Author
|
Topic: Trouble Cube
|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 20 December 2001 20:35
Anyone has any experience where the cube won't transmute the items?There is something which I'm missing out. If you can give some past experience where the cube didn't work and the reason why. Maybe I'll realise what I'm doing wrong. Thanks.

|
Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 20 December 2001 20:48
Well, it depends what you are trying to transmute. Does it not work for only a few recipes or for all recipes?------------------ God gave me a brain to use but I miserably failed to use it to my advantage

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 20 December 2001 20:49
That very same thing happened to me on the first recipe i worked on, what i did wrong on it was simple, its best to post a eg:a recipe that should make 5 lesser heal potions and 1 shortsword into a two handed sword. the error was a pretty simple one item 1 = hp1,qty=5 item 2 =ssd (total inputs =2) the error in this is that i set total inputs to 2, i did this since i filled only two input rows even it must be set to 6 so it works since qty=5 means 5 pots + 1 shortsword try to see if you missed one of those. ------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon! [This message has been edited by NefariusDX (edited 20 December 2001).]

|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 20 December 2001 22:21
Just the new ones I added.I'm trying to transmute 2 specific unique items to make another specific unique. ------------------ Try the BG Mod Beta 1.03.. Available NOW! Get it here!

|
jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 20 December 2001 22:25
cubemain.txt can be weird. Perhaps the names of the items don't work in the input slots (for my part, I've never had luck using the name in the output either, but that's me).I also found that new items I had created in misc.txt that were right-clickable never worked as input, though original Blizzard items that are right-clickable do. Go figure. Try using the base itemcode for the unique followed by uni. For example, if Hellplague is one of your inputs, do: lsd,uni instead of the item's name. Might work. ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 20 December 2001 23:14
It's a super unique items. It's like the Khalim flail equivalent, it has its own entry in weapons.txt and has unique set to 1 in weapons.txt------------------ Try the BG Mod Beta 1.03.. Available NOW! Get it here!

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 21 December 2001 01:59
jbouley, right click able items do work for cube recipes, i created a pretty big bunch of them for this. SubSanity, maybe you should try to use thus "usetype" for your unique recipes.------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon!

|
Forsaken Honorary Warlord
   
Posts: 397 From: Dutch guy in France Registered: Sep 2001 |
posted 21 December 2001 05:34
I ran into a similar problem. What I did was create a recipe along the lines of unique ring + rare jewel + perfect gem + rare charm -> next unique ring...this got me unique rings allright, but not always the right one, very funny...on second thought, it might have something to do with character levels...------------------ So much bandwidth, so little time

|
jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 21 December 2001 09:47
Yeah, Nefarius, you're probably right. But I was struggling for a long time trying to get recipes working and it seemed like when I got rid of newly created right-clickable item as inputs everything was fine.In truth, it probably just means I accidentally fixed an error somewhere else without realizing it. But I had so much pain for so long with this file I hesitate to go back and try again.  Plus, it may be that something about my right-clickable items might have been set wrong, making them invalid as inputs. So, I just offer this as a thought...if all else fails, try using items that don't have special features like right-clicking and see if that helps.  ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download Version 1.0 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary [This message has been edited by jbouley (edited 21 December 2001).]

|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 21 December 2001 11:14
Well, it's basically an add-on unique piece.Shaft + flail head => 1 headed-flail 1 headed-flail + another flail head => 2 headed-flail We have it up to 3 heads with 3 different flail heads. The shaft never transmutes with the flail head. But the 2nd level (from flail + head) works. :sigh: ------------------ Try the BG Mod Beta 1.03.. Available NOW! Get it here!

|
NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 21 December 2001 11:19
post the rows here, maybe that way some one can figure what happened to it.------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon!

|
- SubSanity - Moderator
   
Posts: 1202 From: Singapore Registered: Aug 2001 |
posted 21 December 2001 23:59
Somehow I think Ric worked around it. Thanks guys.  ------------------ Try the BG Mod Beta 1.03.. Available NOW! Get it here!

|