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Author Topic:   Trouble Cube
- SubSanity -
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Posts: 1202
From: Singapore
Registered: Aug 2001

posted 20 December 2001 20:35     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
Anyone has any experience where the cube won't transmute the items?

There is something which I'm missing out. If you can give some past experience where the cube didn't work and the reason why. Maybe I'll realise what I'm doing wrong.

Thanks.

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Apocalypse Demon
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Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 20 December 2001 20:48     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Well, it depends what you are trying to transmute. Does it not work for only a few recipes or for all recipes?

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 20 December 2001 20:49     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
That very same thing happened to me on the first recipe i worked on, what i did wrong on it was simple, its best to post a eg:

a recipe that should make 5 lesser heal potions and 1 shortsword into a two handed sword. the error was a pretty simple one

item 1 = hp1,qty=5 item 2 =ssd (total inputs =2) the error in this is that i set total inputs to 2, i did this since i filled only two input rows even it must be set to 6 so it works since qty=5 means 5 pots + 1 shortsword try to see if you missed one of those.
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[This message has been edited by NefariusDX (edited 20 December 2001).]

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- SubSanity -
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From: Singapore
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posted 20 December 2001 22:21     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
Just the new ones I added.

I'm trying to transmute 2 specific unique items to make another specific unique.

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jbouley
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Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 20 December 2001 22:25     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
cubemain.txt can be weird. Perhaps the names of the items don't work in the input slots (for my part, I've never had luck using the name in the output either, but that's me).

I also found that new items I had created in misc.txt that were right-clickable never worked as input, though original Blizzard items that are right-clickable do.

Go figure.

Try using the base itemcode for the unique followed by uni. For example, if Hellplague is one of your inputs, do:

lsd,uni

instead of the item's name.

Might work.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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- SubSanity -
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From: Singapore
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posted 20 December 2001 23:14     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
It's a super unique items. It's like the Khalim flail equivalent, it has its own entry in weapons.txt and has unique set to 1 in weapons.txt

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NefariusDX
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Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 21 December 2001 01:59     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
jbouley, right click able items do work for cube recipes, i created a pretty big bunch of them for this. SubSanity, maybe you should try to use thus "usetype" for your unique recipes.

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Forsaken
Honorary Warlord

Posts: 397
From: Dutch guy in France
Registered: Sep 2001

posted 21 December 2001 05:34     Click Here to See the Profile for Forsaken   Click Here to Email Forsaken        Reply w/Quote   
I ran into a similar problem. What I did was create a recipe along the lines of unique ring + rare jewel + perfect gem + rare charm -> next unique ring...this got me unique rings allright, but not always the right one, very funny...on second thought, it might have something to do with character levels...

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jbouley
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Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 21 December 2001 09:47     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Yeah, Nefarius, you're probably right. But I was struggling for a long time trying to get recipes working and it seemed like when I got rid of newly created right-clickable item as inputs everything was fine.

In truth, it probably just means I accidentally fixed an error somewhere else without realizing it.

But I had so much pain for so long with this file I hesitate to go back and try again.

Plus, it may be that something about my right-clickable items might have been set wrong, making them invalid as inputs. So, I just offer this as a thought...if all else fails, try using items that don't have special features like right-clicking and see if that helps.

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- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

[This message has been edited by jbouley (edited 21 December 2001).]

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- SubSanity -
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From: Singapore
Registered: Aug 2001

posted 21 December 2001 11:14     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
Well, it's basically an add-on unique piece.

Shaft + flail head => 1 headed-flail

1 headed-flail + another flail head => 2 headed-flail

We have it up to 3 heads with 3 different flail heads.

The shaft never transmutes with the flail head. But the 2nd level (from flail + head) works. :sigh:

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NefariusDX
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Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 21 December 2001 11:19     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
post the rows here, maybe that way some one can figure what happened to it.

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Official Modding since v1.02!!!
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- SubSanity -
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Posts: 1202
From: Singapore
Registered: Aug 2001

posted 21 December 2001 23:59     Click Here to See the Profile for - SubSanity -   Click Here to Email - SubSanity -        Reply w/Quote   Visit - SubSanity -'s Homepage!
Somehow I think Ric worked around it. Thanks guys.

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