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Author Topic:   Take a Look at this Act1 town has new floor :)
NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 21 December 2001 14:22     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i decided to mess arround a bit and changed arround a few things usually left alone and here it is, still need to get those black squares to go away but looks quite cool right now as well

[This message has been edited by NefariusDX (edited 23 December 2001).]

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stargazer79
Honorary Warlord

Posts: 883
From: Sweden
Registered: Jun 2001

posted 21 December 2001 14:28     Click Here to See the Profile for stargazer79   Click Here to Email stargazer79        Reply w/Quote   Visit stargazer79's Homepage!
Indeed it does.. i like this look better than the original...

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Love is the irresistable desire to be irresistably desired.

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Mephansteras
Moderator

Posts: 970
From: San Diego, CA USA
Registered: Feb 2001

posted 22 December 2001 17:52     Click Here to See the Profile for Mephansteras   Click Here to Email Mephansteras        Reply w/Quote   Visit Mephansteras's Homepage!
Very cool! I'm not sure a wooden fortress would have a bloodstained paved floor, but...nice anyway!

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-Mephansteras

Don't take life to seriously -- you'll never get out of it alive!

Download my mod: Tides Of War

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 23 December 2001 07:14     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i just moved the files to my own server so they wont show up if im offline... if any one wants to see this screen he should goto http://213.47.144.251/SCREENSHOTS.html

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
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XyRAXv21.00B Coming Soon!

[This message has been edited by NefariusDX (edited 23 December 2001).]

[This message has been edited by NefariusDX (edited 23 December 2001).]

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 23 December 2001 09:48     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
sry for all those looking for the new floor pic on my screenshot site i didnt put it in there yet so check later :|

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
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XyRAXv21.00B Coming Soon!

NOTE: my User Image is NOT broken it is only online when i am

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 23 December 2001 13:19     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
sc00035.jpg shows a rare jewel with +2 to Druid. I'm afraid that if you put a lot of them in socketed items, you will exceed the skill level limit on werewolf and werebear and the game will crash when you try to shapeshift. Sorry for being the bringer of bad news.

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 23 December 2001 13:37     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
i dont think so. this mod is so hard that this is far from powerful, i got killed by some overpowered enemys in act1 with a lvl81 char (this HAS been reduced), as well this +skills on a jewel can only be reached thru a cube recipe which will take user some what time to figure out as well as very rare ingredients. i think the game crashes since the dmg the skills cause is overlapping and gets negative i tested it with bone spirit as far as dmg is BELOW 8388608(8388607) the game will not crash, any way to reach such high dmg you need slvl 900+

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
------------------
XyRAXv21.00B Coming Soon!

NOTE: my User Image is NOT broken it is only online when i am

[This message has been edited by NefariusDX (edited 23 December 2001).]

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Brother Laz
Honorary Warlord

Posts: 1134
From: the place where angels watch...
Registered: Dec 2001

posted 23 December 2001 14:57     Click Here to See the Profile for Brother Laz   Click Here to Email Brother Laz        Reply w/Quote   
WRONG.

There is a bug with werewolf and werebear: if you take them above level 32 or so, the game crashes. Regardless of damage. Sorry.

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To practice the Arts of Modding is to be Damned.
To master Them is to be Victorious.
-D1 manual

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NefariusDX
Honorary Warlord

Posts: 1392
From: The Hadal Abyss of Eternal Oblivion
Registered: Jun 2001

posted 23 December 2001 15:15     Click Here to See the Profile for NefariusDX   Click Here to Email NefariusDX        Reply w/Quote   Visit NefariusDX's Homepage!
ppl will just not have to use it that high, its their own fault if they dont read readmes. it is the same for alot of cube recipes that crash for certain items im not going to work a long way arround if adding 2 lines to a readme will "fix" it any way there is a way to avoid slvl crash, im going to check over if the equip a char can use can have max of 30+skills since, ONLY amulets and jewels can have +2 skills or +1skills

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Ňëƒąřİű§
Official Modding since v1.02!!!
ǾƒƒīçĺáĻ МơÞÞ¦ħĝ §¡Nčē Λŀθ2
------------------
XyRAXv21.00B Coming Soon!

NOTE: my User Image is NOT broken it is only online when i am

[This message has been edited by NefariusDX (edited 23 December 2001).]

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