Author
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Topic: Potion Annoyance
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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 09 December 2001 19:45
Alright, so I'm trying to do the simple trick that everyone always does with their mods: make shopkeepers sell mana potions. I got it to work perfectly fine in Normal mode. But for some reason, in Nightmare and Hell mode, the shopkeepers only sell one single potion. Yes, I am absolutely sure that I set PermStoreItem to 1 for all five levels of mana potions. In fact, the Greater potions that are sold in Normal are unlimited, but in Nightmare, they aren't. What's the prob, Bob?------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Kobu Lord
 
Posts: 105 From: Tokyo Registered: Dec 2001 |
posted 10 December 2001 03:41
Look for the columns NightmareUpgrade and HellUpgrade in Misc.txt. Make sure they say xxx. Then make sure the shopkeeper's min also says one for each.[This message has been edited by Kobu (edited 10 December 2001).]

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 10 December 2001 06:01
That solved the problem of the potion disappearing, but now they don't upgrade at higher difficulties. Akara in Hell Mode only sells minor mana potions.------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Forsaken Honorary Warlord
   
Posts: 397 From: Dutch guy in France Registered: Sep 2001 |
posted 10 December 2001 06:08
In that case you need to make sure that the nightmare upgrade is the code for a medium mana potion, for example, and the hell upgrade a greatest mana potion...------------------ So much bandwidth, so little time

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 10 December 2001 06:14
Then I'm back to where I started. The potion upgrades, but it disappears when I buy it.------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 10 December 2001 06:18
I would suggest looking at the values for Health potions, and comparing them to what you have.------------------ Playing with fire . . . will get you BURNED! LoD Inferno status: beta 0.2 can be downloaded at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/inferno.zip ; beta 0.3 in the works Expected skill changes in beta 0.3: damage increase for Tornado, Earthquake and Volcano; nerfing of CE and increase of PE damage; decrease Revive hit points; more leeching on Blood Rage and Vampiric Strike; decrease detection range on Frozen Orb Sentry Please sell off the unique mallet Greatwolf's Spirit if you find it; it is bugged

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 06:26
hmm dosent seam to work i had this same problem yesterday and simply dropped it i changed all the entrys in the mana potions row to match health potions (except item gfx, code, name, and stuff like that) didnt work, tried to look in itemtypes.txt the same in here except for codes probably disabled in v1.09d------------------ quote: there is a reason why your here. and there is a reason for whats now...

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 10 December 2001 06:30
After rechecking my work for the 17th time, I have verified that everything is exactly the same.------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Greymalkin2k Lord
 
Posts: 135 From: CT Registered: Aug 2001 |
posted 10 December 2001 06:33
The shopkeepers are buggy. You can tell them to sell certain items and they will refuse to do so. Act 1 Normal seems to be the only place they behave the way you tell them to with any consistancy. I have had it so that on several trips the mana potions are either permannt (rarely), only one available (usually), or not even there!------------------ - Greymalkin

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 10 December 2001 06:50
Hmmmmm... try downloading a Visitor Mod and extracting the relevant files from it. And then just pull a Toyota and shamelessly copy everything to your own file  ------------------ LoD Inferno status: beta 0.2 can be downloaded at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/inferno.zip BUT you ain't seen nothin' yet... beta 0.3 is canceled... Prepare for INFERNO II: Burn Baby Burn!
Inferno II will feature even more spanking new skills, including Glacial Strike and Ribbon of Light, and another 200 new affixes! Expected release date: Dec 15, 2001 [i]Playing with fire . . . will get you BURNED!

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 06:58
there is no point to try that, it has been disabled it still worked with the first subpatch in v1.09 (i used a misc.txt that worked b4 now it dosent), the only way to make em sell the stuff on nm/hell is to change the itemtype but that would make them to healing potions and there is no point in that.------------------ quote: there is a reason why your here. and there is a reason for whats now...

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 10 December 2001 07:08
Apparently so. I just tried the Buyable Mana plugin, which is exactly the same as my own misc file, and it didn't work any better. Guess I'm stuck on this one.------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 10 December 2001 07:17
Hmm... is this just a 1.09d screwup? That is, if I were to downgrade to 1.09, would it work? Or is it 1.09 period that's the problem?------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Greymalkin2k Lord
 
Posts: 135 From: CT Registered: Aug 2001 |
posted 10 December 2001 09:35
I have ehard this from several people and I play 1.09 so I believe it is a problem across the board. I'm not sure if it extends to pre-1.09 days or not.------------------ - Greymalkin

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 09:39
it worked fine with v1.09A-B patches------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

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Syntaks WarLord
  
Posts: 231 From: Registered: Sep 2001 |
posted 10 December 2001 11:37
You realise the upgrade columns have nothing to do with shopkeepers,right?
------------------ "Embrace this moment, remember/ we are immortal, all this pain is an illusion" -Tool

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 10 December 2001 11:43
they have to do but not with the shopkeepers alone, they set what item a npc will sell instead of this item on hell/nightmare.------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

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54x Moderator
   
Posts: 3080 From: Wellington, New Zealand Registered: Apr 2001 |
posted 10 December 2001 19:20
My suggestion is to make Super Mana potions sold in Act 5. That should make upgrading work correctly IIRC.------------------ 54x. "My computer has wheels on giant stilts that allow me to drive it over all the other, slower computers." "For great bandwidth!" http://www.planetdiablo.com/newdawn/ New Dawn Forum

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 11 December 2001 07:12
quote: Originally posted by 54x: My suggestion is to make Super Mana potions sold in Act 5. That should make upgrading work correctly IIRC.
Nope, didn't work. Still have the same problem- with upgrade columns at xxx, potions are unlimited but don't upgrade in Nightmare / Hell. With upgrade columns set, potions upgrade but are not unlimited. ------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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Forsaken Honorary Warlord
   
Posts: 397 From: Dutch guy in France Registered: Sep 2001 |
posted 11 December 2001 07:32
Did you set the permstore column to 1 for ALL the mana potions?------------------ So much bandwidth, so little time

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Shadow Hunter Squire

Posts: 44 From: Registered: Aug 2001 |
posted 11 December 2001 08:36
quote: Originally posted by Forsaken: Did you set the permstore column to 1 for ALL the mana potions?
Yes!! ------------------ "He who fights with monsters might take care, lest he thereby become a monster." - Friedrich Nietzsche

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 11 December 2001 09:24
why dont people get it if some people that modded this game since v1.02 (LM) and like 10 other ppl didnt get it to work even it worked in the last patch means for any logical thinking person:IT HAS BEEN DISABLED  now im 99% sure some one at blizzard didnt like the idea of making mana potions and rejuvs sellable and they just disabled that if you think they wouldent then look what they did on v1.08 and tell me they wouldent (they ruined 50% of their user comunitys chars) they some how changed the bahavior of the mana and rejuv potion item types so that they cannot be upgraded and sold if their item lvl is bigger then the NPC lvl, the best way to fix this if this is indeed what they did (i said im not 100% sure they did that) is to find the place in one of the .dlls and a personal advice "i would have done alot by editing hardcoded stuff since back at my first mod releases at v1.02 but due to the fact this work will always get screwed when they upgrade to a new patch its not worth it" well these are my to cents ------------------ quote: there is a reason why your here. and there is a reason for whats now...
XyRAX v21.00B (the barnyard of Danger) coming soon!!!

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