Author
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Topic: Level names
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Thogrim Squire

Posts: 34 From: Karaz-a-Karak,The Worlds Edge Mountains Registered: Jan 2002 |
posted 15 January 2002 09:46
Does anyone know how to edit the "Entering" message? I have changed the area names and also want to edit that message

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Baz Honorary Warlord
   
Posts: 687 From: The Netherlands Registered: Nov 2001 |
posted 15 January 2002 10:12
string.tbl and expansionstring.tbl. Maybe u must change the text (sorry, don't know the column) in levels.txt tooP.S. waar ligt zevenhuizen ongeveer?  ------------------ Give me fuel, give me fire, give me all that I desire

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FoxBat Moderator
   
Posts: 1618 From: PA, USA Registered: Feb 2001 |
posted 15 January 2002 10:18
Blizzard in their infinite wisdom made the entering messages graphics and not text. You won't find it in any string file. In levels.txt you can find the filename for a given level, should be somewhere in D2data.mpq.

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 15 January 2002 10:33
here is how to rid it like i did in xyrax, make a new .dc6 call it nada.dc6 make it have transcol -0 and make the entire image black (0,0,0) put it in act1,act2,act3,act4,expansion folders in data\local\ui\ in levels.txt change the entering message column entry to nada (read my levels.txt guide for that part) and here u have it no msg loading------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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Thogrim Squire

Posts: 34 From: Karaz-a-Karak,The Worlds Edge Mountains Registered: Jan 2002 |
posted 16 January 2002 08:04
Zevenhuizen ligt onder groningen, Bij Leek :-)------------------ There's nothin' as sure in the world as the glitter of gold and the treachery of Elves - Old Dwarf Saying

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 16 January 2002 19:58
You could always make your own "Entering Level" graphics...just make strip graphics of your text in Exocet (about 18-point type, it appears) on a flat black background (RGB=0,0,0). Apply a mottled texture for the foreground, save as .PCX and use DC6CON to make your versions of all the A(x)L(y).dc6 files stored in data\local\ui\eng\act(X). On the other hand, making 170 or so level labels seems like a lot of work too .[This message has been edited by Myhrginoc (edited 16 January 2002).]

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 17 January 2002 02:19
i posted the same why did you repeat me, my way just makes it faster------------------ Nefarius' Secondary Mod Site Nefarius' Primary Mod Site ------------------ XyRAX v21.00 Comming Soon! ------------------ NëƒarIu§ ÖƒƒiçláL [V]oÞÞ¦hg §¡Nce D2C V1.02!!! quote: Gaze into the Oblivion within yourself and you shall become your greatest fears. The escence of leeching is to request before you try

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Syntaks WarLord
  
Posts: 231 From: Registered: Sep 2001 |
posted 18 January 2002 06:30
quote: Originally posted by Myhrginoc: You could always make your own "Entering Level" graphics...just make strip graphics of your text in Exocet (about 18-point type, it appears) on a flat black background (RGB=0,0,0). Apply a mottled texture for the foreground, save as .PCX and use DC6CON to make your versions of all the A(x)L(y).dc6 files stored in data\local\ui\eng\act(X). On the other hand, making 170 or so level labels seems like a lot of work too .[This message has been edited by Myhrginoc (edited 16 January 2002).]
Yeah, but where do you get Exocet? I've been looking everywhere for it! ------------------ "Overthinking, overanalysing Seperates the body from the mind" -Tool

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 18 January 2002 19:43
Exocet is available as a True-Type font in a couple of weights at a number of Diablo download sites. Remember that you apply the text in a graphics-editing program.Will all due respect, Nefarious, I said something a bit different. Your method CLEARS the entry label. Mine is to replace it with custom labels. For example, if Varaya & Khan had done all this work in their Middle Earth mod, they would have "Entering Mordor" instead of "Entering"-blank. But there are an awful lot of these labels for very little yield in a total conversion. On the other hand, if you renamed only a few levels, this would make sense (and not take up too much disk space).

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