Author
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Topic: random prefix even in "output" - another cubemain question...
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Alphali Serf
Posts: 5 From: Florianópolis, Santa Catarina, Brasil Registered: Feb 2002 |
posted 15 February 2002 08:16
Hi folks...I tried to do some new charms recipes and I've got a problem. On output, I type lcha,mag,pre=446 (pre=446 is applyable on lcharms) to get always a certain prefix (chilling +1 cold skills), but it generate a random prefix... Then I see the cobalt ring recipe (for example). On output, we have rin,mag,pre=353 and it always do a cobalt prefix. I thought it may be wrong to charms... then made sword (test) recipe, on output swor,mag,pre=196 folowing the Apoc instructions (search is a really good tool, this is not my fist question, but my fist post... hehehehe). then we should have a cruel prefix, but... randomly prefix  Then, I made pre=353 on the swor recipe and... always septic short sword... Maybe the numbers orders of the prefixes and suffixes are not those on the MagicPrefix and MagicSuffix .txt. any others ideas???

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ShadowTalon WarLord
  
Posts: 198 From: Perth, Western Australia, Australia Registered: Sep 2001 |
posted 15 February 2002 08:23
im not entirely sure on this but try it outi think u got to take the prefix code and subtract 1 , do a search on the forum im sure i saw a post on something similair earlier on this month sry didnt read the end bit of ur topic  ------------------ I once believed. Others looked to me for strength, for my faith was a pillar in the house of the Elders. I once believed in something greater than myself; I believed that the faithful would be rewarded and the evil would be punished. I believed the Prophecies of the Final Day to be mere superstitions-and that even if they had any credence at all, as our ancestors believed, the events they spoke of would never come to fruition in out time I was a fool. [This message has been edited by ShadowTalon (edited 15 February 2002).]

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Alphali Serf
Posts: 5 From: Florianópolis, Santa Catarina, Brasil Registered: Feb 2002 |
posted 15 February 2002 08:46
I've tryed and it doesn't works... Even if it works, than 446 must always get the 447 prefix, which doesn't happens...thanks anyway!

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Apocalypse Demon Moderator
   
Posts: 4023 From: Mississauga, Ontario Registered: Oct 2001 |
posted 15 February 2002 11:55
The -1 of the prefix line in the prefix/suffix.txt rule only applies if you are using D2Excel...

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Ruvanal Knight

Posts: 59 From: Registered: Feb 2002 |
posted 15 February 2002 15:26
You will also need to make sure that the items resulting alvl is high enough for the affix to spawn on the item. Other wise you will get a random affix instead.

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Alphali Serf
Posts: 5 From: Florianópolis, Santa Catarina, Brasil Registered: Feb 2002 |
posted 15 February 2002 16:24
I already set it to 100 (you mean the ilvl, isn't it?)to have no problems, just like the recipe #61.Is there a kind of formulae to get the right number on MSExcel??

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FeistyGirl Honorary Warlord
   
Posts: 729 From: a padded cell somewhere Registered: Feb 2001 |
posted 15 February 2002 16:29
no, alvl = affix level = the numbers listed in the level & maxlevel cols of magicprefix/suffix.txt. The item you want the affix to spawn on must have an ilvl within this range or it will not spawn with that affix.I think... ------------------ "Free speech is a right... not a never-ending obligation."

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Ruvanal Knight

Posts: 59 From: Registered: Feb 2002 |
posted 16 February 2002 11:24
Alphali's did you set the ilvl column to 100 or the lvl column? There is a big difference in the two. http://www.marduke.com/bnet/d2/stats/chipped.html The first set of calculations will determine the resulting ilvl of an output item in a cube formula. The second set of calculations will determine the resulting alvl for an item given its ilvl and qlvl (this applies to any case of generating random affixes in the game, not just cube formulas). For example if you follow the second set of calculations for a small charm (qlvl=28) when dropped from a level 90 monster (giving an ilvl=90) then te resulting alvl for determing the affixes on the charm would be 81. There are affixes for small charms in the standard game that have a minimum alvl (level column in the affix tables) that are higher than this. In your case Alphali it would be best to test using the lvl column set at 99.

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Alphali Serf
Posts: 5 From: Florianópolis, Santa Catarina, Brasil Registered: Feb 2002 |
posted 16 February 2002 14:03
Yep... My item had a low ilvl so it wouldn't get that alvl...Thanks all

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