Author
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Topic: How would I make a mod with these features?
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ShadowPaladin Serf
Posts: 3 From: Registered: Jan 2002 |
posted 23 January 2002 01:23
I'm really new to the mod scene.I really used to enjoy playing D2 but Blizzard seems determined to make it more and more MMPORG like with every patch. In short I want these features.. 1. Be able to play from normal to hell and get enough experience doing so from just playing the game through once with each character. 2. Have enough useful items drop that I dont have to do repeated boss runs just for items. But not excessively so, I dont want every creature to drop a unique for example. Any help would be appreciated thanks.

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Axalon Honorary Warlord
   
Posts: 2243 From: New England, USA Registered: Dec 2001 |
posted 23 January 2002 03:59
1)If you do a search, there is a tutorial by 'NefariusDX' that would explain how you could do this ... it might be uploaded to the tutorials section of the Keep, so check there, too ...2)Again, if you check out the tutorials, they will explain a way for you to do this, also .... ------------------ "To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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Zhoulomcrist Forum Admin.
    
Posts: 3239 From: USA Registered: Jan 2001 |
posted 23 January 2002 07:47
Gonna relocate this to the Expansion Set Modding forum where you should get quicker support.For useful item dropping, you might check out the itemratio.txt file which can be altered to allow certain classes of items (unique, set, rare, etc...) to drop more and/or less frequently. You might also check the Unique, Set, Rare, and Magic columns in Treasureclassex.txt which also has an impact on this. You can, for example, change the Raree (column C in treasureclassex.txt) variable for Radament to 1024 and blank out Magic, Unique, and Set to have Radament keep spawning rare items when he's killed. *Dimension Door was cast. An opening materialized within the very fabric of the walls and the topic was transported through to the Expansion Modding forum. The opening vanished from behind soon after..... ------------------ Diablo was vaporized by Zhoulomcrist's redeemer ************************ Classic Diablo II: ZhoulomCrypt Project Administrator

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MPHG Forum Admin.
    
Posts: 1693 From: simwhere Registered: Jun 2001 |
posted 23 January 2002 08:47
Zhoul is 100% correct change around itemratio and possible treasurex.txt for better droppings. and EXP is simple too  first download ISli's Excel editor then goto the exp columns and right click multiply by (X) they you go, Also I may like to point out if you raise the level of the demon you can keep you exp high too.
move level 1's to lvl 5 2 to 6 etc this will give you a bigger span on how long till exp starts dropping cause of overleveling

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ShadowPaladin Serf
Posts: 3 From: Registered: Jan 2002 |
posted 23 January 2002 12:21
Thanks for the help. I've got the hang of extracting and modifying files now. Having problems with MPQ Max I'm not sure how to re insert the files using it and its generating an extra file when I try to patch.Step by step intructions would be much appreciated.

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Axalon Honorary Warlord
   
Posts: 2243 From: New England, USA Registered: Dec 2001 |
posted 23 January 2002 16:02
Sorry about my first 'lame' response to your question, I was in a bit of hurry at the time Anyway, I use MPQ2K, never tryed MPQ Max ... what extra file is it generating? If you use MPQ2K properly to re-insert your modded .txt and .bin files into your Patch_D2.mpq. ... it should work properly ... do you know how to do this?------------------ "To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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Arcticwarp Serf
Posts: 19 From: Registered: Oct 2001 |
posted 23 January 2002 21:07
The things you want are pretty simple to do, but I'm not sure if I get your problem in the first place. It's perfectly possible to make it from Normal through Hell in a single run, without ever going through any area twice, on single player. Well... I haven't been able to kill Nihlathak on Hell, but that's mostly a function of his overpowered Corpse Explosions doing 800 or so damage in one hit. And I'm not exactly decked out in uniques on any char, but you can get some pretty cool rares and magics in the game which will get you through no problem. I'm not saying it's easy, but just try again and again. I had to start a new char and try again three times, and it took a whole semester of playing pretty regularly. I finally did it with an ice sorc who had large splashes in both other elements for Hydra, Warmth, Nova and Thunderstorm. Major note: you need to be able to deal large quantities of two different damage types, and significant quantities of a third. Some Hell superuniques have two immunities. Cold/Fire was a pain for me... (runs around frantically waiting for the thunderstorm to kill the darned ghoul over the course of three minutes) It doesn't seem to be the most common way to play the game, though. Most people I know play on Bnet.

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ShadowPaladin Serf
Posts: 3 From: Registered: Jan 2002 |
posted 24 January 2002 09:54
The problem was I was not repacking the .bin files only the text files so even though the .bin files were there I don't think they were having any effect. Looking forward to seeing what else is possible once I get some more free time. Thanks for the assist.

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Axalon Honorary Warlord
   
Posts: 2243 From: New England, USA Registered: Dec 2001 |
posted 24 January 2002 16:27
Ok, ShadowPaladin, I'm glad you have that one worked out I look forward to helping you have more fun when you the time Until then, later, bro ....------------------ "To dream a life, or to live a dream ... only through desire shall the sleeper awaken."

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