Author
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Topic: Multi-hit weapon
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deluvian Serf
Posts: 25 From: Sacramento, CA Registered: Nov 2001 |
posted 28 November 2001 17:15
In the game Castlevania: Symphony of the Night (great game, by the way) there's a hidden weapon called the Crissaegrim that hits many times in the timeframe of one swing of the sword.Is it possible to make a weapon that will automatically strike ten times per attack, using about 2 frames per second? Moreover, is it possible to not have this attack modified by the characters attack speed, but only the number of times that a character can initiate this burst of attacks? What I mean is, a character would swing once, and get ten very fast strikes. The character swings again, and another ten strikes are released. Is this possible? ------------------ ------------------- There comes a point in every day, where your morning coffee wears off and with it the illusion that all is right in the world.

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Enfield Serf
Posts: 23 From: Registered: Nov 2001 |
posted 28 November 2001 17:21
I don't know if this helps, but I'll take a shot:As I recall from having played realms a lot, the fastest you could attack was the 4FZ, or four frame zeal. This could only be achieved by having a specific amount of IAS on your weapon, or much, much more distributed on the rest of your equipment. So, to achieve what you're looking at, you could do it by making an auto-mod on a very, very fast weapon for a level 9 zeal (providing you set the max hits to 10 or more), and that would allow any character who used it to virtually attack 10 times, very quickly, in one attack. Perhaps it's possible to make one swing, but have the game register it as ten different hits? I don't know if that's possible, and it sounds unlikely. ------------------ ::Enfield slaps you around a bit with a large trout::

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deluvian Serf
Posts: 25 From: Sacramento, CA Registered: Nov 2001 |
posted 28 November 2001 17:28
Okay. I would also like to clarify on my original post that it's not 2 frames per second, but 2 frames per swing, resulting in a blur of hits.Perhaps letting the weapon automatically use Zeal or Fury would be the only way to do it, but I'd like to have the character's IAS independent of the sword's multi-hit itself. So, it wouldn't be a very useful weapon for a Paladin-ish character that can finish a Zeal attack in a second. ------------------ ------------------- There comes a point in every day, where your morning coffee wears off and with it the illusion that all is right in the world.

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Enfield Serf
Posts: 23 From: Registered: Nov 2001 |
posted 28 November 2001 20:30
Like I said before, I'm pretty sure it caps off. At some point you wont be able to attack any faster than you already can.------------------ ::Enfield slaps you around a bit with a large trout::

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MPHG Forum Admin.
    
Posts: 1693 From: simwhere Registered: Jun 2001 |
posted 28 November 2001 20:49
CV:SOTN fan huh? cool  good luck if your making a CV mod i always wanted to do that as a side project. ------------------ What is a man? A miserable pile of Secrets. Come visit my Mods webpage Come to Insane Gaming and Download Window frontends to your favorite d2 tools

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Enfield Serf
Posts: 23 From: Registered: Nov 2001 |
posted 28 November 2001 21:17
Mankind doesn't need a savior such as you.------------------ ::Enfield slaps you around a bit with a large trout::

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deluvian Serf
Posts: 25 From: Sacramento, CA Registered: Nov 2001 |
posted 28 November 2001 22:04
Well, what I had in mind was an Aftermath-ish game, where the story would pick up after Lord of Destruction left off, finding out what happened, why, and why the heroes of LoD weren't able to see the forest for the trees. The characters would be more powerful, but the items would be bess uber-godly than LoD. In fact, my goal is to make Hell difficulty impossible to solo through: you'd have to have friends along to help. The characters would be completely different, but implementing the new characters and their new skills will be a bit of a challenge, I must say. One of them is going to be a renegade Oblivion Knight, though. :) ------------------ ------------------- There comes a point in every day, where your morning coffee wears off and with it the illusion that all is right in the world.

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