Author
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Topic: Monstats question
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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 21 December 2001 22:41
Where in monstats is the (token)? I need to change some monster colors!!!Thanx in adavnce

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masakari Honorary Warlord
   
Posts: 549 From: Germany Registered: May 2001 |
posted 21 December 2001 22:45
The token, not sure about the row, but look for a row which only contains two letters like DI, ME, RO ( only examles) and so on.cu Masakari

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 21 December 2001 22:55
The token is under the column "code" in monstats.txt. ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 21 December 2001 22:57
thanx my friends!!! Hey apocolypse did u get my e-mail i sent u?

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 21 December 2001 23:19
Well I changed the monster codes to try to change their colors and it didn't work!!!!What am I doing wrong? Am I missing a step? Can someone explain what to do for it to work please? Thanx

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 21 December 2001 23:31
Yes, I got your e-mail, check Teknokyo's forum, he said we can use the Icedude and magmas(as long as we provide a link to his mod site in our readme. )Anyways, for the color changing, read this thread: http://dynamic2.gamespy.com/~phrozenkeep/ubb/Forum38/HTML/000063.html ------------------ God gave me a brain to use but I miserably failed to use it to my advantage

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 22 December 2001 00:51
the token in monstats only loads a palshift.dat file the token in montype.txt loads .cofs and .dccs------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon!

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gorothon Honorary Warlord
   
Posts: 1318 From: usa loudon New Hampshire Registered: Aug 2001 |
posted 22 December 2001 09:51
again i tried and again nothing happened

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NefariusDX Honorary Warlord
   
Posts: 1392 From: The Hadal Abyss of Eternal Oblivion Registered: Jun 2001 |
posted 22 December 2001 10:10
well you can do it manually as well, extract a palshift.dat hex edit it put it into another data\global\monsters\__\cof folderbtw is that monster you want to have another color unique? if yes you --->MUST<--- set "NoUniqueShift" column to 0 in monstats or it will only spawn in its base colors. ------------------ Ňëƒąřİű§ Official Modding since v1.02!!! ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2 ------------------ XyRAXv21.00B Coming Soon! [This message has been edited by NefariusDX (edited 22 December 2001).]

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