unique item colours 0 - light grey (bloodthief, coif of glory) 1 - medium grey (spire of honor, gladiators bane) 2 - dark grey (iron pelt, shaftstop) 3 - black (corpsemourn, undead crown) 4 - blue (witchwild string, ribcracker) 5 - dark blue (vipermagi, gorefoot) 6 - crystal blue (pluckeye, hand of broc) 7 - red (skin of the flayed on, baranar's star) 8 - dark red (blinkbat's form, frostburns) 9 - crystal red (blade of ali-baba, bloodletter) 10 - green (twitchthroe, wormskull) 11 - dark green (darkglow, wizendraw) 12 - crystal green (vampiregaze, harlequin crest) 13 - gold (sparking mail, the grandfather) 14 - dark gold (windforce, venom ward) 15 - yellow (iceblink, crainte vomir) 16 - dark yellow (boneflesh, crown of thieves) 17 - purple (razorswitch, kuko shakaku) 18 - dark purple (?) (rattlecage) 19 - orange (duriel's shell) 20 - bright white (swordguard, headstriker) transform sets the field-char colour active, invtransform sets the inventory colour active. for example shaftstop is colour 2, but only has transform set to 1, so it only appears dark grey on the character model, not in the inventory. whereas rattlecage has both transform and invtransform set to 1, so both character and inventory items appear dark purple. be warned, setting bright white active in inventory on armour looks absolutely terrible, either swap it with light grey or don't set invtransform to 1. interesting note: the class-specifics have none of the 3 columns set, but they appear bright white/light grey on the char but normal colour in inventory.

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 18 January 2002 14:43
I've written down the Color Codes, they should come in handy. Another interesting note: Certain Affixes, and Suffixes also dertermine transformed color as well. Besides Set Items, and Unique Items, the Magical and Rare Items with certain Names, can transform the color as well. I couldn't get anything to work with Crafted Items though.The Bright White color looks good on only a few pieces of armor, to name one of a few, an example is BoneWeave armor. I've seen quite a few of them on open. Obviously someone can Hex pretty well. I can't Hex, and I would like to change as many things possible, as if I were a Hex Expert. I was told that, to make Skill charged Charms, I would have to hex. Instead I found out that a Mod could the same thing for me, without spending alot of time in Hex code Wonderland. I understand it can be a headache to Hex, not to mention it's a hassle on your PC. A friend told me, when he used Hex to change things in the game, it also Fragmented parts of his HDD. So naturally, you'd have to Defragment your HDD, alot more often if you wanted to HEX. Just another hassle i wanted to curve around if I could. By the way Fuzz, would you like a copy of that Cubemain I gave to Gorothon?? It's Wraith's D2-ICE mod, but for the most part it's ALL cube recipes. I'd be glad to send it to you, for reference as well, or it may help you in your tutorial. As I speak, I am now making a seperate Txt file, for reference with ANY kind of Item code I can find. It might help me make cube recipes alot easier. Also I'm including SKill Codes too, for making more Charged-skill recipes. If there's a way to change the colors, I'll try and find out, other than that, i'm gonna be studying the Affix and Suffix Names for transforming colors.

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 18 January 2002 15:53
u gonna zip and send over those cube recipes slt?------------------ One of many Butchers you will face in my mod becareful!! If you r just starting out don't face him alone or at all or u will be sorry!!! FLASHBACK MOD Coming soon!!!!

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 18 January 2002 20:43
I already sent them to ya, Gorothon. You should have the zip by now, I sent it overnight.Anyways, i wanted to include some extra things about the colors recipes, I was gonna try Using "any,rar,armo" as the Item1, and gem0 as Item2, then make the Output "rar,armo,oran" Rare Armor+Any Chipped Gem=Orange Rare Armor I know that UniqueItems and SetItems uses #'s 1-20 for their color codes, but If you look at the Magic Prefix and Suffix color codes, their in 4-letter abbreviations, like alot of other things. I'm going to test this out, if it works, i'll let ya'll know. By the Way here's a quick color code list for Magical and Rare items. Light Gray=lgry Crystal Gray=cgry Dark Gray=dgry Black=blac Light Blue=lblu Dark Blue=dblu Crystal Blue=cblu Light Red=lred Dark Red=dred Crystal Red=cred Light Green=lgrn Dark Green=dgrn Crystal Green=cgrn Light Gold=lgld Dark Gold=dgld Light Yellow=lyel Dark Yellow=dyel Light Purple=lpur Dark Purple=dpur Orange=oran White=whit LOL still in the middle of getting every Code down, i'm copying to paper first, so I don't miss anything, maybe when i'm done I'll ask if i can put it up with Fuzzbox's Cubemain tutorial. You'll need to know this stuff...lol.

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 18 January 2002 20:54
Never got it can u send it again please or if u have yahoo messenger, msn messenger, or icq let me know maybe we can figure it out------------------ One of many Butchers you will face in my mod becareful!! If you r just starting out don't face him alone or at all or u will be sorry!!! FLASHBACK MOD Coming soon!!!!

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OnSLT Squire

Posts: 40 From: Registered: Jan 2002 |
posted 19 January 2002 00:16
By the way, i just spent 6 hours testing and trying various Output things for the Colors to come up, nothing yet so far, or am i doing it for nothing?Anyway Gorothon, i can send it to ya again. If you'd like to message me, i have AIM, MSN, and ICQ...on one lovely program--Trillian. It will also do yahoo and IRC, as long as you have those accounts, name and password ready. my AIm buddy name is Vexorg3247 ICQ is 42826964 and MSN is onslaught54@hotmail.com i'm on it now, if you want to message me.

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