Author
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Topic: Big time graphics error...
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Azazel Serf
Posts: 8 From: SLC, UT, USA Registered: Nov 2001 |
posted 21 November 2001 12:04
I changed the following things through phalzyrs modder/excel. Added a new two piece set with add value one and 4 abilities on each, ac per lev and att per lev are the most iffy. On the set abilities I have gold% and mf% set to 200 (could that value be too high?) After this I went into tcex, made a new row for blood raven, -2 picks with the names of the set items for the two picks, then went into monstats and referenced normal blood raven to the new row. Two probs, when I just walk around it will appear to be fine for long stretches of time, but then there will be random flashes of discoloration/big black streaks etc, also, when I finally got to blood raven, she dropped the gear alright, but when I tried to have it id'd the game froze. Don't know if Phalzyrs is messing it, if I somehow used an item code wrong, if I set up the treasureclassex/monstats thing wrong... absolutely puzzled. If anyone has had similar probs or has any idea of what's goin on could you lend a hand?Thanks in advance =) Also, on a side note, when I try to patch the game it says there's a checksum error in default.key. I assume it's just because i've done a lot of playing/messing with mods, but i'm pretty sure I have the orig patch_d2.mpq installed. Any ideas on this would also be appreciated =)

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 21 November 2001 12:30
Posting the assertion error you get upon trying to ID the set items might be helpful...but I'm guessing you misentered a magic code or have an incorrect number entered somewhere for the set. This file can be really tricky sometimes.As for the weird gfx in the Cemetery...it sounds like you accidentally changed the tileset somehow...were you modding levels.txt or lvltypes.txt at all? ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary [This message has been edited by jbouley (edited 21 November 2001).]

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Azazel Serf
Posts: 8 From: SLC, UT, USA Registered: Nov 2001 |
posted 21 November 2001 12:49
No, oddly enough. And the graphics error occurs everywhere as well... I'm beginning to think i might just be time for a reinstall ) As for the assertion error, i tried to get at it, but the comp just totally locked if I remember straight. I'll try to reduplicate the error. Post again in a little bit )

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Azazel Serf
Posts: 8 From: SLC, UT, USA Registered: Nov 2001 |
posted 21 November 2001 13:01
Actually I don't get an assertion error at all. I get Ddhelp - this program has caused an illegal error. Page fault in nvdd32.dll

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Azazel Serf
Posts: 8 From: SLC, UT, USA Registered: Nov 2001 |
posted 21 November 2001 13:03
This sounds like perhaps a further graphics problem as I'm assuming that's an nvidia dll. Maybe for some reason I still have the HoE tileset installed, although I'd have no idea why

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Myokai Honorary Warlord
   
Posts: 298 From: Entsteig, Sanctuary Registered: Oct 2001 |
posted 22 November 2001 03:34
I have had the EXACT same error... but I do not know why.Apparently, wipEout2097 refuses to run (blue screen) UNLESS Powerslide is run first. But after shutting down wipEout2097 I get funky lines and flashing yellow dots and jumping letters in hardware mode no matter how many times I restart... until I run Powerslide and wipEout2097 again. Then everything reverts back to normal. ?????? Anyway, I have found the solution: put wipEout2097 on the shelf and play only LoD and from time to time D1. If this problem started occurring after having run a different program/game, try running it a second time. I have NO IDEA why but it worked for me... thrice.

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