Topic: Can someone help me adjusting the droprate?
1of1 Serf
Posts: 3 From: netherlands Registered: Jan 2002
posted 09 January 2002 10:51
Hello,
I'm into making mod and I can change a lot of stuff and have a working mod with a few adjustments. I do want to keep the game balanced, but use some minor modification to make the gameplay more fun. Now my problem: Of course I want to get just a little bit more rare and unique items, does anyone know how to adjust the .txt files so the game stays balanced? I hope anyone can help me a bit ;-)
Nicole
FoxBat Moderator
Posts: 1618 From: PA, USA Registered: Feb 2001
posted 09 January 2002 12:52
In itemratio, just lower the "value" column for unique, rare, etc. and it will increase the chances of it dropping.
1of1 Serf
Posts: 3 From: netherlands Registered: Jan 2002
posted 09 January 2002 14:00
I have tried that, but then it seem like I get less items when I kill a monster compared to the original .mpq file.
1of1 Serf
Posts: 3 From: netherlands Registered: Jan 2002
posted 09 January 2002 14:33
I have tried out the modifications without the oter ones I already had made... It realy works, but in combination with my other modifications not... I increased the speed of my bear (druid) and changed the rarity of the runes just a little bit. I was also testing to change some weapon properties and changing values in the treasureclassex.txt ... any idea what could cause the problem of getting lees items when killing monsters?
NefariusDX Honorary Warlord
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001
posted 09 January 2002 17:42
compare the basic drop rate in monitempercent.txt to the nodrop column in treasureclassex.txt in old game they ha da chance of 20 to drop a item so set all the no drop columns to 80