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Author Topic:   hmm wondering??????
gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 24 November 2001 23:09     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
well I have mtot set to 7 that only enable m7 in monstats am I right? If I set mtot to 8 does that mean m8 will be availible?

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 24 November 2001 23:26     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
I guess what I'm asking is if I put an 8 in mtot will the monsters i put in column m8 in monstats work?

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 25 November 2001 09:20     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
Yes, that is exactly how Mtot works. Utot does the same thing for the U columns, which determine the monsters that can show up as champions or uniques.

I'm not sure how the files work now, but if you put numbers all the way up to, say, M8 but had an Mtot less than 8, the game would crash upon trying to load that area of the game.

Anyway, just be aware that the game randomly picks 3 or 4 monsters from your M columns for any given level. You can fill up bunches of columns to ensure variety...but you cannot get more than 4 types of monsters to show up from the M columns.

You can expand this a little by putting different monster types in the U columns and setting the min and max columns for unique monsters (which are on the left or middle portion of the file). But I suspect there's probably some upper limit with that too.

You can also use the S columns (normally used for nests) to make additional monsters spawn. There is NO Stot column...so you don't have to worry about that...but I'm not sure if the game will choose from all the S columns if you fill them all up...I suspect not...probably only a few of them picked at random.

Probably more info than you needed...but hope it helps.

------------------
- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

[This message has been edited by jbouley (edited 25 November 2001).]

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gorothon
Honorary Warlord

Posts: 1318
From: usa loudon New Hampshire
Registered: Aug 2001

posted 25 November 2001 13:39     Click Here to See the Profile for gorothon   Click Here to Email gorothon        Reply w/Quote   
Hey Jeff which column generates uniques?

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jbouley
Forum Admin.

Posts: 4907
From: Portland, Maine, USA
Registered: Jan 2001

posted 26 November 2001 00:05     Click Here to See the Profile for jbouley   Click Here to Email jbouley        Reply w/Quote   Visit jbouley's Homepage!
The U columns determine which monster types can spawn as uniques/champions/possessed/etc. in that area.

If you mean the superuniques, though (like Bone Ash, Bishibosh, Rakanishu, etc. etc.), they are hardcoded to specific areas. You can alter their base monster type and powers in superuniques.txt.

------------------
- JEFF
"A hero is no braver than anyone else. He is only brave five minutes longer."
For my latest mod (for LoD/expansion), download at http://www.fileplanet.com/dl/dl.asp?/planetdiablo/phrozenkeep/mods/sic_beta.zip - Or for old stuff (for classic D2), visit my orignal mod site at www.planetdiablo.com/sanctuary

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