Author
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Topic: A suggestion about sets...
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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 21 November 2001 08:57
Well, I've got an idea to make a very versatile set, make it so it has 5 rings (you can't complete it ) so depending on wich combination of rings you equip, they get different green bonuses . The rings could be one of each element (fire, cold, ligth, pois, and mag/phys ). You could also make something like this with one handed weapons for the barb. I want to hear oppinions about this.

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Greymalkin2k Lord
 
Posts: 135 From: CT Registered: Aug 2001 |
posted 21 November 2001 09:26
Interesting. I like it. Lets the charaters swap around between what they need at any given point.------------------ - Greymalkin

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FoxBat Moderator
   
Posts: 1618 From: PA, USA Registered: Feb 2001 |
posted 21 November 2001 09:29
I had this idea too sortof, only I wanted alternate weapons that can be used for the set. Something I'd really like is to have an item that is a member of multiple sets, but I don't think that's possible.

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Greymalkin2k Lord
 
Posts: 135 From: CT Registered: Aug 2001 |
posted 21 November 2001 11:03
FoxbatI don't think so. You can (lamely) mimic this by making the same item with the same name and the same stats but it still will not activate in different sets. Maybe with a cheap cube recipie to rotate through? Or a right click trandform? ------------------ - Greymalkin

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 21 November 2001 11:15
I've made the set whit 5 rings and it doesn't work , I made Rakanishu NM drop them (all of them) and when I identify them they have the same name, but their attributes are diferent, also if I leave only one in the inventory (drop the other) I says that I have all the rings Maybe you can't have more than one ring in a set, or I made a mistake. ------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 21 November 2001 12:21
You've correctly identified the problem...only one ring per set. Not sure if that rule applies to other items or not.------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 21 November 2001 12:36
Now I'll try doing the same with one handed weapons (I'll try short swords first ) and see if that works. The Bul Kathos set has two swords so I think this should work 
------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 21 November 2001 16:17
I made it work!!!!!!  Finally, I made a 3 swords set, they must be of diferent type or else the game will think they are the same item . I made a Short Sword, Falchion, and Sabre. When I firs tried this I used a Scimitar and it had the rigth name but wrong mods: it had the mods from the Angelical set Scimitar , why? is it because you can't repeat a type in the sets? I used the ItemAdd property set to 1, so if you equip the Short S. and the Falch. you get different green mods than if you equiped the Short S. and the Scimitar . It's great.------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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oni5115 WarLord
  
Posts: 194 From: Registered: Oct 2001 |
posted 21 November 2001 16:54
Darn. I wonder why it is limited like that.I wanted to have two rings in a set. Just because I thought it would be cool. I also wanted to do swapable weapons. So that the set would be class specific but not really specific. You could find a version that had a bow, or sword, or staff. ect. That way you could have a cool weapon that matched your class, and the rest of the set would still be the same. Too bad it really can't be done. 

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oni5115 WarLord
  
Posts: 194 From: Registered: Oct 2001 |
posted 21 November 2001 17:01
Something just came to mind!What if we created a new ring class. It would basically be the exact same thing as a normal ring. Appearances would be exactly the same as all normal rings. The difference being that it has a different "Code" in Misc.Txt and Itemtypes.txt. rn2 or something. Then, one of the rings would be a normal rin and the other would be our newly created rn2. This should solve the error, as the items are not exactly the same. Unfortunately if you want 5 rings... you have to make 4 additional ring classes. Add then to the string.tbl. Then add them to Treasureclass.txt.

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 21 November 2001 17:26
Thats a great idea!!!!!  I'll try it later, and tell you if it works.------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 21 November 2001 21:11
It should work...and making new "clone" items is pretty easy.If it still doesn't work, you might to go so far as to create a new itemtype as well in itemtypes.txt...but I doubt that will be necessary.  ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 22 November 2001 10:48
I made a 3 ring set with 2 new ring classes and it works perfectly, but I have another proble: I'm not an expert in adding new item classes so I opened misc.txt and copied the ring class, pasted it at the end twice and changed the code fro rin to ri2 and ri3. I'm missing something because the new rings have no name (ri2 -not xlated...), I think I should add the to string.tbl. Do I need to do something else? Thanks for your help guys------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 22 November 2001 13:42
You have to put in your item code as an entry in string.tbl and name it whatever the ring is called. So you should have to entries for one specific ring, one is the txt name for it that you made and the other entry is the basic code that you used for it. The right column for both of these entries should be what your ring is called.------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 22 November 2001 14:24
I added the strings and it is now working perfecly. do you have any ideas about the bonuses the five rings should have? Please post them here. I have some, but they will make those ring VERY powerful. I have another idea, I'll make the act bosses drop the: Andy -> Poison Ring Duriel -> Cold Ring Meph -> Lightning Ring Diablo -> Fire Ring Baal -> Magic/Phisical Ring (Which one?)------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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oni5115 WarLord
  
Posts: 194 From: Registered: Oct 2001 |
posted 22 November 2001 15:18
Baal should be magical I think. Or both would be cool.I think that's a cool idea. You on a mod team at all? I am trying to get a few people together to make a really good, new mod. So far I have Pyraxe and myself.

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El DavY Knight

Posts: 74 From: Buenos Aires, Bs As, Argentina Registered: Oct 2001 |
posted 22 November 2001 16:13
I started modding last mod and I'm making this mod for personal use, so I'm not in any team but it would be cool if I could be in one.------------------ If you can't see and the ligth is on, then you'd better open your eyes.

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oni5115 WarLord
  
Posts: 194 From: Registered: Oct 2001 |
posted 23 November 2001 14:23
cool.e-mail me at oni5115@hotmail.com

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