Author
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Topic: New to Modding with Questions
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Kinboat Serf
Posts: 7 From: Registered: Feb 2002 |
posted 03 February 2002 17:26
I have a problem with uniques and their images...I know there is a spot in the weapons.txt to list the image to use for a unique, but is this the only place? Can there be only one unique picture for each item type? Same question for set items... it seems to me that there are more special pictures in there than they allow for. How about the charms and rings etc. How would I go about adding pictures for them? They each have a few different choices of image in the game but I only see one spot to list a Dc6 file.

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Myhrginoc Honorary Warlord
   
Posts: 1326 From: Percussion U Registered: Dec 2001 |
posted 03 February 2002 20:26
Rings, amulets and charms have generic pictures, unlike the armors and weapons. Because of that, they can use the graphics columns in ItemTypes.txt.If you look at a line for rings (for example), you will see '5' in VarInvGfx, and five of the next six columns filled. Those are the five ring inventory pictures, without the .dc6 extension. But you can't control which image will be used at a particular drop from this function. On the set items, I only remember seeing the regular image and the unique image for weapons and armor, and color settings for other visual differences.

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Wyvern Honorary Warlord
   
Posts: 1137 From: A very large cave Registered: Jan 2002 |
posted 04 February 2002 07:22
this may work for armor and weapons not sure havn't tried it but noticed something. there is a unique grahic for some basic type items. Like if ya wanted to change how shako crest thing if ya change the inv graphic for the unique in the armor.txt where the basic shako is this may work i havn't tried it yet.

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jbouley Forum Admin.
    
Posts: 4907 From: Portland, Maine, USA Registered: Jan 2001 |
posted 05 February 2002 19:38
The unique inv file column (or whatever it's called exactly) is indeed the only place to specify a unique item graphic. Thus, that would limit the base item to one "look" for it's unique versions.However, you could clone the base item, duplicating everything but the item code, add the new itemcode to a .tbl file, and presto! You can assign that "clone" item a differnet unique graphic and make a special uniqye for it in uniqueitems.txt using that new itemcode as the base type. It can be a pain in the arse...but if you only want to do it for a few items, it's no big deal. ------------------ - JEFF "A hero is no braver than anyone else. He is only brave five minutes longer." For my latest mod (for LoD/expansion), download Version 1.1 of Sanctuary in Chaos - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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Kinboat Serf
Posts: 7 From: Registered: Feb 2002 |
posted 06 February 2002 09:16
Hey thanks everyone for your help. I did eventually just create a new item type, and I found the charms and ring picture info. Thanks again for your help, I'm actually getting the hang of this modding thing now.

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Ancient_WarMage Squire

Posts: 29 From: Registered: Feb 2002 |
posted 06 February 2002 09:29
Bottomline: column "Transform" in setitems.txt can change colors for them, for e.g., 0 would make all the items in that set white, like Sigon's Complete Steel

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