Author
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Topic: Rare Charms, help me
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BlacKD Serf
Posts: 11 From: Curitiba, Paraná, Brazil Registered: Aug 2001 |
posted 19 November 2001 18:22
I've just started on LOD II MOD World and I want to know how to make Rare Charms drop on the game. I've tryed to change (itemtypes.txt) col Rare to 1 and then make Zombies drop cm3, but every time it drops, it is a magic charm. Please help-me, i'm new.

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masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 19 November 2001 18:33
Isn't there a tutorial for that in the tutorial-section??cu Masakari

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BlacKD Serf
Posts: 11 From: Curitiba, Paraná, Brazil Registered: Aug 2001 |
posted 19 November 2001 19:10
Yes, but it is for LOD 1.08 and i want for 1.09.

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masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 19 November 2001 19:21
Oh my bad. It doesn't work?? Maybee you could clone the charms and set it only to rare for testing. Than it should be easier to found out if it works or doesn't work.I don't have more ideas  cu Masakari

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djc Serf
Posts: 16 From: Registered: Nov 2001 |
posted 19 November 2001 21:40
My understanding of the "rare" column in itemtypes.txt is that it's not "this item is rare only" but "this item can be rare". Since a normal zombie's not too likely to drop a rare item (to say the least)... In other words, you'd probably want to also up the drop ratio for rares SIGNIFICANTLY to get rare charms to drop... either in the xombie's treasureclass to test it just for them, or across the board if you're feeling lazy about it.  Also, I'd make sure that the mods you've got appearing on the charms are rare-enabled in magicprefix/suffix - I think that's the place. On the other hand, I could be wrong - haven't played with that column extensively at all, just mostly looked at it and compared it to what I know about the game as a whole.------------------ -djc

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Forsaken Honorary Warlord
   
Posts: 397 From: Dutch guy in France Registered: Sep 2001 |
posted 20 November 2001 05:25
quote: Originally posted by djc: My understanding of the "rare" column in itemtypes.txt is that it's not "this item is rare only" but "this item can be rare". Since a normal zombie's not too likely to drop a rare item (to say the least)... In other words, you'd probably want to also up the drop ratio for rares SIGNIFICANTLY to get rare charms to drop... either in the xombie's treasureclass to test it just for them, or across the board if you're feeling lazy about it.  Also, I'd make sure that the mods you've got appearing on the charms are rare-enabled in magicprefix/suffix - I think that's the place. On the other hand, I could be wrong - haven't played with that column extensively at all, just mostly looked at it and compared it to what I know about the game as a whole.
You're entirely right.....as to which prefix/suffix you want to allow on rare charms is up to you.....but be careful, it is very possible to create items that allow people to run around skin-naked, with only a bagpack of charms to keep them up and running ;-)
------------------ So much bandwidth, so little time

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 20 November 2001 10:12
Precisely why I made the smallest charms the size of the medium charms (and gave them their gfx), made the medium charms the size of large charms (and gave them those gfx), and then made large charms 2x3 and made new gfx for them in inventory.You can still get some powerful ones, but the larger size helps balance things out a bit. ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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Forsaken Honorary Warlord
   
Posts: 397 From: Dutch guy in France Registered: Sep 2001 |
posted 21 November 2001 04:49
But you and I(and everybody else) probably also use the enlarged inventory. With the normal inventory, charms take up relatively more space.------------------ So much bandwidth, so little time

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