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Author Topic:   Changes interesting. Help?
ThiagoMonteiroBarbosa
Knight

Posts: 75
From: Brazil
Registered: Nov 2001

posted 23 December 2001 13:38     Click Here to See the Profile for ThiagoMonteiroBarbosa   Click Here to Email ThiagoMonteiroBarbosa        Reply w/Quote   
Im asking help for these changes:
*im the classic diablo 2, more especific on patch 105, we had a good chance of getting set and unique on gambling, but now we get nothing. How do i change this?
*i wanna make a set, named "vegeta's proud", with armor, gloves, boots and circlet (as the visor). The problem is: i wanna the character staying shining, like the amazon's valkyrie, and with raise of all status by 100% during night. any idea?
*ive found the unique plate mail, but it has a normal gfx. How do i insert an unique gfx for a unique item? and how do I insert the new picture in the game?
*its possible to insert a new monster without deleting a old one?
*I hate my user name. how would i change it?

[This message has been edited by ThiagoMonteiroBarbosa (edited 23 December 2001).]

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Apocalypse Demon
Moderator

Posts: 4023
From: Mississauga, Ontario
Registered: Oct 2001

posted 23 December 2001 13:40     Click Here to See the Profile for Apocalypse Demon   Click Here to Email Apocalypse Demon        Reply w/Quote   
Shouldn't this go in the Classic Mod Making forum?

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 23 December 2001 13:45     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
1. requires hex editing but not so extreme changes
2. this is gfx related u will have to draw special frames with the valk shine overlay but this is way to compicated since every char will need this and making about 100 animations for EACH char is just impossible since you will be done in the next 2/5 year (blizzard had 100drs of artists making the char gfx) and it took them more then 2 years
3.change the entry in uniqueinvgfx in armor/weapons/misc.txt for the item you can use the names of imported gfx as well
4 NO since there are loads of internal tables to change and no one did this so far again to much work for something that at end has same results
overal READ tutorials (means read dont just look), look in old posts since 99% of what ppl ask is already answered some where

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