posted 25 January 2002 04:23
I've editted the delay column in the skills.txt and it seems to have no effect on the spell delays under 1.09d. Does anyone have any idea why ? Is there something else I should be doing ?
EvilB Squire
Posts: 28 From: .. Registered: Mar 2001
posted 25 January 2002 04:52
I see that the hell on earth mod has taken out the spell timers and HASN'T editted the delay column in the skills.txt, so how is it done ?
hmmm
Skylancer WarLord
Posts: 216 From: Registered: Jul 2001
posted 25 January 2002 05:32
Have you formed and reinserted bin files? Also, the a possible reason why Hell on Earth might seems unmodded is that only the bin files (the files the game reads from) are changed, and the text files arent altered.
------------------ "How many times must I tell you? A wise man and a wise guy are not the same!"
RicFaith Moderator
Posts: 2735 From: Singapore Registered: Aug 2001
posted 25 January 2002 06:31
hey delay works. I use it a lot to add spell delays for ex-auras, now spells. just remember 25 = 1 sec. (actually I went further into it, and it's 256 = 10 sec. go figure *griN* )
------------------ ~ La Vie est comme l'aspirateur, elle suce... ~