Author
|
Topic: dc6 Files into mpq Archives
|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 09 December 2001 11:38
How can I exactly insert dc6 Files into mpq archives for instance into the patch_d2.mpq archive?

|
jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 09 December 2001 12:13
There's a graphics tutorial here at the Keep. You just need to pack them into the appropriate path (like the missiles path or overlay path, for example).You can use MPQView or CV5 to see what the paths are...but start with the tutorial. ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download the Preview of Sanctuary in Chaos vesion 1 - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 10 December 2001 09:01
I have tried to make a dc6 file exactly how it was described in the Phrozenkeep tutorial, but it doesn't worked. I have tried it again and again always with other properties but it doesn't worked either. I don't know what i should do now. Can anyone help me?  [This message has been edited by Lord Kain (edited 10 December 2001).]

|
mandzo Moderator
   
Posts: 658 From: Bulgaria,Sofia Registered: Aug 2001 |
posted 10 December 2001 09:07
hey what exactly are you trying to make------------------ Read or DIE Muahahahaha the next beta is coming and its beter then ever

|
masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 10 December 2001 09:22
If your dc6-file is done, look for the name of the file you want replace with it OR choose a name in the for the file an set it in armor/misc/weapons....txt and look also for the path like: data\global\items\... Than rename your dc6 and put it in the right path in the patch_d2.mpq like a txt.cu Masakari

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 10 December 2001 09:29
I am a great Soul Reaver fan an I want to create a new Unique Item named The Soul Reaver. The item is finished yet but not the picture. I try to make a picture. Within the I-Net i have found a good looking picture from the sword. The picture now have the right size and the right color dept. But if I create a dc6 file I couldn't insert it in the patch_d2.mpq and I absolutely don't know why. I do it in the same way as you can insert txt files but it doesn't work with the my dc6 file. With an other dc6 file that I have extract from an other patch does it work but not with my.

|
masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 10 December 2001 11:18
look for right spelling an right path, maybee you forgett an charakter. Or replace with the grafic the grafic of a short sword (just name it like the dc6 and put it in the right path) so you can see if there isn't a picture, or there is a broken picture, wrong colors or so on. If there isnt a picture then the name isn't correct.otherwise i have no idea. cu Masakari

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 11:24
you should all really use the -direct methode that way you can know what you add, where it is and fix errors faster.------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 10 December 2001 11:32
quote: Originally posted by masakari: look for right spelling an right path, maybee you forgett an charakter. Or replace with the grafic the grafic of a short sword (just name it like the dc6 and put it in the right path) so you can see if there isn't a picture, or there is a broken picture, wrong colors or so on. If there isnt a picture then the name isn't correct.otherwise i have no idea. cu Masakari
Mmh... maybe this can work, this option I haven't tried yet. Do the unique item pictures have special names f.i. inv???.dc6?

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 11:44
yes they end with u lets say bone helm gfx is invbhm wormskull gfx is invbhmu------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 10 December 2001 12:18
Yes that was it. The filnames were incorrect. Now it works great. I thank you all for your great help.May the dark power with you all 

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 11 December 2001 11:51
But why isn't it possible to use other names like maybe invssv.dc6? Is there anywhere a file who I can edit such names?

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 11 December 2001 12:11
lol u can use any name you like i added a file called "NuclearArtillaryWEAPNT0001.dc6" in xyrax just take care that the file name is the same and that it contains only letters and numbers no symbols also make sure that you remember how it is spelled it might treat MMMMMM.dc6 other then mmmmmm.dc6------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 11 December 2001 12:19
I use the this name invbsu.dc6 but I can't insert the file. How do you mean this "just take care that the file name is the same".

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 11 December 2001 12:25
I have created a new weapon in the weapon.txt. It is a little bit better than the Colossus Blade but called it Vampiric Blade. The new weapon needs new pictures but I can't insert them. Whatever I do it doesn't work

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 11 December 2001 12:25
use mpq2k or the -driect methodein mpq2k just type this mpq2k a patch_d2.mpq invbsu.dc6 data\global\items\invbsu.dc6 now open armor or weapons.txt change the invgfx column to invbsu for whatever item you wanna new gfx for put the txt in the patch if you use -direct -txt you dont need to do the .bin steps, find the item and it will work. ------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 11 December 2001 12:33
I have done it exactly in the way you had described but it isn't in the archive. If it would be inside, I could see it with mpqview.

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 11 December 2001 15:30
LOL LMAO (sorry)it is inside the archive you just dont see it cuz your datafile dosent contain it. ------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

|
jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 11 December 2001 16:12
quote: Originally posted by Lord Kain: I use the this name invbsu.dc6 but I can't insert the file. How do you mean this "just take care that the file name is the same".
I think he means this: If you name your new graphic coolSword.dc6 and insert it into the patch, you need to make sure that you put the exact same name in the invfile column in, say, weapons.txt (or the adjcanet unique inv file or set item inv file columns)...but without the extension. So, you would need to make sure you typed coolSword into one of those columns rather than cool sword or koolsword or cool_sword or whatever. Just make sure the filename you give it and the name youuse in the .txt files are the same. ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download the Preview of Sanctuary in Chaos vesion 1 - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 12 December 2001 10:20
quote: Originally posted by NefariusDX: LOL LMAO (sorry)it is inside the archive you just dont see it cuz your datafile dosent contain it.
Aaaaaah... you were right. The files are in but I can't see them. Now it works great. Thx  [This message has been edited by Lord Kain (edited 12 December 2001).]

|
masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 12 December 2001 11:00
Notice: Every new (not original) file you insert in your patch will not be displayed in mpqview without the entry in your datafile. You must write the path and the filename. And than everything will be OK  cu Masakari

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 12 December 2001 11:03
Do you mean in the string.tbl in the data file?

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 12 December 2001 11:49
no we both ment the data file you load into mpq view  ------------------ For every thing there is a opposite, for light there is darkness, for order there is chaos, for good there is Nefarius! ------------------------ XyRAX v21.00B the barnyard of Danger coming soon!!!

|
Lord Kain Serf
Posts: 17 From: Registered: Nov 2001 |
posted 12 December 2001 12:49
LOL

|
masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 12 December 2001 13:33
Sorry if i confused you, but what do you mean with string.tbl I'm sure you know you have to laod first in mpqview the datafile listfile datalistfile or whatever you call it  cu Masakari

|